Dominating the Opponent with Magic Attacks when Arrows can't be Used

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Introduction


Hello there! @Saydie here, playing Splinterlands everyday!

I'm here for this week's Battle Mage Secrets with the featured ruleset Broken Arrows. This is a ruleset that makes units with range attack to be unable to be used in battles.

The Battle that I will show to you this week was from @crimepoet which is my alternate account playing with NFTY arcade deck delegation and was currently at the 23rd place for this season's leaderboard but before I reveal the battle, let us learn more about this ruleset.

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Broken Arrow


Rule Set Icon
Description
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Broken Arrows
- Ranged attack Monsters may not be used in battles.
- Main attack options left would be either melee or magic.

  • A high HP first monster with Void ability will deal with both melee and magic.
  • Give your tank a back up with a tank heal support.
  • Using Thorns or Magic Reflect is also very useful in this rule set.
  • Defend against either Magic or Melee attacks by using the right summoner and then use monsters' abilities to deal with the other attack type.

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Revealing Battle Conditions and Team Lineup



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Ruleset

Conditions
Description


Diamond League
Modern Format
52 Mana Cap
Available Elements: 02-Water.png Water, 3-Earth.png Earth,4-Death.png Death
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Lost Legendaries
Legendary Monsters may not be used in battles.
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Broken Arrows
Ranged attack Monsters may not be used in battles.



Opponent's Line- up

Summoner
1st
2nd
3nd
4th
5th
6th

My Team

Summoner
1st
2nd
3nd
4th
5th
6th


For this battle, we have there is a 52 mana cap that we can use where the active rulesets were Lost Legendaries which bans the use of Legendary monsters and Broken Arrows which is the featured ruleset for this week's Battle Mage Post which bans the use of Range monsters. With this in consideration, my lineup was consist of:

  • Summoner: Immortalis - Reduces the health of all opponent monsters by -1 and ad gives the Void and Shatter ability on all ally monsters.

  • 1st Position: Mycelic Infantry - Has Shield that ability that reduces damage from melee attacks while dealing double damage on monsters with 10 or more mana using Giant Killer. When it receives damage, its melee and speed will increase because of the Enrage ability.

  • 2nd Position: Arkemis the Bear - As a secondary tank, this monster has the Protect ability which gives +2 armor on all allied monsters and reduce damage from monsters with 5 or more damage to only 1 with Forcefield. It also has Enrage and when attacking, it will reduce the damage of the target to half with Halving.

  • 3rd Position: Regal Peryton - Was a fast magic unit that also comes with Flying that gives 25% evasion chance from melee attacks.

  • 4th Position: Magi of Chaos - Can deal double damage on monsters with no attack due to its Oppress ability.

  • 5th Position: Goblin Psychic - Can heal the frontline monster with Tank Heal while preventing the target from healing using Affliction, It also removes the buffs of the target with Dispel and reduce the magic damage of the opponent with Silence.

  • 6th Position: Mycelic Slipspawn - Uses Taunt to forces all abled monsters to attack this card while also have Forcefield to turn 5 or more damage to 1 and have Slow to reduce the speed of all opponent monster.

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Revealing the Battle


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1-12/26- Pre- battle Phase: Application of ability buffs and de- buffs by both teams

Round 1:

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13-14/26 Regal Peryton attacks Diemonshark, removing all of its armor due to Shatter and dealing 3 damage on it which activates its Enrage that increases its damage and speed.

15/26 Diemonshark deals 3 armor damage on Mycelic Infantry.

16-17/26 Venary Wavesmith deals 1 damage on Mycelic Slipspawn and Dispel its armor buff.

18/26 Mycelic Slipspawn deals 3 damage on Diemonshark.

19-20/26 Arkemis the Bear removes the armor of Mycelic Infantry and half its attack with Halving.

21-22/26 Deeplurker deals only 1 damage to Mycelic Slipspawn due to Forcefield followed by another 2 damage by Nerissa Tridawn.

23-25/26 Magi of Chaos and Goblin Psychic defeats Diemonshark.

26/26 Mycelic Infantry removes the armor of Arkemis the Bear.

Round 2:

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1/14 Regal Peryton attacks Arkemis the Bear, dealing 3 damage on it which activates its Enrage that increases its damage and speed.

2/14 Arkemis the Bear deals 3 damage on Mycelic Infantry which activates its Enrage.

3/14 Venary Wavesmith deals 1 damage on Mycelic Slipspawn.

4/14 Mycelic Slipspawn deals 3 damage on Arkemis the Bear.

5-6/14 Deeplurker deals1 damage to Mycelic Slipspawn and afflicted it with Poison followed by another 2 damage by Nerissa Tridawn.

7-10/14 Magi of Chaos and Mycelic Infantry defeats Arkemis the Bear

11-14/14 Goblin Psychic deals 2 damage on Venari Wavesmith, Shatter its armor, deals Affliction and Dispel its buffs after Healing Mycelic Infantry.

Round 3:

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1/13 Mycelic Slispawn lost 2 damage due to Poison.

2-4/13 Regal Peryton defeats Venari Wavesmith.

6/13 Deeplurker deals 1 damage on Mycelic Slipspawn.

7/13 Magi of Chaos deals 4 damage on Nerissa Tridawn.

6/13 Nerissa Tridawn dea deals 2 damage on Mycelic Infantry, activating its Enrage.

7-12/13 Mycelic Infantry and Goblin Psychic defeats Nerissa Tridawn

13/13 Dumacke Orc deals 2 damage on Mycelic Infantry.

Round 4 and 5:

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1-3/12 Mycelic Slispawn dies due to Poison.

4/12 Regal Peryton deals 3 damage on Deeplurker.

5/12 Deeplurker deals 3 damage on Mycelic Infantry and afflicted it with Poison.

6-7/12 Magi of Chaos deals 4 damage on Deeplurker.

8/12 Dumacke Orc deals 2 damage on Mycelic Infantry.

1/12 Goblin Psychic defeats Dumacke Orc.

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With round 5, Regal Peryton defeats Dumacke Orc with magic attack which penetrated its armor but not before Mycelic Infantry lost 2 health due to poison.

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Battle Recap

Here is a replay of the battle which at you can watch at Splinterlands.

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Did your Strategy Work?


As my opponent prepares a team with a combination of melee and magic monsters, using the summoner Immortalis becomes a great choice which gives Mycelic Infantry Void and together with Shield, it now has protection against both melee and magic damage, long enough for me to defeat his monsters one by one using magic attacks.

That was it for this post. Thank you and see you at the next one.

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Previous Battles

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To read previous articles, just click on the image of the article that you want to read.

All the image that I edited here belongs to Splinterlands.

Card abilities and rulesets from Splintercards

All the battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.

Thank you for reading my post. If you're interested to play Splinterlands, you can join by clicking the images below and follow me on Twitter and 3Speak for timely Splinterlands updates.

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