3Dart: Byzantine kitty / Splinterlands Art Contest Week 195! (ESP/ENG)

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Hello hivers! I hope you are very well today.
Today I'm sharing with you the new Splinterlands art I made for this week.


¡Hola hivers! espero estén muy bien el día de hoy.
Hoy les comparto el nuevo arte de Splinterlands que hice para esta semana.

kotty splinter.png

The truth is that it was a challenge to make this character, since working with particles is not something that I master very well, and the fur and wings are made of particles.

I started making the model from the head, starting from a cube with subdivisions applied, and I gradually gave it the shape I wanted.


La verdad es que fue un reto hacer este personaje, ya que trabajar con partículas no es algo que domine muy bien, y el pelaje y las alas están hechos de partículas.

Empecé hacer el modelo desde la cabeza, a partir de un cubo con subdivisiones aplicadas, y fui dando la forma que quería, poco a poco.

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After finishing with the head I went on to model the legs and the body separately and then join them.


Luego de terminar con la cabeza pasé a modelar las patas y el cuerpo por separado para luego unirlos.

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After I was done with the modeling of the cat, I moved on to the wings, that's when it became a bit more difficult for me, I made a couple of feathers in 2D and then projected them onto a plane, and used this plane as particle objects to the wings.


Después que terminé con el modelado del gato, pase a las alas, entonces fue cuando se me hizo un poco mas difícil el trabajo, hice un par de plumas en 2D para luego proyectarlas en un plano, y usar este plano como objetos de partículas para las alas.

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After this, I made the eyes and painted them, and I started working on the fur, which is also made with particles, and after finishing with the texture and materials I made some bones to change the position of the kitten and adjusted some details to the scene.


Luego de esto, hice los ojos y los pinte, y me puse a trabajar en el pelaje, que igualmente se hace con partículas, y después de terminar con la textura y materiales hice unos huesos para cambiar la posición del gatito y ajuste algunos detalles en la escena.

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kotty splinter2.png

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Well friends, I hope you liked this art, that you are very well ✌️😀


Bueno amigos, espero les haya gustado este arte, que estén muy bien ✌️😀


original art

Byzantine Kitty.png



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14 comments
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Making wings with feathers is really difficult in Blender. I see even those that are seasoned modelers are having a hard time making it.

Nice 3D cat by the way. Though the fur is a bit unnatural.
But I can imagine the difficulty you face when those particles eat up the memory of your computer.

Great job, man.
Keep it up!

!1UP

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It's the first time I've made wings, it's difficult lol.
I have no problems with the memory ram, but the truth is that I can't find the best way to work the hair in this case, it took me a long time trying, but in the end I left it fluffy 😁

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Yeah. It is really difficult to make something like this.

Btw, I just noticed, you forgot the whiskers. 😁

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LOL! yes, and now that you tell me, the feathers that I put over his eyes, I forgot to move them when doing the pose 😱

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No worries. Let's just say that you trimmed them. 🙂

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!1UP

Thank you for your hard work as curator.

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The wings are particle instances rather than particle hair? Did you use different feather models for the front and back of the wings? I found it wraps weirdly if you don't but it's not like I really know what I'm doing either.

If you were going for the plushie look you totally nailed it :)

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yes and yes lol.
I don't know much either, but I want to try it, and with the fur it was the best I could achieve, you have to practice a lot to master it.

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