RE: How The 'Play To Earn' Brand Might Be Hurting Splinterlands
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Perhaps, "play to invest" is a more appropriate brand. π I actually have the same feeling for the last four seasons more or less. I am not mentioning it directly in my Splinterlands' posts for somehow the rewards in participating in weekly posting challenges compensate for the reduction in in-game incentives.
Yes, there was a big change really since I started last August. Bronze then was more profitable than Silver III now. At first, I just took it for granted. Before, the rewards can pay more than the rental fee. Now, little by little and season by season, the DEC collection of the three Bronze accounts of my family is gradually diminishing and that's the reason why I play less. As for my Silver III account, no problem with small incentives.
I don't remember winning over Yodin. π
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I haven't been paying attention...But I think the rental markets have really suffered becaue of this as well?
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A investment lub was supposed to help reward ppl to keep them here and have enough cash to play and I can play and crate a type of investment that has not existed as far as i know
Posted using Splintertalk