Battle Challenge with Magi of Chaos!

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Hi everyone,

this weeks Battle Challenge is live and the card to play is Magi of Chaos. In the following I'll show you how I utilized the card to win my battle.

Let's go!

You can watch the full battle here!

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The Card

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Magi of Chaos is a Chaos Legion neutral magic card. It doesn't have a great amount of abilities - one to be exact. At level 5 it gets Oppress, dealing double damage against enemies with no attack.

It starts out with 2 magic damage already which goes up to a maximum of 4 as you level the card up. In terms of speed it is very slow, not going past its initial 2. It has no armor, but decent health.

Overall it is a very "basic" card, that can be utilized in many different ways and decks, since it is a neutral card. As of now it's probably best suited for Obsidian magic teams, because it benefits from the +1 magic attack buff. I chose a different
way to play it, though!

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In terms of price it's definitely not the cheapest Chaos Legion epic, but still affordable I would say.

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The Ruleset

The rules for this battle were Reverse Speed and Lost Legendaries, with a 40 mana cap and every splinter available but earth and life.

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The Line Up & Strategy

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My go to Reverse Speed team is usually earth, but since earth wasn't available (and I'm currently selling my earth deck to upgrade other decks to gold level) I had to find an alternative. Kelya gives +1 speed and Quix -1 speed so these two weren't an option for me. Death usually would've been but I'm selling my death deck too 😂.
Leaves me with fire, which I don't have leveled up, but it has really strong low speed monsters, so I decided to give it a try.

For my summoner I chose Tarsa, because it's the only summoner I own, lol. As my tank I went with the new Riftwatchers card Septic Slime, because it has really good stats and Stun, which is always nice. In the second position Radiated Brute for more damage and slow speed. Radiated Scorcher in the middle, because I want Tinderlock in the very last spot to trigger the Last Stand. And then two magic damage dealers with Magi of Chaos and the Techno guy no one can pronounce.

The strategy was fairly simply: Get as many low speed monsters as possible, preferably melee ones for the Tarsa buff. I went all out damage here with no real support/defense besides the two stuns.

Let's see how it goes.

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Round 1

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My opponent went for a death team with a big Taunt tank in front and a couple of magic attackers behind that. On first glance their team looks pretty weak, even though some of the cards are leveled up. The -1 magic from Thaddius is definitely annoying, though.

The battle starts with Septic Slime and Radiated Brute taking away the Ghouls armor and it in return taking away my Slime's armor. All other attacks also hit the tanks with my Slime barely surviving with 1 HP while his Ghoul still has 5. Unfortunately I didn't hit either of my stuns.


Round 2

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Slime and Brute go first again, because they are the slowest and take out the Ghoul before it can attack - very nice! In return my opponent takes out both the Septic Slime and the Radiated Brute. I manage to land a stun on the Revealer, but it's also the killing blow so that didn't make any difference. I also damage the Technomancer slightly, so it's down to 2 HP, which will turn out clutch.


Round 3

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Technomancer starts off with hitting both my Radiated Scorcher and the Magi of Chaos with his blast damage. The scrocher survives with 1 HP though and returns the favour, dealing exactly two damage and taking out the Technomancer. It also dies afterwards, but the rest of my monsters manage to take out the Cabalist and pull Queen of Crows into the first position.


Round 4

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Unfortunately Queen of Crows has the Close Range ability enabling her to attack from the first position, even though she is a ranged attack monster. She promptly makes use of her damage and takes out the Magi of Chaos. In return I deal 4 damage and taking some of her HP away.


Rounds 5, 6 & 7

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Rounds 5 and 6 are simply a back and forth of attacks with no misses or stuns occurring, until my Techno guy dies and Tinderlock comes to the first position, gaining the mighty Last Stand. You can see its stats in the screenshot and with only 1 HP left the Queen of Crows stands no chance.

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Conclusion

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That was a fun match, especially because I used all level 1 fire cards I usually never use. When I first saw my opponents line up I thought it's pretty weak, but they did manage to take me down to my last monster. In the end it wasn't that close, though, especially because I didn't hit any significant stuns, which feels kinda unlucky in retrospect.

I've played with the Magi of Chaos a lot in Obsidian decks before and it has some good damage. Its main weakness is still its low speed, which in turn makes in perfect for these Reverse Speed match ups. All in all its a good card, but I don't feel like you need to ape in or even max it out for your league. A level 1 copy does just fine as you saw.


Disclaimer

None of this is financial advice. This content is for educational purposes only and might fall out of date as both Splinterlands and the Crypto Market in general are subject to constant change.

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Referrals

Start playing Splinterlands today!

Thanks to Carrie Allen for the amazing Markdown Tutorial
and to Chris Roberts for this Thumbnail Tutorial
Background Thumbnail image is from Pexels
Free image editing software used Canva


Older Posts


Check out my 5 tips for new players series: Part I, Part II, Part III


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Check out my Bronze league strategy guides: Part I, Part II


Hope you enjoyed the read. Have a great day and until next time!

Pinkman45



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