Splinterlands Town Hall Summary - July 17th, 2023!

Splinterlands Town Hall Summary - July 17th, 2023!

5.png

Town Hall Summary

  • Team Members:
    • Aggroed (Co-Founder & CEO)
    • Investygator (OPS Product Owner / Software Developer)
    • Chatter (Director of Growth)
    • Weirdbeard (Brawlhalla)
    • Nate (Creative)
    • R0nd0n (Splinterlands TV)
  • Recording:

  • Timestamps:

    • 00:35 - Team Introduction
    • 06:25 - Investygator (OPS Product Owner / Software Developer)
    • 22:50 - Chatter (Director of Growth)
    • 29:55 - Weirdbeard (Brawlhalla)
    • 50:50 - R0nd0n (Splinterlands TV)
    • 1:03:50 - Nate (Creative)
    • 1:18:35 - Q&A

SPL_Divider.png

💥 Company Updates 💥

Tuesday Release Update with Investygator

Daily Focus Re-Focused

We have changed the daily focus reset to be at midnight UTC.

The focus timer is now a fixed period, so if you wait to claim then the countdown for the next day will already be in progress. If you wait until 4 hours after reset, you’ll have 20 hours to earn points towards your next focus rewards.

Resetting a focus no longer resets the timer.

The intent of this change is to remove the advantage automated accounts have in being able to reliably claim rewards immediately at their reset time each day, while human players tend to fall behind and feel unduly pressured to try to be online to claim as soon as their focus expires.

Gameplay Updates

An issue where expired rentals and cancelled delegations would not always disappear from the Team Creation selection has been addressed. This should hopefully cut down on issues where this would cause surrenders due to the team being considered invalid.

The Brawl team selection timer has been extended to a full 3 minutes.

Stunned monsters will only become unstunned on a later round than they were stunned. There were some odd situations with retaliate and Stuns where a Stun could effectively clear during the same round.

Monsters with Life Leech and Dispel will no longer gain life that was removed due to Dispel removing bonus health.

Monsters with Double Strike that die and return to play via Rebirth or Resurrect during their first attack will now skip making a second attack on that turn.

As part of creating a human only league, battle operations submitted on-chain will no longer be processed. Almost no one submits on-chain anymore already, due to issues where your team can potentially be seen in advance.

Tech Modernization

Added the missing Terms of Service link and Copyright information to the footer of the Tech Modernization pages.

Added a warning on purchasing DEC/SPS pages when Transak is selected, that it is not available for all countries - namely the U.S.

General Updates

Fixed an issue with the UI display of estimated reward calculations, where league limits for rating points used in the reward calculations were not being enforced.

Delegated cards now appear as available sooner. Previously, if you were currently doing battles when they were delegated out then there might be some delay before they appeared.

Added the ability to delegate Tokens via delegation authority.

Updated the WAX wallet version we are using to address problems being able to talk to the WAX Cloud wallets.

Fixed an issue with the DEC supply failing to include the amount of DEC held in escrow for rentals.

Gold foil summoners will now have their level and star icon display in gold text on the battle display.

e7069a94-9b3a-4218-bdde-dcd4e6d1bb89.png

Tokens have been split into active and archived tokens, for tokens we issued that essentially had a limited life span - like Splinterfest tickets (SLFEST_2022_GA) or Halfling Alchemist redemption tokens (ALCHEMIST). Essentially anything that no longer has any in-game purpose has been moved to the archived list. These can still be see by querying a new API players/archived_balances, which behaves the same as players/balances except that it returns these archived tokens. The players/balances API will now only return active tokens.

Updated some Splinter Bites to remove incorrect information.

Updated the public facing API documentation.

Items Hotfixed into the Game Prior to the Release

Fixed an issue with SPS rewards not displaying on the mobile version of the site (shortly after the last update).

Fixed an issue where the Locked icon was incorrectly not enabled for some cards.

