RE: Building the Future of Splinterlands: A Message from the CEO
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yes, you're right. Simple is the key of success back to 2021. We don't need so many card sets, format, tokens.
we just need a game that's fun, simple to understand, can play during the free time (on the bus, ... ) and can earn some $ from it.
I still remember the excitement when I pulled out Ossanuss Djinn worth $50 in ghe old day.
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It wasn't only simple, the team knew to open up market incentives. Short and dirty I can only repeat what I stress all the years: Let people organize their own leagues, their own tournaments in ways that focus tools organizing for different rule sets or card sets. When there's a league for Alpha, those cards will drive value, like any other niche.
Develop complex tools simple enough to be adopted and not more and more simple rules adding complexity.
!invest_vote