Splinterlands Town Hall Summary - December 18th, 2023!

Splinterlands Town Hall Summary - December 18th, 2023!

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Town Hall Summary

  • Team Members:
    • Yabapmatt (Co-Founder & CEO)
    • Investygator (OPS Product Owner / Software Developer)
    • Nate (Creative)
  • Recordings:
  • Timestamps:

    • 00:35 - Yabapmatt
    • 21:25 -Investygator
    • 25:25 - Nate
    • 35:45 - Yabapmatt
    • 47:25 - Q&A

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💥 Key Points 💥

2023 Year in Review

  • Current SPS Governance system
  • DEC Batteries
  • Ability to have 3 Rulesets in Ranked Battles
  • Season Rentals
  • Soulbound reward cards
  • Adding market listing fees
  • New energy system for ranked battles
  • Chaos Legion Set sold out
  • Land 1.0 released
  • Guild power system
  • Bots blocked from modern league
  • Sps staking multiplier for ranked battle rewards
  • New battle music
  • Tech modernization
  • DEC burn event for the 5 year anniversary
  • Company restructure
  • DAO hired a Clayboyn as a manager
  • Land 1.5 was released
  • Rebellion was released
  • Riftwatchers sold out

High level plans for next year

  • Land 2.0
  • New player onboarding experience
    • Tutorial
    • Web3 Marketing
    • Improved onboarding experience
    • Mobile app
    • 1 click rentals
    • Help tips
  • Burn events
  • Promo cards
  • January updates
    • Conflicts will go out
    • Pack opening history and replay
  • Creative plans
    • Polishing the new branding
    • Battle mage academy - icon pop ups
    • Legendary summoners
    • Battles 2.0 refinement
    • Land

Soulkeep

  • Difficult situation
  • Launching will take an entire team
  • The code is mostly built
  • We just don't have the resources to launch right now
  • Trying to do what is best for the community
  • Plan is to have a 3rd party launch and run the game
  • It would still be part of the Splinterlands ecosystem
  • Idea is to create an ecosystem where third parties can build and operate their games but use the Splinterland's ecosystem
  • Would be a more scalable option
  • Currently in talks with a game company to launch Soulkeep
  • This way we can focus our limited resources on continuing to build Splinterlands

Land

  • 1.6 items will be the immediate priorities to release
  • Getting input from the community based on the whitepaper draft - will be a work in progress
  • Phase 2 will be the full land experience
  • After phase 2 future phases will not be that far behind


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Google drive link for media assets

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Check out the lore!

Splinterlore

Panopia

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Fill out this Form to be part of our ambassador program!

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Next Town Square TBA

Join the team as we facilitate conversation from the community about upcoming DAO proposals and other community-related topics. This is an open forum style with participation from the audience, so bring your microphone to get your voice heard.

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🔥 Support Tutorial 🔥

How Do I Vote On SPS Governance Proposals?

  • Read the Support article above to better understand how to vote on the SPS Governance proposals
  • Access proposals on the SPS Proposal Page

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Past Town Hall Summaries


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Next Town Hall - Monday, January 8th, 7 PM Eastern

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NOTE: All rewards from this post will be sent to @sps.dao.



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16 comments
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The bad news from Soulkeep is breaking my heart, and I believe you should offer a refund for those who do not want to continue with a 3rd party.

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just wondering, what does '3rd party' mean to you that makes you feel this way?

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I don't think using "3rd party" is a bad idea. It helps Soulkeep has enough attention from the team to be a high-end game :)

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Wow, interesting to see these news. Soulkeep to me mostly makes me think of Soulbound, still not being able to trade Chaos Legion Reward Summoners (and plenty of monsters). I'm so looking forward in trading them for finally leveling to Silver. Anyway, I was looking forward to Soulkeep the tower defense while I have not been into any presales so far.

By the way: When will the soulkeep for Choas Legion end? When will a Rebellion Reward edition be launched?
!invest_vote

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It said when all the reward cards distributed, then Soulbound will be tradeable. So it's really depended on the active players per day.

Anyway, I was looking forward to Soulkeep the tower defense while I have not been into any presales so far.

You can buy the Nightmare pack on Tribaldex and put in the game to get daily SPS. I believe the price is low at the moment and it will increase when the game is officially launched.

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I appreciate your feedback very much! So is there any indicator available that you know of for how many reward cards are left available?
!invest_vote

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I tried to search the old post but nothing is mentioned about the maximum number of soulbound cards. Mayme I didn't search the right channel :(

I could only find the below announcement in this post

About the soulbound card printing progress, you can check the below page
https://www.splintercards.com/tool-distribution.html?ed=10

If I use the old number from the previous reward card version (max of Common = 8mil, Rare = 2mil, Epic =800K, Legendary = 400K), approximately 40% of soulbound reward cards are printed as of today's data.

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Thank you for going into this. Having this post from January, 20 2023 it is not one to two years by now as an estimate. So it might be quite some time until we see a Rebellion Reward Edition. !invest_vote

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Morning
Thank you so much for the update
Peace

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Soulkeep packs buyback program when? Feel like the packs sold did not fund the project. People should be offered a way out at this point.

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I wonder if a trade for Rebellion pack would be good. Something like, Soulkeep price at the time of sale = price of Rebellion pack on general sale.

If Soulkeep price was $20 then that's 4 packs Rebellion for every Soulkeep pack.

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I was excited for Soulkeep but happy with the decision. I think you need to focus more on Splinterlands before making moves on making new spin off games for it. Riot games is a good example. Their main game is League of Legends and they focused on it.

Once the game is in a stable state, there's a good chunk of player base enjoying the base game, then they started doing spin-off of the game.

The most popular is probably Arcane, an animated series released on November 6, 2021 and Team Fight Tactics or TFT, June 26, 2019. However, the base game, League of Legends, started at October 27, 2009. That's 10 years after the game was launched before they did the TFT.

On the other hand, Splinterlands started in 2018 while Soul Keep was announced in 2023. That's only 5 years difference. Splinterlands, I think, haven't got that much of a playerbase for you to split it for Soul Keep.

I feel like Splinterlands should focus on marketing the game first. I always like the idea of making an animated film for it to spread on younger audience. Yugioh did that, so does Vanguard. The animes was made as a marketing for the game. I think Splinterlands should do the same.

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