2/5 AZMARE Dice Pack Opening

avatar

azmare.jpg

I scored a deal on some @splinterlands Azmare DICE packs from a fellow @hive.pizza member, @kennysgaminglife and am going to open them as I acquire enough Legendary and Alchemy potions to give me the best odds at great cards.

This is the second of five packs I'll be opening. You can check out the post about my first pack opening here.

Let's have a look at what's inside pack #2:


9_23_cards.jpg




9_25_cards.jpg

Goblin Dartling: This is my third card of this type and it trades for $0.23 and rents for 0.10 DEC/day. I also received one of these in the last AZMARE pack.

Marrow's Ghost: This is a card that is a decent defense against magic attacks by forcing them to hit shields first. It trades for $0.17 and rents for 0.10 DEC/day.

Flamesmith: This is a good card for destroying the armor of your enemies. Currently trading at $0.34 and renting for 0.10 DEC/day. This card has fallen a bit in value the last couple of days since my previous AZMARE pack opening.

GOLD FOIL Frost Lion: This is my FIRST Gold Foil card from an AZMARE Dice pack! I wish Frost Lion has higher shield stats at level one, but at higher levels this card is quite effective against a magic attack. This card sell for $7.22 and rents for 1.40 DEC/day.

Owster Rotwell: This is a rare card with the magic deflect ability that comes in very handy when defending from a magic attack. It currently trades for $12.19 and rents for 3.20 DEC/day.

Total value: $20.15

I believe this may be the most valuable set of cards I've received from an AZMARE Dice Pack before! Those super-valuable gold foil legendaries are still eluding me, but I have three more of these packs to open and will post the results when I do!

Currently, the AZMARE Dice are the last packs that were available for purchase, but they sold out a few weeks ago and are only available on the secondary market. Check out my summary of the Chaos Legion card pack pre-sale announcement here.



Today's Featured Battle

In this battle, my Llama and Kron simply keep standing and force the battle into overtime. Once round 21 hits, the fatigue penalty starts taking out my opponents one by one while the self-healing of Kron offsets those penalties each round. Ultimately, Kron is the only monster left standing.


otwin.jpg

Watch this battle.



Brawls Are Almost Over

If you haven't submitted your brawl teams yet, make sure you do so quickly! There's not much time left to ensure your teams can compete. All of my battles have concluded and I'll have a #BrawlReport for you all posted sometime tomorrow!



0
0
0.000
3 comments