New Splinterlands Ability #10 : Relentless Strike

Hey guys, how are you doing there ? wish you a great days, because we are going to continue our discussion about the Splinterlands New Ability again š
For the beginning, I want to remind for those who unaware of the newest series that going to launch on Splinterlands, you can check the post from Splinterlands team about the conclave arcana on https://peakd.com/hive-13323/@splinterlands/introducing-conclave-arcana, there you will find that many new abilities will introduced to the game within the conclave arcana.
Almost a week since conclave arcana finally launch, now let's analyze the abilities that getting introduced, so we can have the early start either to create a tactics or get the good cards with cheaper price when people is still unaware of how good they are!
Today, we move to Relentless Strike.

Let's take a look at the ability's description :
Relentless Strike: Attacks deal true damage. +1 damage if the target has Void, Shield, or Forcefield.
I personally think this is a great way to counter the enemies with the void, shield, or forcefield, which often cause trouble because they reducing damage a lot. Void and shield reduce the damage by 50% for each magic and physics, while forcefield force all damage more than 5 into just 1.
With relentless strike, no more damage reduction and they even bring 1 additional damage! Annoying summoners like immortalis will no longer spammed because they will be carefully with the relentless strike giving more damage instead of reduced.
It will be interesting, because now we will have a very reliable hitter that could break enemies damage reduction. When the whole team find it hard to damage the tanker, he will shine and hit them without problem, he will eventually deal more damage with the +1 damage.
I just hope that the monsters won't having little health point, because they will easily assassinated and we need extra care to protect them.
As summary, relentless strike will giving more variation on strategy as damage reduction won't work smoothly like it was before. We will have a reliable damager against tanker with damage reduction, but we need to take care of them not getting assasinated by the enemies
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