First Chaos Legion Legendary Summoner Airdrop Revealed!

We are now more than half way to another 1M Chaos Legion booster packs selling out so it's time to reveal the next airdrop! This next airdrop will be the highly anticipated first new Legendary Summoner card designed by players who purchased the most Chaos Legion booster packs in the pre-sale last year.

The first Chaos Legion Legendary Summoner airdrop card will be the Life element Summoner - Grandmaster Rathe! The character was designed by @moriarty95 and will be the ninth Chaos Legion card to be airdropped to early pack purchasers!

Even though the card is being revealed now, it won’t be “unlocked” and available in the game until after the remaining ~400,000 packs are sold. Grandmaster Rathe will be the 24th Legendary card to be available in Chaos Legion edition booster packs, and each pack purchased up until the 9M mark will have a 0.182% chance of receiving the card, which means that 1 in every 550 packs will receive the card on average.

Additionally, players will be GUARANTEED to receive one Grandmaster Rathe card for every 550 Chaos Legion packs purchased. Finally, each airdropped card received will have a 4% (or 1 out of 25) chance of being a Gold Foil version of the card.

Show Me the Stats!

Grandmaster Rathe gives +1 Armor to all friendly characters, and then on top of that he imbues their armor with the ability to block Magic attacks through the Void Armor ability. Life characters are already the most heavily armored of all of the elements, and now they will no longer have a weakness against Magic-heavy opponents! As if that wasn't enough, Rathe also amplifies the effects of damage reflection abilities including Thorns, Return Fire, and Magic Reflect!

We look forward to seeing the protection and amplification from Grandmaster Rathe breathe new life into the Life element, as well as shake up the meta after his release!

Get In On the Airdrop!

At the time of writing there are just under 400,000 Chaos Legion booster packs available for purchase that will be eligible for the Grandmaster Rathe airdrop. Of course, all Chaos Legion booster packs purchased to date are also eligible, and after the airdrop the card will be available to be found in all packs opened going forward.

These packs will also be eligible for all 5 of the remaining new Chaos Legion Legendary Summoner card airdrops that will happen every time another set of 1M packs are sold.

Grandmaster Rathe - Lore

Grandmaster Rathe was the son of a blacksmith who taught him all he knew about the art of forging. However, he didn’t share his father's interest in large weapons and heavy armors; he preferred those that were small and light, like daggers and other blades that could be concealed on one's person. He also didn’t want to spend his entire life around the forges. They were hot, the hammers were heavy, and the work was hard.

Sometimes at the end of the day the townsfolk would build huge bonfires and fill the night with songs, dance, and laughter. It was these moments that Rathe enjoyed most, listening to exciting stories about the world beyond his little village.

Driven by a desire for adventure, Rathe eventually ran away. He had no plan, but he knew he wanted to travel the world and experience the kinds of stories that he had heard.

Eventually, however, he ran out of food, and at the next town he came to, he sold the only thing left that reminded him of home: a small dagger he had forged with his father.

He was surprised how easy it was to barter and profit. The watchman who purchased the dagger paid three times what it was worth. That's when Rathe decided what he wanted to do with his life. He would become a merchant.

He started with a small hut and a makeshift forge in the woods, but in time, he gathered the funds to build a master forge and crafted beautiful and sophisticated weapons, traveling to local fairs and markets to sell his goods. He gave up on his dream of seeing the world and instead focused on his profits.

One day, while traveling through the Crystal Forest on his way home from Shimmer City, he caught a young girl stealing food from his cart. She was dressed in rags and wore a necklace crafted into the likeness of a dragon.

Her name was Mina. When he asked about her dragon necklace, she couldn't remember where she got it. She was an orphan, with no friends or family, so he offered her food and shelter and, eventually, took her in as his own child. She became the most precious thing in the world to him and the daughter he would otherwise never have had.

When the mysterious illness known as the Burn spread across Khymeria, Rathe found himself one of its many victims. The disease manifested in different ways, but in his case it began by fogging his thoughts. Heliostones were known to suppress its symptoms, but when he asked a priest of the Silvershield for help, the man told him there were more important people than Rathe who needed these rare stones.

His condition got worse, and he could no longer focus on his work. At first, he made small mistakes but soon found himself mumbling nonsense and forgetting things. He couldn't sleep, and he began to hear voices that whispered all manner of perverse thoughts in his head.

For some reason, the Burn spared Mina. His daughter tried her best to calm and soothe him. She was always hopeful. She gave him food and medicine when he could no longer work. All these years, he had raised her and kept her safe, and now she did the same for him.

One night, the pain and the voices got so bad that Rathe could no longer take it. Their supplies were running out, and he was unable to provide for his daughter. If he was gone, maybe Mina could move on instead of sinking into ruin here with him.

The next time she left for the market, Rathe drew a knife, intent on taking his life.

But as fate would have it, his daughter returned early. He never knew why. Maybe she had forgotten something. In any case, she interrupted his suicide and tried to take the knife from him. The voices raged in his head. He flailed blindly at them and, in his madness, he unwittingly drove the blade into his daughter's stomach. She stared at him in shock as the blood and life poured from her.

When he realized what he had done, he sobbed uncontrollably. Her necklace glimmered in the moonlight that streamed through the curtained window, a pale reminder of Mina’s love and her passion for life. With trembling hands, Rathe took the necklace from around his daughter's neck and put it around his own. Almost at once, the voices dulled to a whisper, and the cloud fogging his brain lifted. Eyes widening, he turned the dragon-shaped pendant this way and that as he studied it. It must have been the reason the Burn spared Mina. Whatever magic it held had protected her.

