Splinterlands Town Hall Summary - December 10th, 2021 - 8PM Eastern!

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(Edited)

Town Hall Summary

  • Speakers:
    • Aggroed (Co-Founder)
    • Yabapmatt (Co-Founder)
    • Hardpoint (VP of Engineering)
    • Nateaguila (Creative Director)
    • BreakingBenjamin (Narrative Designor)
    • Kbux (Developer)
    • Chatter (Director Of Growth)
    • Cryptomancer (Main Developer Of Chaos Legion)
    • LibertyLass (Executive Administrative Assistant)
  • Main Topics:
    • Dev Updates 👀
    • Creative Updates💥
    • Q&A ⚡️
  • Recording:

  • Timestamps:

    • 1:50 - Intro
    • 11:52 - Nateaguila Updates (Creative Team)
      • 20:50 - BreakingBenjamin Introduction
    • 28:50 - Hardpoint Updates (Dev Team)
      • 35:35 - Kbux Introduction
    • 46:30 - Land Update From Yabapmatt
    • 50:40 - Chatter Updates (Marketing Team)
    • 53:50 - Crytomancer Quick Update
    • 1:02:15 - Q&A
    • 1:53:15 - Closing Remarks
      • 1:53:35 - LibertyLass Introduction

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💥 Company Updates 💥

Chaos Legion:

  • Bulk purchases are getting up to 1M packs
  • Affiliate program should count towards the bulk purchases

Dev Updates:

  • SPS governance is still being worked on by Yabapmatt
    • Goal is to have first version of software released by end of year or early January
  • Team's goal is to heavily focus on land expansion Q1 2022
  • Team is up to 13 total developers right now
  • Devs are releasing platform updates about once or twice times a week
  • Main focus is preparing for Chaos Legion general sale
  • Cryptomancer's main focus is working on the Modern/Wild ranked formats
    • Timeframe is most likely Q1 of 2022

Marketing Updates:

  • Splinterfest is officially being planned for Q2 or Q3
    • Location is TBD
  • Partnering with ZenSports to kick-off a year-long tournament
    • Monthly tournaments with prize pools
    • Ladder system that takes results from monthly tournaments
    • Huge prize pool for the end-of-year tournament!
  • ZenSports is hosting a Chaos Legion only tournament in January
  • Marketing is currently hiring an ESports Manager and Events Manager

Creative Updates:

  • Creative team is currently interviewing for more team members
  • Building out the lore of all of Praetoria that will intertwine with land expansion
  • Splinterlands is not just a card game anymore
    • When land is released, Splinterlands will be well beyond a card game
    • Battles 2.0 - Player becomes more immensed in battles
  • Storyline will affect player's decisions with land and battling
  • First Chaos Legion story

General Team Updates:

  • Whole team has 3-4x more resources to build out everything on their agenda
  • Hardpoint & Chatter want to get a stream going for new players
    • Both are playing in Bronze currently
    • Want to stream to record their journey as they climb to higher leagues

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⚡️ AMA Summary ⚡️


SPS:

  • Validators ==> Oracle
    • Validators will be voted by SPS holders
    • Top voted validators will be signatories on multisig wallets
    • Validators purpose:
      • Read transactions from Hive blockchain
      • Maintain state of SPS balances, staking, rewards, ect..
      • Validate all transactions
      • Track SPS proposals, sign & broadcast transactions from proposals
    • All this operates independently from the Splinterlands team

Land:

  • Land will introduce a new round when battling
    • Once you submit your team, you will then be able to equip items or cast spells
    • Based on how you review the battlefield and want to counter
  • End goal of land is to mint additional value for players

Chaos Legion Airdrops:

  • Airdrop cards and droprates won't be known until announced
  • General math for airdrops will be similar to Untamed
    • Droprates increase after every airdrop
    • Will be higher depending on the rarity of the airdropped card
  • Majority of the cards will be Legendary cards
  • Will most likely introduce a guaranteed droprate for gold foils too

DEC:

  • Going forward, team will probably change to use market value for DEC
    • Will make buying potions and upgrading future land buildings more realistic
  • May honor market price until it falls below the soft peg price of 1000 DEC = $1

