Trio Bloodlust Hunting the Weakest

Hello there, Splinterlands warriors! Hope you’re all keeping the spirit alive and sharpening your strategies! I was supposed to keep up with my regular writing schedule, but this week’s workload has been brutal. Still, I found a little window of time, and today I want to share a truly unique battle I had—a rare moment in ranked play—because I managed to bring down three Bloodlust monsters in a single lineup. Normally, we see Bloodlust shining in brawls, but this time, they showed up, and the result was… wow, simply incredible.

Meet the Heroes

Alright guys, let me introduce the champions of my team.

On the front line, we had Grum Flameblade. Picture a giant clad in crimson armor, holding a massive flaming sword. Every swing is a deadly promise, a strike that shakes the battlefield.

Right beside him stood Chimney Wallstop, a brute with fists like hammers. If Grum is the raging tank, Chimney is the punisher who terrifies anything foolish enough to step close.

Then there was Gorth, a hulking beast built like a fortress. With a massive 13 HP, he was basically a walking wall, swallowing attacks without flinching.

For support, I deployed Emberguard, a small but deadly mage who carried a weakening aura. With Demoralize, he sapped the strength of all enemy melee attackers. Alongside him came Disintegrator, also carrying Demoralize, doubling the pressure on enemy offense.

And of course, there was Iidri Fyre, the Taunt bearer. She bravely took the hits first, creating the space my Bloodlust giants needed to get going.

Pulling all the strings was Eternan Brune as summoner. His gift? A simple but devastating -2 armor to all enemies. Before the fight even began, every opponent’s shield was already torn apart.

The Enemy Arena

On the other side, my opponent brought Kelya Frendul, handing out extra speed and armor. Their lineup was intimidating: Relenor Cleaver with Bloodlust too, Coastal Sentry with double strike, Flying Squid, plus support units like River Hellondale and Riverboat Captain. Their plan was clear—hit fast, hit hard, and rely on Resurrect to keep the pressure alive.

The Battle Unfolds

Round 1 opened with chaos. Every enemy hit focused on Iidri Fyre thanks to her Taunt. She stood tall despite the barrage. Meanwhile, my team struck back in unison. The fragile Riverboat Captain fell first—resurrected, but instantly cut down again. That moment lit the fire: both Gorth and Chimney scored their first Bloodlust boost. I could feel their aura shift—stronger, faster, deadlier.

Round 2, Iidri finally fell. But before going down, she triggered Redemption, shaving HP off every enemy. My team then zeroed in on River Hellondale, the scariest support on the board, and eliminated him. Chimney, basking in the chaos, gained his second Bloodlust, turning even more vicious.

Round 3, cracks appeared. My Disintegrator was taken out, and with him, the melee -1 debuff vanished. Enemy attacks suddenly hit harder. But I struck back just as quickly, wiping out their Disintegrator too, restoring balance on the field.

Round 4 raised the stakes. Emberguard went down, leaving it 3 vs 4. But Chimney, blood-crazed and unstoppable, smashed through Coastal Sentry in one devastating blow. That kill gave him his third Bloodlust, transforming him into a nearly unstoppable monster.

Round 5 brought the climax. My Grum Flameblade finally fell under Relenor Cleaver’s sword, granting their Bloodlust a moment of glory. But Chimney wasn’t having it. He leapt forward, landed one crushing strike, and sent Relenor packing. With only Flying Squid left, the opponent stood no chance against my raging duo. Victory was mine.

For the full battle replay, you can watch it here:

👉 LINK BATTLE 👈


Reflections and Lessons

This battle taught me that the Opportunity ruleset can actually be a tool for prediction. You know exactly who will be targeted first—and you can use that to your advantage by placing Taunt or even Martyr units strategically.

Bloodlust itself was the undeniable key. Once triggered, these monsters become unstoppable machines: stronger, tougher, and harder to take down. But the trick is making sure they survive those early rounds.

The biggest surprise? Chimney Wallstop. I expected Grum to be the star, but Chimney stole the spotlight. From Round 2 onward, he became the executioner that sealed my victory.

Thinking about it, this kind of strategy is a golden lesson for new players. Many get caught off guard by Opportunity, but if you learn how to control it, it becomes a weapon for you, not against you. The Splinterlands community thrives on sharing strategies like this—helping players level up faster.

So, if you face a mix of Opportunity + Broken Arrows + What Doesn’t Kill You, try bringing big HP Bloodlust monsters. Add Taunt and debuffs to keep them alive longer. Trust me, once Bloodlust stacks multiple times, your opponent will struggle to stop you.

What do you think—have you ever fielded three Bloodlust monsters in a single team?

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