Battle Mage Secrets - Explosive Weaponry

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(Edited)

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Howdy Splinterbuddies! This is your truly once again bringing some Explosive Weaponry topic.

Explosive Weaponry

All units gain the Blast ability.
Additional damage is equivalent to main damage divided by 2, rounded up.
Note:
Include a unit with Reflection Shield in your lineup to absorb blast damage and protect your back line.

  • Explosive Weaponry, I got familiar with this ruleset because of the summoner Yodin Zaku from the Fire Splinters. Really blasting the opposite team or your team when I am seeing this summoner in the field. This skill of Yodin Zaku summoner is really a pain when seeing it in the battlefield. But anyways, this is part of the past now and there are so many changes that happened in the game from when I started and even this skill before became a part of the Ruleset now. Take note that Explosive Weaponry is really deadly when it is being use with the cards that got Sneak and Oppurtunity ability onto them. That's gonna ruin your line up for sure. Well if your the the one doing that, that's a different story. :)

  • Let us see a battle example for this rule:

The ruleset is:

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Explosive Weaponry in 32 Mana Capacity. Putting Close Range into the mix, the Cards that got Range damages benefitted the most with this set up. The availability of Death Splinters is also a good chance for me to fight this battle. Let see what transpires for this round of the fight.

  • My Team
SummonerPosition 1Position 2Position 3Position 4Position 5Position 6
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Thaddius B.HarklawVenerator K.Venari B.Silent S.Magi N.Uraeus
Mana Cap:4Mana Cap:8Mana Cap:2Mana Cap:4Mana Cap:5Mana Cap:6Mana Cap:3
Level 6Level 3Level 1Level 6Level 8Level 4Level 5
  • I decided to form a team that got Magic and Melee Sneaks into it. Well Death splinters are good in life leaching activity so i am using Venari Bonesmith with addition poison to its attack. Summoner is Thaddius Brood with a Magic attack and health debuff to the enemy, Harklaw was the tank for it has a good abilities such as Shield and the others. Venarator Kinjo will be use for its Reflection Shield Ability to absorb the effect of Explosive Weaponry. It got a Camouflage ability too. Magi Necrosi's Sniping ability here is what I found out useful to cause deadly strike to the oponents team. And i think this card will be my main attacker. Magic neglects armor so you see it will also the effect of the Explosive Weaponry damages. Completing my team will be the sneak attackers Uraeus and Silent Sha-vi which posses the Poison and Cripple ability respectively. Ok, that forms my team and let's proceed to the battle.

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  • The Battle

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My opponent and I both used Death Splinters for this round with almost the same Levels of cards into it. The worst thing is, I feel like my attacking power diminishes because of Thaddius. Lets proceed to the battle outcome.

Round 1

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Lira the Dark. How unlucky. This card got the opportunity ability and got a heavy Range attack damage. Adding its speed plus a boost speed into it, so long my Venari Bonesmith.

Round 2

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My Harklaw did not resist it and put into its slumber. Now my frontline got open. Although I am chippin away its backline, my front is heavily exposed now.

Round 3

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Cursed Windeku of oponnent here finished the battle. Its thorn ability plus heal is really making it a formidable tank. I lost this battle.

  • Explosive Weaponry is making the fight to end fast. You should consider adding speed to your team to gain the upperhand as much as possible. To negate the effect of explosive weaponry, using the ability of Reflection Shield will become handy. It's just up to you to decide if you will be aggressive or defensive in entertaining this ruleset.

You can watch the full Battle HERE.

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Disclaimer:
Images where from SPLINTERLANDS.

Editing to some features were made from Canva.

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Thanks for dropping by!



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