Life Dragon Magic Combo - Splinterlands
No healing monsters allowed, no melee monsters allowed
34 Mana cap limit
I went with a +1 magic dragon summoner and a magic Life team.
In 1st I had a non-attack type with decent speed, the Flying ability to evade enemy ranged attacks, and Magic Reflect to send back reduced magic damge.
In 2nd, I had a magic monster with high health and the Rally ability to raise all my other monsters health stat.
In 3rd, I had a magic monster with Flying ability.
In 4th, I had another magic monster but with the Slow ability to decrease the enemy team's speed stats.
In 5th I had a magic monster with Blast to do additional splash-damage to adjacent enemy targets.
In 6th I had another magic monster with Life Leech so that every attack of his gives him more life.
The enemy had a +1 speed fire summoner and mostly range monster team with one Blast monster at the end.
My non-attack type did not last long but my blast and slow monsters were able to whittle the enemy down.