Feedback For Splinterlands:

  • Any recommendations/suggestions can be submitted and voted
  • Will eventually be implemented in-game
    • Your vote will be based on the amount of SPS you have staked

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Recent Updates

Release Notes - 2021-12-01

  • Back-end updates for Chaos Legion Launch preparation.
  • Added warnings & notifications to the Mana Well page for when block processing is running behind.
  • Added filters on card stats to the Collection, Market, Rental, and Team Selection screens. (Community Feedback #2)
  • Added a proper 0 mana filter to the Team Selection screen.
  • Added a user setting to skip battle intro animations. (Community Feedback #13)
  • Updated graphics & minor text adjustments to the About page.

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Past AMA Summaries

  • Friday, December 3rd, 2021
    • Chaos Legion Launch (5 Days Away!) 👀
    • Creative Updates - More Lore/Stories! 💥
    • Land Expansion & SPS Validators ⚡️


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Next AMA - TBD



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30 comments
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thanks for the info.

thru ups and down and volatility of the crypto market

your supporters as well as me will always be by ur side

thank you for all your hard work

!PIZZA

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(Edited)

PIZZA! PIZZA!

PIZZA Holders sent $PIZZA tips in this post's comments:
@dynamicrypto(1/14) tipped @imno (x1)
xykorlz tipped splinterlands (x1)

Join us in Discord!

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Watching the replay now. Really glad to hear about the growth of the team!

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12:15 Nate's view on land. Now that the team has very successfully completed the invasion of Chaos Legion, land will start beginning to poke it's head up in discussions more. It's hard not to get excited when we just get a snippet of talk about it.
23:55 @aggroed view on how impactful the lore intends to be. I'm ready to go ride the Fomo-express.
28:50 Hardpoint on how genuinely stoked they have been to deliver a successful Chaos Legion invasion. Going from 1.5mil packs during untamed, to now 15mil and they're going to sell 12mil at once, is seriously impressive!
40:50 To hear from dev's deep in the company just how excited they are for the modern and wild formats
44:50 Aggroed on why the Splinterlands Metaverse is enticing for dev's
46:20 @yabapmatt on how land is going to impact the game. Think, my opponent has played a lot more magic than I anticipated so what spells can I cast to give me the advantage back.
51:50 Is Splinterlands official an Esport?
1:01:50 QandA
1:05 The lore behind the land sale
1:10:55 More info on validator nodes.

Thankyou for sharing your time, perspective and honesty!
I've shared this in the Yield Guild Games Splinterlands Discord and Splintertalk community.

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I need 0.5 volchers 😅🙏
username: xedbryant
I'm the Base🌋

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all looks great yet looking at new player retention and the changes pushing more of them to quit playing, all I see is more quitting than joining lately...

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If you look from December on we are on the greatest decline the game has seen yet

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I think the interest level in the game is still very healthy. A few players probably joined and decided the game simply wasn't for them or it was too expensive to get started and dropped off but I think to expect a 100% retention rate is unreasonable.

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I invited a few of my friends into splinterlands but wasn't easy for newcomers and the airdrop rewards some of the alpha players got in return.

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A 100% retention rate would be ridiculous to expect but what they have right now is a negative retention rate since mid October. They are losing people faster than they can get them in the door. At the same time, not only did the rate of growth in getting people in the door stop increasing, It plummeted a literal 90% since its highs.
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The market cap on SPS hasn't moved in months. DEC is down 65% in a month. The USD value in the rental market is back to where it was in the end of August when there were 1/5 the active accounts playing. Games played have been stuck for months and are declining. There is not a single metric I can find that is increasing right now in splinterlands except the level of income and free stuff being handed to the top/early investors in the game.

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Very valid perspective. However, I don't think it is of any concern.

You have to remember that about a month ago, we were still growing at a rate of 5% every week. That is insane. Eventually it was going to slow down, and I believe that is where we are at currently.

Also, you don't know how many of these accounts that "stopped playing" could have been bots due to the recent changes. If you are an actual player, there is no reason to not keep playing, even if the rewards don't seem like much. Show me another game that you can pay a little over $10 and continuously earn every day by just taking 10-20 minutes out of your day to play an awesome game!