Fixed an issue with the market volume not being updated on the metrics data used by some third party sites.


Marketing with Chatter

Genesis League Goals - Soft launch tomorrow!

  • 100+ packs needed for gameplay
  • Team management out for everyone
  • Will be doing a ton of giveaways
  • Will likely be doing some events around burning GLG (TBD)
  • Lots of marketing on hard launch of game
  • Marketing will cross promote TD and SPL so we will be getting a lot more eyes on SPL!

Splinterlands

  • Lots of work going on behind the scenes in planning TD
  • We are still running AMAs, getting small partnerships going, etc
  • We are finally seeing the market pick back up which is amazing for us
  • Applying for lots of awards (big one upcoming soon)
  • A lot of what we do is planned around big events. Land, GLG TD, etc, are all going to see huge activation events around them

Weirdbeard - Brawlhalla

  • Implementing Modern bot ban that was voted on by the DAO
  • Land 1.5
  • SPS staking - we've seen some upward movement
  • More changes coming to the SPS rental market
  • Soulkeep - launching very soon!
  • Moving battles over to tech modernization
  • feedback.splinterlands.com

👀 Eye Candy with Nate 👀

1_design-sample_build-worksite.jpg

3_design-sample_plot-view_construction.jpg

4_design-sample_plot-view_research.jpg

5_design-sample_worksite-view_grain-field.jpg

6_design-sample_castle-taxes.jpg

design-sample_claim-research.jpg


Splinterlands TV

SJC9edjI2.png

During the Summoner Summer promotion, we will be giving away up to 6 prizes per stream, or 3 per hour, which means about 2000 chances per month for you to win. As the name states, this giveaway will be very summoner heavy. There will be a mix of Chaos Legion summoners, Alpha and Beta summoners at various levels, Gold Foil Promo Summoners plus a max Delwyn Dragonscale, and dozens of Untamed Rare and Legendary Summoners including the grand prize GOLD FOIL BYZANTINE KITTY!! If you would like to stand a chance at winning some of the fantastic prizes up for grabs all you have to do is tune in to SplinterlandsTV and follow the streamer's prompts.

SplinterlandsTV Special Event!

Splinterlands co-founder and all round nice guy @Yabapmatt has very generously donated all of his winnings from participating in the Splinterlands Year 5: The Great Burning to SplinterlandsTV, with the sole purpose of giving back to you, our viewers!

We intend to give away:
50 Land Plots
44 Nightmare Packs
44 Riftwatcher Packs
19 Untamed Packs
7 Beta Packs
1 Runi

SPL_Divider.png

Next Town Square is July 24th in Discord

Join the team as we facilitate conversation from the community about upcoming DAO proposals and other community related topics. This is an open forum style with participation from the audience, so bring your microphone to get your voice heard.

SPL_Divider.png

🔥 Support Tutorial 🔥

How Do I Vote On SPS Governance Proposals?

  • Read the Support article above to better understand how to vote on the SPS Governance proposals
  • Access proposals on the SPS Proposal Page

SPL_Divider.png

Past Town Hall Summaries


SPL_Divider.png

Next Town Hall - Monday, July 31st, 9AM Eastern (2PM UTC)



0
0
0.000
8 comments
avatar

Good updates and good town hall today. Was glad I caught it from the start to end as they always pump me up and make me feel like I never have enough assets 🤣

Keep up the good work all I'm excited to play the "spreadsheet game" of land which honestly is one of my favorite things to do.

0
0
0.000
avatar

That fixed rewards claim time was long overdue. I'm really happy it's finally here!

0
0
0.000
avatar

Great update. Some good developments and I think I need to tune into Splinterlands TV for some of those great prizes!

0
0
0.000
avatar

Some good changes, for example the 3min selection timer in brawls and the new reset for focuses.

0
0
0.000
avatar

spotted this change this morning - this falls into the category of "day late, dollar short" as it should have been implemented Day 1 when the game launched.

image.png

0
0
0.000