SHARE MY BATTLE Weekly Challenge! DISINTEGRATOR
Hello Splinterlandsers!
Today I want to share my battle for weekly challenge! DISINTEGRATOR.
This is my Second Post of about this weekly challenge, DISINTEGRATOR.
With the torso of a mountain gorilla, the hind quarters of a crocodile and the mouth of a leach, the Disintegrator is a mismatch of devastating qualities.
Its strength is formidable, twisted strands of metal combined with great sinews of muscle. When the heavy forearms and tail strike its foe, it will pummel them into submission without mercy.
If that fails to work then the monster’s evil jaws will latch onto its prey, numerous splayed fangs locking onto their body as it sucks the life from them.
The obscene golem strikes terror into its foes wherever it goes and it has been known to continue to fight even after the yellow glow of life has left it eyes.
Battle Rule
- Target Practice : Range and Magic monsters have snipe ability.
- Mana Cost 19
- Allow Summoner : Fire, Water, Earth and Death.
Battle Rule is limited we can only use the Fire, Water, Earth and Death Elemental Summoners. Mana Cost allow is low.
So, I have to choose Lineup carefully. I think the opponent team is likely to use with the Earth Summoner or Death Summoner. I decided to use the Water summmoner.
SUMMONER : Water Summoner, KELYA FRENDUL
- Reason for Picking: In this battle, KELYA FRENDUL, He is a good Summoner for appropriate mana cap battles. I want to use his +1 speed and +1 armor for all friendly monsters ability.
- Reason for Picking: HARDY STONEFISH
(Mana cost 1, speed 1, Melee attack 1, shield 1 and lives 1).
It is a Common card of Water Units.
I use him as a damage reducer to waste some of enemy team's attacks.
It is nice to use as a 1st place damage reducer for water elemental line up.
I guess , It is suitable for this battle.
- Reason for Picking: DISINTEGRATOR
( Mana cost 7, Speed 1, melee attack 2, lives 5 and shield 2) .
In this battle, by the rule of battle my opponent team may be use the melee attack team.
So, I use him for good second tanker because of his "Demoralize" ability.
His ability "Demoralize" is reduce the melee attacks of all enemy monsters.
- Reason for Picking: DEEPLURKER
(Mana cost 6, Speed 2, Melee attack 3 and lives 6 ).
He is a good melee attacker. His nice damage attacks with "Opportunity" ability are very useful in battle rounds.
I choose him as a main attacker for my team.
- Reason for Picking: CHAOS AGENT
(Mana cost 1, Speed 2, not any attack and lives 1 ).
He is a good supporter. He enjoy the speed and agility of assassins, being able to dodge most attacks, usually leaving their attacker in a confused mess and wounded by their own weapons.Lore...
I choose him as a damage reducer supporter for my back team.
Let's See BATTLE ROUNDS
Game Rules:
- Target Practice : Range and Magic monsters have snipe ability.
- Mana Cost 19
- Allow Summoner : Fire, Water, Earth and Death.
Battle Rounds
[ROUND- 1]
At the start of the first round after seeing my enemy used Earth Summoner. His team line up is strong tank at 1st position and then melee attacker, damage reducer and one magic attacker. So his team was prepared with strong melee line up at this mana cost battle.
At the start of this round, my team 1st place damage reducer is fall and enemy team also fall his last place magic attacker. And then my last place supporter is fall. At this battle round, my line-up seem work well. The 1st place and last place damage reducer supporters were take the opponent team first attacks, so their first attack damages are wasted. My line up seem work well.
[ROUND- 2]
- In this round two, This turn gave the battle a taste of battle. The counter-attacks between the two teams can be seen in awe. In this round, enemy team fall his melee attacker of back row attacker. Now he left strong tanker at the 1st place and one supporter at behind tanker. My team left the DISINTEGRATOR at 1st place as a tanker and the DEEPLURKER is behind him.
[ROUND- 3]
- In this round three, Opponent team tanker is still strong. My team attackers are try to kill the opponent main tanker. But my opponent's strong tanker was able to withstand the attacks of my team well.
[ROUND- 4]
- In this round four, at the start of this round, my team knock down the enemy team's last place spporter. It is good condition for my team. Now, my team is lead the battle and opponent team left only one main attacker.
[ROUND- 5]
- In this round five, My team fall the DISINTEGRATOR. Now we both team were left only one strong attacker each. Each attacker from both teams has the same lives. But in terms of speed, my opponent team is superior in speed, and in terms of damage, my team is superior. So the next round will be an exciting battle round.
[ROUND- 6]
This condition tend to the end of battle. In the attack, the opposing team had to go faster and attack first, but I could not get rid of my team.
Then, in a counterattack, opponent team's the last attacker is fall and battle is end with victory for my team.
[Battle End Resault]
Battle Results Reaction:
Opponent team's line-up is strong at this mana cost battle.
Until the last minute, this battle is led us to an exciting battle.My team : The whole team performance that leads my team to victory. With the combination of Natural elemental monster "DISINTEGRATOR" and Water splinters, the whole team power is up. The Opportunity attacker at the behind Tanker are show their full powers. The damage reducer supporter were well supported. That was a good lineup for an Natural elemental + Water Elemental Team for low mana cost battles.
Opponent team : His line up is complex with strong tank and melee attackers. After the fall of his back row attackers, the remain tanker was going to weak. But I support that his line up is very strong Earth elemental line up too.
Telling about My lineup
- The main point for low mana cost battle is choosing the fasted attackers with good damage attacks. If you have "Thorns" or "Shield" ability tanker, you must choose him exactly. In this battle, I choose my tanker with "Demoralize" ability. My lineup are consists of 1 melee attack tanker with "Demoralize" ability ( Theme card ). Then follower monsters as 1 melee attacker with "Opportunity" ability, at last place is damage reducer. I think, this lineup is best for "Water Elemental Team" battles at low mana cost. I use my lineup which depend on battle rules.
My strategy work?
Yes it did work In the battle field, with Demoralize ability tanker provides a good strong tank positions for melee attacks battles. With "Demoralize" ability tanker attacker is support which reduce the enemy team's melee attack damages. In this battle "DISINTEGRATOR" show his perfect supporting ability. However, it is the collective strength of the whole team that makes a team strong.
What will you try differently next time?
In later matches, "DISINTEGRATOR" will be used in many other line-ups with other Summoners. I would love to twist some changes. I want to meet more amazing Battles with "DISINTEGRATOR".
However, if I will use a higher level "DISINTEGRATOR" in the future, I will definitely use better cards to team up with.
Do you like the "DISINTEGRATOR"? Why or why not?
I'm in the Bronze Leagues, I love to use "DISINTEGRATOR" in the melee attack team because of his ability. It can join with other attackers and team up a strong line up. I believe in his special "Demoralize" abilities.
In the future, I will try to use it on higher leagues.
If you want to watch the full gameplay of the game, please click on the gameplay Battle Link link below:
You can also see my battle gameplay at Twitter-
If you are now ready to experience this, feel free to sign up with my ref link below –
- My Ref LInk to join this wonderful game and community at SPLINTERLANDS.
Special thanks to Splinterlands Game
Good luck and see you around.
@nyinyiwin
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