Average. Shadow. Fight, Clip

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(Edited)

Hey everyone, it’s finally midweek—weekend’s almost here. So, my work presentation week is in full swing. I went to office today and, wow, it was packed. Seriously, people everywhere. Businesses aren’t wasting any time either. Ads are everywhere you look. Schweppes even set up shop, handing out free drinks to anyone who wanted one. They brought board games too, so people could hang out and play. That kind of scene isn’t really my thing, but honestly, it would’ve made for some great lifestyle content.

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Images from my mobile Nokia

Today I want to talk about Shadow Fight. Honestly, I’m a big fan of all the characters—whoever wrote them did a great job bringing each one to life. Still, I wish they’d kept the feature from the third game where you could knock the enemy’s weapon out of their hands with a solid critical or head strike. In this sequel, there are a few ways to avoid dropping your weapon, but even if you do, the animation just drops you right next to it anyway. Oh, and I have to say, this one girl’s shadow ability? It’s seriously awesome.

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Images Mobile Nokia



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