Mana 13 Lineup Fire

Mana 13 Lineup

First Lineup
- Summoner: Malric Inferno
Mana Cost: 3
Abilities: +1 Melee Attack
Use when rule set: Melee Mayhem, Unprotected, Up Close and Personal, Super Sneak, Weak Magic
Don’t use when rule set: Keep Your Distance - Serpentine Spy
Mana Cost: 3
Abilities: Opportunity, Poison - Cerberus
Mana Cost: 4
Abilities: Heal, Retaliate - Creeping Ooze
Mana Cost: 1
Abilities: Slow - Kobold Miner
Mana Cost: 2
Abilities: Sneak - Furious Chicken
Mana Cost: 0
Abilities: Scavenger, Shield

Second Lineup
- Summoner: Malric Inferno
Mana Cost: 3
Abilities: +1 Melee Attack
Use when rule set: Melee Mayhem, Unprotected, Up Close and Personal, Super Sneak, Weak Magic
Don’t use when rule set: Keep Your Distance - Serpentine Soldier
Mana Cost: 5
Abilities: Shield, Dodge, Thorns - Serpentine Spy
Mana Cost: 3
Abilities: Opportunity, Poison - Kobold Miner
Mana Cost: 2
Abilities: Sneak
0
0
0.000
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