Upcoming Splinterlands Ability #6 : Final Rest

Hey guys, happy weekend ! wish you all having a great day 😍

Today, we will continue the exploration about the new ability that soon coming to the Splinterlands. For those who unaware of the newest series that going to launch on Splinterlands, you can check the post from Splinterlands team about the conclave arcana on https://peakd.com/hive-13323/@splinterlands/introducing-conclave-arcana, there you will find that many new abilities will introduced to the game.

Before it finally launch, let's analyze the abilities, as a preparation so we can having the early start either to create a tactics or get the good cards with cheaper price when people is still unaware of how good they are!

Today, we move to Final Rest ability.

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So, what is Final Rest? Why the tombstone is broken ? 😕
Here is the explanation of the final res based on the post :
Final Rest: Allied and enemy abilities that trigger on defeat cannot activate.
This ability specifically shuts down death effects such as Martyr or Resurgence on enemy cards. This would be the Counter to Death Effects. Final Rest neutralizes abilities that trigger upon a card's death, like Martyr (which boosts adjacent allies) or Resurgence (which allows a card to revive). This makes it a strategic tool to disrupt opponent's strategies that relying on these effects. Because we know that resurgence looks very annoying 😅 So this ability would make the enemy annoyed 😄

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Final rest can change the battlefield's dynamics, make the opponents to rethink about using the after death effect. And it's not only to the old abilities, but also some new after death abilities on the conclave arcana itself.

I personally think this ability is very usefull and we should spare some monster with this ability, hopefully it's on neutral element so we can easily use it anytime we need to counter the resurgence.

What do you think about this ability guys ?



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