Odd Ones Out Ruleset, Good Formation to Use in This Battle

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Hello everybody we are meeting again this week how are you today? I hope everyone doing well and have a great day. As usual today I want to write a post again in Splinterlands Community in order to join this contest Battle Mage Secrets Challenge. This Week's Theme according to the contest is Odd Ones Out ruleset.

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I play in the Diamond League Modern Format using my scholar account from Balthazar. This is their Discord if you want to join, but you must queue in the waitlist first because right now the scholar is full.
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Battle Link

If you want to watch the full battle link, click Here.
Video link :

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Ruleset


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  • firefox_mQU48gewN2.png Odd Ones Out, only monster with the odd mana cost can be used.

  • image.pngStampede, Trample ability will trigger every time the monster kill the enemy.

    • Trample ability, everytime the monster kill the enemy it will continue to attack the monster behind for once.
  • firefox_Pnlqx6UzRG.png Lost Magic, monsters with magic attack can not be used in this battle

  • firefox_nmGI5CXKoT.png
    mana cap.

  • firefox_vEOwcR51YZ.png
    Can use all elements except Fire.

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My Lineup and strategy

According to the ruleset we have in this battle :

  • Odd One Out, I only know a few monsters that we can use that have odd mana, or in other words, I don't know them by heart, usually I will arrange the best formation to face the other rulesets in this battle as usual, and if I don't see the monster I want Because it turns out that the monster has even mana and is an important monster, I will move on to the other best choice element.
  • Stampede, this ruleset is not our main consideration in choosing monsters, we are more concerned with the best formation to face the enemy in this battle, according to other provisions.
  • Lost Magic, with no magic, it makes it easier for us to choose the monsters we will use, we only need to focus on dealing with range and melee monsters.

So our main consideration in choosing monsters from the ruleset order is :
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For the battle this time we decided to use the Water element, where I have a formation with a pretty good percentage of wins in low mana battle, the only drawback is if the enemy uses this magic monster formation you can be sure to lose. but with the Lost Magic ruleset in this battle, this formation will be difficult to beat. This is my lineup :

SummonerDescription
chrome_AoKIaQqYvM.pngCan increase the armor and speed by +1. The armor makes all enemy range and melee attacks need to destroy the armor first before can decrease the HP. The Speed buff will increase the chance for us to attack first, hit the enemy monsters, and evade the attack of the enemy range monsters.
MonsterDescription
Pelacor Bandit, 1st position, attacker. This is our main attacker who has fast speed, great damage, and Flying ability with this ability this monster is suitable to become a tanker. I hope can evade some attacks. This monster's Sneak ability will be used in this battle because it is put in the first position so it only attacks the enemy monster in the first position.chrome_xURMNmyFCy.png
Tide Biter, 2nd position, Attacker and 2nd tanker. I used this monster because can attack from the 2nd position and can't miss. Has good damage of 3, and a speed of 4.chrome_SyoHK0xZwH.png
Merdaali Guardian, 3rd position, Support. This monster is crucial in this battle to prolong the life of the monsters in front and can restore other monster armor that has the most damage in the armor. Put in this position to make sure safe from attack, at least for a whilechrome_YDOporGfWu Copy.png
Hardy Stonefish, 4th position, Tanker, do not have the ability. Because this is a low mana battle with the Lost Magic ruleset we need to fill the slot with a monster in case the enemy brings monsters with Sneak attack. This monster can't attack from this position. I put this monster here as a defender in case the enemy monster with Sneak ability. Hardy Stonefish with 1 mana has 2 armor is perfect for this position. With armor, At least this monster can defend against 2 enemy attacks before dies.image.png
Chaos Agent, 5th Position, Tanker. This monster can't attack but can reflect back the enemy's attack. Has a good evade ability and speed. Sometimes this monster can be annoying evading many attacks several times and Backfiring the attacker, I hope can evade several times before dying. 🤩chrome_M3jwxqCTJo.png

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The Battle

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  • Round 1:
    The battle started with Buff and Debuff.
    Our monster easily kills the enemy Chaos Agent because the enemy does not have any armor. While in the other the enemy Pelacor Bandit attacks our Chaos agent and destroys the armor. But when the enemy Uraeus tries to attack it, Our Chaos Agent manages to evade it and give damage back.


  • Round 2 :
    Once again our frontline attacker Pelacor Bandit and Tide Bitter manage to kill the enemy Merdaali Guardian. While the enemy struggling to kill our Chaos Agent. because our Merdaali Guardian keeps repairing the armor. The enemy Uraeus managed to hit our Chaos Agent and inflicted the poison status.


  • Round 3:
    In this round our Tide Biter manages to kill the enemy Kra Ar Xoc'. Our Chaos Agent is still alive against the attack from the enemy Pelacor Bandit and Uraeus. The enemy Pelacor Bandit although having high speed still can't hit our Chaos AgentBold** in this round, instead got damage because of the missed attack. Our Merdaali Guardian busy restoring the Chaos Agent armor.


  • Round 4-5:
    The enemy Pelacor Bandit who now moves to the first position gets killed by our Pelacor Bandit, then enemy Uraeus moves to the first position. Uraeus attacked by our Tide Bitter in round 4 destroying the armor and killed by our Pelacor Bandit in round 5. With the death of the enemy Uraeus the victory is ours.


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Did your Strategy Work?

The Strategy is working Our guess is right the enemy focuses on attacking our backline using a monster with Sneak ability, and in the front, the enemy puts a monster who can not attack. We easily destroy the frontline until we can attack the monster with the Sneak ability, Our Merdaali Guardian keeps restoring the armor of Pelacor Bandit and Chaos Agent, keeping them able to live long enough. In this battle, the Heal ability of the Merdaali Guardian is not used because our Pelacor Bandit never receives the attack which can decrease the HP.
This is another tip that we can use too, so if the enemy uses the same formation and changes the Hardy Stonefish and Chaos Agent with Igor Darkspear I think we will lose:

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Thank you, my friend, for taking the time to review my battle report. I appreciate your efforts and would be grateful if you could provide me with feedback on any mistakes you find by leaving a comment.

If you are new and want to try this fantastic strategy card battle game feel free to use my referral code https://splinterlands.com?ref=poplar-22 to join.

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Credit



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