So just my personal opinion on the matter. Overall, I don't think the game is anywhere close to slowing down. If you quit now, you will definitely regret it soon.

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(Edited)

I am not quitting yet 2 of my guild of 16 have quit and many going less active and often complain similarly as new players in the splinterlands discord do about lack of earning potential unless you sink thousands into cards.

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The lack of earning potential? If the SPS airdrop and new voucher system for SPS stakers isn't good enough, then those people have some crazy expectations.

Also, at the core, Splinterlands is a card game. You get a free daily quest every day that can earn you more DEC or cards. That in itself is something you can't find with other games.

When I hear people say the earnings aren't worth it, my first thought is that they don't have realistic expectations. If you just play the game, you earn. If you rent out your cards, you earn. If you don't do anything, you still earn from the SPS airdrop!

Plus, in the near-future you will be able to earn SPS in ranked battles and brawls. So much on the slate, it is insane.

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I think the quitting is because renters used to see profits of around 100-200% more than the rented amount, but because of the drop in DEC, they more often than not don't even get ROI. I think that's why there are more players quitting. I know a lot of people that use Splinterlands as a way to pay the bills and since the recent decline in the overall cryptospace, this isn't feasible any more. Overall the game is still one of the best out there, but the expectations of people blew out of proportion.

With DEC price further crashing, the only way to really earn in this game is to start actually getting your own cards and playing them. I expect this will happen once the CL gen sale is released. That being said, the barrier of entry into this game will definitely go up, because you'd also consider the cost of deck building.

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Yeah the game spoiled everyone when it was at its peak. You can't expect that to always be the case, if you do, you will be disappointed.

Again, this is a game, not a full-time job or a way to earn a normal income. It can be more than a game, but that requires a lot of time beyond the game to identify the different investment strategies and stick with them.

Also, this game isn't a free-to-play game. It is all about having realistic expectations.

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Also, this game isn't a free-to-play game. It is all about having realistic expectations.

This. Can't agree enough. In any case, I look forward to owning my own cards this January.

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I try to argue without being bias, but the amount of opportunities this game provides is unreal, especially for being a game!

Good luck during the general sale! Hope you buying as many packs as you want/can! Make sure you have your credits bought and are ready to buy as soon as the sale opens as I think it will go very quickly!

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Agreed yet for people in 3rd world countries who are new... it is a bit different earning a few potions and credits is not quite what they expected.

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I very much share your concerns. It's not even just new players right now though. As a mid level investor with a few hundred grand in value locked up in the game, I feel like I'm too big to care about the rewards for playing and too small to compete with the whales in the rental/voucher/sps drop markets. Feels like those my size are getting pushed out.

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I wonder if you are interested in sharing your posting key with another to share 50% rewards, then your rewards are passive and with a great player you can earn tournament winnings and more rewards unless you play very well yourself. Our guild also needs a gold foil player if you want to try that out & not already in one. Thanks for commenting
!PGM
!PIZZA

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Sent 0.1 PGM tokens to @dynamicrypto, @imno

remaining commands 4

Buy and stake 100 PGM token to send 0.1 PGM three times per day,
500 to send and receive 0.1 PGM five times per day
1000 to send and receive 0.1 PGM ten times per day

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How is DEC soft pegged to the rate of 1000 DEC = 1$ and are there systems in place to make this happen?

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This is how DEC was designed within the game. Everything had a static value in DEC, and it was based on the peg price of 1000 DEC = $1. You can view this when you trying to buy potions. The DEC for a potion is a static price, and that is how everything used to be until DEC rose way beyond this soft peg price.

The only mechanic in place to try to keep the price near the soft peg is that the DEC reward pool gets inflated whenever the DEC price is above $0.001. For instance, when the price was $0.01, the reward pool was actually inflated 10x the normal amount. That is why the rewards have been crazy lately, and also why when the price dropped below $0.01, the DEC rewards took a hit as well.

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I hope hive engine can be easier to transfer plot to player
such as has a transfer button

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Hang on.. you're actually using the user feedback to base updates on? I don't think that's how it's usually done right? 👀

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Are there any christmas updates in the mix?

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