Splinterlands Community Engagement Challenge: Basic Combination - Happy Victory
Greetings,
How are you doing my friends?
The game of the week that showed the easiest strategy I frequently used in the wild league, has appeared in my battle history chain.
It is a nice combination of cards that perhaps will help you in similar situation in the Diamond League.
If you are interested to learn more about this strategy come and enjoy the explanation about this fire elemental group of warriors than can solve your problem when the rule sets favors melee combatants.
Here we go....
A /. One interesting game for the week
In the following combat that took place in Wild Format, the rulesets were clearly encouraging players to select units with melee and range offensive potential.
These three factors to consider when you build your strategies already had information about the potential play from the opponent.
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- Attacks from cards on the battlefield will never miss
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- No magic unit in the arena
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- Only units mana that respect the rule can access the arena
The mana in this combat was limited to 38 for the entire team. The warriors were ready for the combat.
If both teams go with melee or range warriors, it important for your defense strategy to build enough shield around your warriors.
B /. Strategy at play in this battle
How can you pierce the enemy shield if you can only strike with melee or archer weapons?
The selection of key warriors from the melee and range type of warriors will show us the strategies that serve to build each of the team.
You will see how the supreme tactic of my team secure the victory.
| Tarsa | ![]() | Megalodon | ![]() |
| Defenser | ![]() | Firebolt | ![]() |
| Pyromancer | ![]() | Fyre | ![]() |
| Conjurer | ![]() |
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Is it easy to bet on which side of the board will take the lead in this combat?
| Devious | ![]() | Chwala | ![]() |
| Platoon | ![]() | Chemist | ![]() |
| Firebolt | ![]() | Runner | ![]() |
| Sinash | ![]() |
It is clear that one additional factor that could seriously change the figure of the battlefield is the presence of a double element attack where melee and magic firepower are equipped on the unit.
C /. How Tarsa won against a Dragon Summoner?
The absence of magic cards on the board sent a strong signal about the shield protection of one team for success in this combat. Tarsa offer a nice bonus on melee and the cards that can shield and repair defense each round.
Devious did not have this defense mechanism but offered a fast archer built offensive combination of cards.
The archers first target the taunt warriors and lost two rounds on one unity Fyre while the front row Chwala was taking heavy damages.
The shield repair and retaliation gave Megalodon an opportunity to go for all the units in front of him without fear.
Defenser assisted the attacks with protection and second hit on the enemy side.
After the strongest cards Chwala was gone, the rest of the team could not survive the massive attack from Firebolt and Conjurer.
The game with range is risky because once the cards are left unprotected in the front row most of the time they can no long attack.
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I believe that the only way to destroy this unit of Tarsa is to bring in the arena a warrior with double type of attack such as Red Dragon.

Units from the list above would be interesting to see on the battlefield as a serious element of destruction considering the opposition does not expect to see magic appearance on the battle ground.
Have a nice season in Splinterlands
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Thanks to the curation team. This week review was exciting. I bet you learn new tricks during this challenge.
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Impressive cards! Came a long way from the old "steem monsters" days. !BBH
Thank you
Have a nice weekend
Excellent friend, it seems that this game is very exciting, cordial greetings
Thank you
Yes it is full of surprises
If you are interested to play let me know
Peace
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STOPIt is good your explanation and strategy for the game is key, besides the cards you have or not, that will define your stability within the game. Successes.
Thank you
Have a great week
@oadissin, I paid out 0.498 HIVE and 0.088 HBD to reward 3 comments in this discussion thread.