RE: Are We Winning the Debate or Losing Players

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Maybe it's because I had a different upbringing or because of the times I grew up through, but to me complexity and competition are a good thing and part of the excitement of a new game. I also believe we need to find a balance between those two things. So just because someone may buy a max deck they still need to get good with it. We definitely don't want to be a pay to win game and there certainly needs to be challenges along they way for anyone that comes to the game. Whether it be a small player or a whale, but again all of this is just my opinion.

I love that we're testing things out and hopefully people can keep their cool along the way as we do so. This was a great read, thanks Beaker.



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(Edited)

Agreed, that's why forced progression is good, skill will get you a long way, as players like ehmaywuntee show, but also encourages spending to improve the deck when you reach a point, being able to walk into champion purely because you invested more doesn't make it interesting to the masses of tcg players out there

But we will keep iterating!

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