# I am back into Champion League! - Season Report
In the ever-evolving world of Splinterlands, each season brings new challenges, strategies, and opportunities for players to prove their mettle. Today, we'll take a closer look at my performance in two consecutive seasons, providing a snapshot of my journey and highlighting the differences between the two seasons.
Match Report
Performance
Stat | #Wild | #Modern |
---|---|---|
Rank | Champion #326 | Champion #335 |
Rating | 3850 - Champion III | 3707 - Champion III |
Rating High | 3889 | 3707 |
Ratio (Win/Loss) | 0.88 (97/110) | 0.91 (93/102) |
Longest Streak | 6 | 7 |
For reference here is my Performance last season:
Last Season's Performance:
Rank: Diamond #173 (Wild), Diamond #259 (Modern)
Rating: 3506 - Diamond I (Wild), 3416 - Diamond I (Modern)
Rating High: 3594 (Wild), 3513 (Modern)
Win/Loss Ratio: 0.83 (100/121) (Wild), 0.98 (52/53) (Modern)
Longest Streak: 8 (Wild), 5 (Modern)
Comparative Analysis:
Rank and Rating: The current season showcases a remarkable improvement in both Wild and Modern rankings. I have advanced from Diamond to Champion league. The rating has also seen substantial growth, with higher peaks in the current season, indicating consistent performance at a higher level.
Win/Loss Ratio: While the win/loss ratio in the previous season was relatively balanced in the Wild format, the current season sees a slightly lower win rate. However, it's important to note that maintaining a win rate above 0.80 in the Champion league is no small feat, and the player's performance remains strong.
Longest Streak: My longest streak in the current season is slightly shorter in the Wild format but longer in the Modern format compared to the previous season. This demonstrates adaptability and consistency in different rule sets.
Rating High: The current season's rating high in the Wild format is substantially higher. In the Modern format I chose to reach champion and stay there in order to start the next season higher without possibility of loosing my starting position for next season.
Rewards Report
Standard Foil Cards
Rarity | Quantity |
---|---|
Common | 200 |
Rare | 52 |
Epic | 7 |
Legendary | 2 |
Total Standard | 261 |
Gold Foil Cards
Rarity | Quantity |
---|---|
Common | 11 |
Rare | 0 |
Epic | 0 |
Legendary | 0 |
Total Gold | 11 |
Loot Chests
Reward Chests | Dailies | Season | Total | 💲Token |
---|---|---|---|---|
Legendary Potions | 279 | 119 | 398 | 🟡 15920 |
Alchemy Potions | 304 | 49 | 353 | 🟡 17650 |
DEC | 0 | 0 | - | 🟣 0 |
SPS | 318.315 | 697.541 | - | ⭐ 1015.856 |
Merits | 7024 | 2300 | - | 🎀 9324 |
CHAOS Packs | 5 | 0 | 5 | 🟡 20000 |
Cards (Total) | 150 | 122 | 272 | - |
Captured DEC/SPS (Ranked Rewards)
Ranked Play Wins | DEC Earned |
---|---|
190 | 🟣 0 + ⭐533.705 |
Total Ranked Play Rewards
Total Ranked Play Earnings |
---|
🟣 0 DEC |
🟡 53570 CREDITS |
⭐ 1549.561 SPS |
For reference here are my last season reward card results:
Last Season's Reward Cards:
Standard Foil Cards:
Common: 174
Rare: 38
Epic: 1
Legendary: 0
Total Standard: 213
Gold Foil Cards:
Common: 1
Rare: 2
Epic: 0
Legendary: 0
Total Gold: 3
Comparing the Seasons:
Standard Foil Cards:
In terms of standard foil cards, the current season offers a higher quantity of all rarities compared to the previous season. This indicates that players have the opportunity to earn more reward cards in Diamond League than in Champion League if they fight at the top of the Diamond as opposed to bottom of the Champion League.
The increase in common, rare, and epic cards is particularly noticeable. This means that not only are there more cards, but also a greater variety, allowing players to expand their collections and potentially strengthen their decks.
I also got two legendary regular foil cards this season compared to just one legendary regular foil card last season.
Gold Foil Cards:
While the current season's standard foil card rewards outshine the previous season's in terms of quantity, the gold foil card rewards remain more modest.
The previous season boasted a total of 3 gold foil cards, including a couple of rare ones. This season, there are 11 gold foil cards, all of which are common. While the rarity level might not be as high, the increase in quantity allows for more gold foil card accumulation.
🟣 Rental Report
Type | DEC |
---|---|
Revenue | 508.155 |
Expenses (inc. fees) | (2775.397) |
Cancellation Refunds | 567.225 |
NET | (1700.017) |
Rentals improved as well compared to last season
⭐ SPS Report
Type | ⭐ Amount |
---|---|
Staking Rewards | 698.835 |
Ranked Rewards as above | 1549.561 |
Brawl Rewards | 152.919 |
Liquidity Rewards | 447.483 |
License Stake Rewards | 357.606 |
NET SPS | 3206.404 |
+ Voucher Drops | 128.678 🎟️ |
As dedicated players, we know that SPS plays a pivotal role in our Splinterlands journey. So, let's take a moment to compare my current season SPS earnings to those of the previous season.
Last Season's SPS Earnings:
Staking Rewards: ⭐ 558.553
Ranked Rewards: ⭐ 1579.038
Brawl Rewards: ⭐ 67.415
Liquidity Rewards: ⭐ 379.340
License Stake Rewards: ⭐ 278.599
NET SPS: ⭐ 2862.945
Staking Rewards:
This season, my staking rewards have seen a significant boost, climbing from ⭐ 558.553 in the previous season to ⭐ 698.835. This suggests that I've been more active in staking my SPS tokens.
Ranked Rewards:
Despite a slight dip in my ranked rewards from ⭐ 1579.038 to ⭐ 1549.561, it's clear that I'm still earning a substantial amount through ranked play.
Brawl Rewards:
Brawl rewards have seen a remarkable jump this season, rising from ⭐ 67.415 to ⭐ 152.919. T I've been participating in more brawls and my team performance has improved.
Liquidity Rewards:
Liquidity rewards have also experienced a healthy increase, climbing from ⭐ 379.340 to ⭐ 447.483. This is attributed to my active involvement in liquidity provision.
License Stake Rewards:
License stake rewards have risen from ⭐ 278.599 to ⭐ 357.606, signifying that I've continued to engage in this aspect of the Splinterlands ecosystem.
NET SPS:
Ultimately, when we consider all these factors together, my net SPS earnings for the current season stand at ⭐ 3206.404, showing a significant improvement from ⭐ 2862.945 in the previous season.
Comparing my current season's SPS earnings to those of the last season, it's evident that my overall SPS earnings have seen a substantial increase. This could be attributed to a combination of factors, including more active staking, enhanced brawl performance, and increased participation in liquidity provision.
Splinterlands is a dynamic and evolving ecosystem, and it's clear that the opportunities to earn SPS tokens are diverse and abundant. It's crucial to adapt to the changing landscape, seize opportunities, and continue to engage with the game to maximize our SPS earnings.
In case you are new to Splinterlands, I leave you my referral
Thanks for sharing! - @alokkumar121