Even in Mana but Not in Abilities and Stats
Introduction
Hello there! @saydie here, playing Splinterlands everyday!
This will be my entry for this weeks Battle Mage Secrets with the featured ruleset Evens Stevens. This is a ruleset limits the use of monsters only to those with Even mana.
The Battle that I will show to you this week was from my @crimepoet account which is an alt account I'm using Nfty Arcade with max level CL deck and was playing at the modern format of the Diamond League. Before I show you the battle, let us learn more about this ruleset.
Evens Stevens
Evens Stevens | - Only Monsters with even Mana costs may be used in battles. - There are no special tricks for this ruleset, but having an idea of mana points of a few monsters helps in predicting what your opponent can and cannot use. |
In other words, this is much more similar to a standard ruleset but with only even monsters to choose from though in this battle, you can use 0- mana cost cards since they still count as even number but would not eat any mana.
Revealing Battle Conditions and Team Lineup
Ruleset
Description | |
---|---|
Diamond League Modern Format | 35 Mana Cap Available Elements: Fire, Death, Earth , Dragon |
Rise of the Commons | Only Common and Rare Monsters may be used in battles. |
Target Practice | All Range and Magic attack Monsters have the Snipe ability. |
Evens Stevens | Only Monsters with even Mana costs may be used in battles. |
Opponent's Line- up
My Team
This battle has a 35 mana limit to use for cards where the active ruleset were Rise of Commons, Target Practice and the featured ruleset for this week which was Evens Stevens. With this in consideration, my lineup was consist of:
Summoner: Quix the Devious - As a dragon summoner, this allows me to use any element that is available together with the dragon element along with its ability to reduce the speed and range damage of all opponent monsters..
- 1st Position: Ferox Defender - Gives +2 armor on all ally monsters with Protect which it can restore with Repair while at the same time, removing the stack of armor of the opponent with Shatter.
2nd Position: Molten Ash Golem With Close Range, it can attack on the first position and with the combination of Weaken and Demoralize, it reduces both the health and melee of the opponent team by -1.
33d Position: Scavo Chemist - Removes any negative status effect of the monster in the first position with Clense while it reduces both the speed and range attack of all opponent monsters with Headwinds and Slow.
4th Position: Scavo Firebolt - This card only has Knockout which can only works if there is a monster with Stun but regardless, its decent attack and speed along with its small mana cost was more than enough to add this card on my team.
5th Position: Supply Runner - Increases both the speed and Health of all ally monsters with Strengthen and Swiftness.
6th Position: Naga Assassin - Also provides all my monster with Swiftness for additional speed and it also has Backfire which will inflict damage if the attacker misses on attacking this card.
Revealing the Battle
Round 1:
18-28/36 Naga Assassin, Supply Runner and Scavo Firebolt has defeated Venari Marksrat but its Redemption has caused for all my monsters to lose 1 armor each.
29/36 Supply Runner deals 1 armor damage on Moltens Ash Golem.
30-31/36 Ferox Defender Repair the armor of Molten Ash Golem and removes the armor of Xenith Monk.
21-22/34 Molten Ash Golem removes the armor of Suidae Shaman.
21-22/34 Xenith Archer and Goblin Psychic removes the armor of Molten Ash Golem and deals 2 damage on it as well as the Affliction status.
Round 2:
1-5/13 Naga Assassin, Supply Runner and Scavo Firebolt has defeated Suidae Shaman.
6/13 Supply Runner deals 1 damage to Molten Ash Golem.
7-8/13 Ferox Defender Repair its armor and deals 3 damage to Xenith Monk.
9-10/13 Xenith Monk Heals itself and deals 1 armor damage to Ferox Defender.
11/13 Xenith Archer deals 1 damage to Molten Ash Golem.
12/13 Molten Ash Golem removes the armor of Goblin Psychic.
13/13 Goblin Psychic deals 2 damage to Molten Ash Golem.
Round 3:
1-5/12 Naga Assassin, Supply Runner and Scavo Firebolt has defeated Goblin Psychic.
6/12 Supply Runner deals 1 damage to Molten Ash Golem.
7-8/12 Ferox Defender Repair its armor and deals 3 damage to Xenith Monk.
9-10/12 Xenith Monk Heals itself and deals 1 armor damage to Ferox Defender.
11/12 Xenith Archer deals 1 damage to Molten Ash Golem.
12/12 Molten Ash Golem removes the armor of Xenith Archer.
Round 4:
1-3/10 Naga Assassin and Supply Runner has defeated Xenith Archer.
4/10 Scavo Firbolt removes the armor of Supply Runner.
5/10 Supply Runner deals 1 damage to Molten Ash Golem.
6-7/10 Ferox Defender Repair its armor and deals 3 damage to Xenith Monk.
8-9/10 Xenith Monk Heals itself and deals 1 armor damage to Ferox Defender
10/10 Molten Ash Golem removes the armor Supply Runner.
Round 5:
1-5/12 Naga Assassin and Supply Runner defeats the opponent Supply Runner.
6-8/12 Scavo Firebolt and Ferox Defender deals 7 damage to Xenith Monk.
9-10/12 Xenith Monk Heals itself and deals 1 armor damage to Ferox Defender
11-12/12 And Finally, Molten Ash Golem deals the final attack to Xenith Monk, ending the battle on round 5.
Battle Recap
Here is a replay of the battle which at you can watch at Splinterlands.
Did My Strategy Work?
As the ruleset Evens Stevens was much like a standard ruleset, there was not a set of specific strategies that you can apply on this ruleset so what would dictate the outcome of the battle ends up to the player that can predict the cards of the opponent which in this case, I happen to have the better read of my opponent and won the battle.
That was it for this post. Thank you and see you at the next one.
Previous Battles
All the image that I edited here belongs to Splinterlands.
Card abilities and rulesets from Splintercards
All the battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.
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