Go for a barrage of attacks in the EXPLOSIVE WEAPONRY ruleset.

Hello everyone I'm eager to discuss the use of burst attacks in conjunction with the explosion ruleset. The most crucial aspect of this post, however, is how to make the most of the summoner POSSIBILUS THE WISE under the EXPLOSIVE WEAPONRY rule.

CARD INFO

EditionRarityElementSkillMana Size
Chaos Legion RewardLegendary SummonerWater+2 HP, REACH, TRAMPLE6

THE BATTLE

Several rules apply in this fight, including HOLY PROTECTION and EXPLOSIVE WEAPONRY. The elements of water, earth, and life are among those that can be used. When considering the battle's rules, using magic monsters is more alluring because the ensuing explosion will cut through the shield. However, I decide to use the water element and increase the number of attacks.

Due to his quick attacks and thick shield that will shield the combat team behind him, I selected DIEMONSHARK as the first member of the team.
The second option I made was COASTAL SENTRY. This monster can attack from behind DIEMONSHARK thanks to its dual attacks, Double Strike and Range. has a 2 point Shield as well.
I've decided to take away the opponent's shield bonus by selecting NOA THE JUST. Of course, this is advantageous so that the explosion can directly hit the adversary without being blocked by a shield.
SAND WORM strikes the enemy line's rear with great attack power. The monster closest to the target will take 4 points of damage from it, even if it hits the enemy's shield.
The lowest health points of an opponent can be targeted for attack by DEEPLURKER. DEEPLURKER will destroy the monster defenses surrounding the intended target if there is an opposing monster in the middle of the combat line.
Attacks by IGOR DARKSPEAR are swift. I'm hoping that by using a 1-point arrow attack, I can weaken the enemy monster's Holy Shield. Consequently, other monsters on my team will be able to attack.

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THE BATTLE BEGINS

👉 LINK BATTLE 👈

The conflict starts. I went with POSSIBILUS THE WISE, which gives the bonus to all summoned monsters right away. Each monster possesses the TRAMPLE and REACH abilities, as well as an additional 2 health points. The REDUCE ARMOR power of NOA THE JUST also works to enemy monsters.

The opposing monster gains the skills VOID ARMOR, and SHATTER, and reduce 1 health to my monster on the other side. Additionally, ARKEMIS THE BEAR and QUEEN MYCELIA can provide shield bonuses. Thick shields provide an additional defense against explosions for adversaries. That didn't deter me, though.

Due to their high speed, DIEMONSHARK and COASTAL SENTRY attacked first in the first round. The attack succeeded in significantly lowering ARKEMIS THE BEAR and BRAMBLE PIXIE's health points. But in this first round, DIEMONSHARK was eliminated and COASTAL SENTRY moved to the front because the opponent's monster attacks were directed at the front of my monsters. Several attacks were missed during this round.

Due to its high-speed points, COASTAL SENTRY again attacked first in the second round. With two attacks, COASTAL SENTRY was able to eliminate ARKEMIS THE BEAR and BRAMBLE PIXIE. Naturally, once the two monsters had been vanquished, TRAMPLE's power was activated, causing COASTAL SENTRY to attack GARGOYA DEVIL while also managing to destroy Queen Mycelia's shield with the attack's blast. After that, the assault happened. After this round, COASTAL SENTRY's life becomes critical, and she is ultimately defeated by QUEEN MYCELIA's magic attack.

GARGOYA DEVIL attacked NOA THE JUST in the third round, causing his explosion to injure SAND WORM. Additionally, NOA THE JUST becomes even more crucial after a string of attacks. Particularly with the VAMPIRIC BLOSSOM attack, specifically the OPPRESS attack that deals NOA THE JUST 6 points of damage.

However, the TRAMPLE effect was immediately activated by DEEPLURKER's attack that killed GARGOYA DEVIL, forcing him to attack QUEEN MYCELIA once more. VENARI SEEDSMITH moved up to the front of the adversary's line of battle as a result. The SAND WORM that made its attack last was successful in eliminating VAMPIRIC BLOSSOM.

With such an large number of monsters, I launched the attack in the fourth round. VENARI SEEDSMITH was finally defeated by the SAND WORM attack, which was able to remove him from the field of battle. which means that my team earned the victory.

DID MY PLAN WORK?

I fought a strong foe in this match. A summoner with the power to lessen magic damage and the ability to make his monster destroy his shield in one blow. Naturally, losing the shield hurts my monsters because there is no longer a barrier to block the enemy's attack. However, even after NOA THE JUST reduced the opponent's shield bonus, it was still 2 points.

However, my team's strength is its capacity for a double attack, which is activated upon dispatching the adversary's monster. And throughout this battle, it was active several times. Thanks to the skill from TRAMPLE that COASTAL SENTRY and DEEPLURKER learned from the summoner POSSIBILUS THE WISE, they were able to dispatch the enemy monsters one after the other. In addition, the REACH power of this legendary summoner was successful in enabling the second row of monsters to engage in combat.

In addition, the summoner's ability, particularly the addition of 2 health points, is very helpful. even if the opposing summoner successfully lowers 1 health point. The more MELEE-attacking monsters I send into this battle, the more likely it is that the TRAMPLE skill will be active. And it was established that my strategy was effective in thwarting the adversary this time.

I appreciate everyone who has read this far and hope you found it interesting. Please cast your vote for the post if you like my content.

Until next time thanks for reading. And have fun in the splinterlands !!!.

🍃 Much appreciated. Terima kasih banyak. Muchas gracias. 🍃


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4 comments
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Level 5 Coastal Sentry has done 60% of the job, but winning was sure as you have two sneak monsters.

Good game.
!LOLZ

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