Only one thing could have prevented her death. If that Silvershield Priest had given him the Heliostone he so desperately needed, Mina would still be alive. Her blood was on the priest's hands.

Rathe swore to himself he would never lose control and never feel powerless again. With his daughter's necklace, the Burn no longer controlled him. Instead, it gave him strength.

He began to plot his revenge.

He spent the next several years studying in the Library of Enlightenment and searching for the hidden laboratory that contained the ancient Khymerian book of wisdom known as the Kavyata. After years of fruitless searching, he finally found it. Within the Kavyata, he discovered a ritual that would bind his soul to a Heliostone and contain the Burn within it. He tore these pages from the Kavyata and left.

Rathe obtained one of these precious stones months later when his mercenaries raided a Silvershield convoy. At his forge, he fused the Heliostone to the emerald eye of Minas's dragon necklace. Next, he performed the ritual described in the Kavyata, binding his soul to the Heliostone, confining the Burn within it, and giving him the ability to harness the disease's power and use it against his enemies.

The necklace became his greatest weapon, but it was also his greatest weakness; if it was destroyed, it would also mean his death. Moreover, its effects were often much more powerful than he intended. Rathe vowed to only use it as a last resort.

He did, however, get his hands on the Silvershield Priest that once rejected his call for help and cost Mina her life. Using the water from the Whispering Pool of Visions in the Light Monastery, Rathe created a powerful potion that shrank the priest and, to this day, keeps him captive in a little jar as a reminder to never let someone else’s power stand in his way.

Using the knowledge he had gained during his studies in the library and the trading relationships he had created over the years, Rathe slowly built an underground empire and has been pulling strings from the shadows ever since. The dragon with an emerald eye became the symbol of his organization, and its members used it to identify themselves to one another.

After years of work, Rathe came to control most of the trades going in and out of Khymeria. He shipped tools, weapons, and fabric to Anumun. He smuggled Heaven’s Brew, Cromp, and other potions, beverages, and drugs to every corner of the realms. He employed bandits to rob his competitors and added pirates, spies, politicians, mages, and many others to his payroll. To this day, no one knows how far his network goes.

To secure his claim on Praetoria, he founded the M.G. Exploration Company; while the public has been led to believe that M.G. stands for “Mothrook Goathelm,” those within Rathe’s inner circle know it to be “Mina’s Glory,” named in memory of his daughter. Rathe also funded the Quillton Field University’s research expedition to Praetoria and gave one of its botanists, Doctor Alastair Lexington, a Heliostone in a necklace to ward against pirates and other dangers during the voyage.

Today, Rathe continues to operate from the shadows. If he wants someone killed or taken care of, he will find the right person to handle it for him. In the rare instance when someone doesn’t take him seriously, the fight ends very quickly. He is a master forgesmith with skills that far surpassed his father’s years ago. He wears inconspicuous weaponry and armory, hidden-blades, and reinforced clothes; even his cloak turned out to be impenetrable when a goblin tried to put an arrow in his back.

When the Chaos Legion came, Rathe knew he had to take a side… and he chose his own. Regardless of who wins this war, he plans to grow more powerful than ever from it.


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Worst legendary summoner of the game 😂

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I don't think so. Life was super weak against magic all the time..this will change now. Awesome summoner imho. Although I think Amplify should've been something else

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Yes but could have been a rare one without amplify, this summoner is trash compared to other ones like llama,zaku,Kitty and so on

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It is so cool. Way to go Splinterlands team.

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что-то он мне не нравится

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Hm. I do not know if this one is worth 6 mana.
+1 Armor and the void armor ability together make a Lorna with piercing weakness (i.e. everyone gets a free hit) and the sad fact that if the monster has more than one armor a bigger hit will take down more of that than when hit with Lorna as summoner.
The amplify ability is already contributed by some monster so I'm not sure if that is worth 3 more mana.
The void armor in general make the combination of taunt and resurrect ability interesting, since resurrect brings back a monster only with 1 health but full armor. magic was so far a weakness of resurrect hence I mostly used it in the weak magic ruleset which basically is a void armor ability for everyone.

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This is certainly worth six mana for games with Shieldbearer. Previously, it was vulnerable to magic with Resurrect having no real effect since it came back with 1 hit point. Now it also comes back with 6 points of magic-resistant armor. Shield bearer is now much, much, much harder to get through since repair now effectively adds to hit points as far as magic is concerned.

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Yes, that is a good point for sure. I'm looking forward to trying out that combination, gives a nice chance against magic heavy opponents without relying on magic reflect or void.

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Side Question, do Airdrop points get reset after the drop? Asking for a friend.

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The number of airdrop points (packs purchased through splinterlands) is accumulative and will not reset after each airdrop for the rest of the Chaos Legion expansion. Hope that provides your friend with some clarity.

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I would be chuffed if i got this in a pack. Im recently new to splinterlands. Really enjoying the game. I havent purchased any packs yet maybe nows the time.

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Good for life to have this summoner. I wonder what other stuffs does the other upcoming summoners have? I think they created these summoners with the thought of every element's weaknesses. Thus, boosting other's fighting ability with every situation.

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Awesome info I'm still trying to win a match

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