RE: How to Counter each Splinters

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I guess where this confusion is coming from is my use of "increased damage". In my head it made sense, thought that was the best way to put it. But now, it seems its causing confusion so I'll change it. Thank you



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Actual the whole post is confusing. There's no direct counters in Splinterlands. Any element can beat each other. It's the strategy that counters.

Like for example, if it's a "melee only" battle - up close and personal ruleset, then for Earth someone can use Mylor and if the opponent uses fire, they will lose by the thorns. It's the strategy that matters not the element.

You didn't use any battle examples or card names or anything. It's super generic in what you wrote.😅 Anybody playing Splinterlands reading this would be confused at what you were even talking about man

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I actually feel there are direct counters. If you look at it, fire has mainly cards with high attack while water has cards with mainly healing abilities and also a good amount of magic. I feel Splinterlands created cards in contrast to their splinters. Same way death cards are mainly filled with debuffs abilities and life cards are filled with buff abilities.
Strategy also matters, but the splinters matter as well. That's just my opinion

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You unfollowed me bro, did I do anything wrong?

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