Splinterlands Town Hall Summary - September 6th, 2022 - 4PM Eastern!

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Town Hall Summary

  • Speakers:
    • Aggroed (CEO)
    • Yabapmatt (Chief Product Officer)
    • Hardpoint (Chief Technology Officer)
    • Chatter (Head of Marketing)
    • WeirdBeard (ESports Manager)
    • Nateaguila (Creative Director)
    • Falowyn (QA Lead)
    • r0n d0n (Splinterlands TV)
  • Main Topics:
    • RiftWatchers 💥
    • Splinterlands Tower Defense 👀
    • Q&A⚡️
  • Recording:

  • Timestamps:

    • 01:00 - Team Introduction
    • 02:25 - Yabapmatt Update (RiftWatchers)
    • 10:10 - Nateaguila Update (RW Eye Candy)
    • 26:10 - Hardpoint Update (Tower Defense)
    • 26:50 - Double Coconut - David & Rob (Tower Defense)
    • 1:13:50 - Chatter Update (Creative)
    • 1:18:05 - WeirdBeard Update (ESports)
    • 1:20:20 - r0n d0n (Splinterlands TV)
    • 1:25:40 - Falowyn Intro (QA Lead)
    • 1:31:30 - Q&A
    • 2:00:30 - Closing Remarks

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Recent Announcements

RiftWatchers:

  • Pre-sale goes live on Thursday, September 15th at 2PM EST
  • Packs won't be able to be opened right away
    • Estimated date for opening and playing with RW cards is Tuesday, September 27th
  • Total packs minted is 3M
  • Price per pack is $5 in SPS + 1 VOUCHER
  • RiftWatchers will be the mini-set for Chaos Legion
    • Main Set is mainly for the company to make revenue
    • Mini sets are more for adding in burn mechanisms to give DEC/SPS/VOUCHER more utility
  • SPS used towards RiftWatcher packs will be sent to the DAO
    • These funds will be voted on by the community on how they should be used
  • RiftWatcher cards are a bit more high mana focused
  • There is a new ability being introduced with RW called "Fury"
    • Fury allows the character to do double damage against targets with the Taunt ability
  • RiftWatcher set will include six new Epic summoners (See Eye Candy)

Splinterlands Tower Defense (SPLTD):

  • New Splinterlands game being developed by Double Coconut
    • Around 30 Double Coconut employees working on this game solely
  • SPLTD will be a PvE game, not PvP like Splinterlands
  • SPLTD will be an autobattler where you will set up your Towers then watch the gameplay automatically battle out
  • As you get further through waves and bosses, you will be able to Press Your Luck for the bigger rewards
    • The futher you get, the more you will be rewarded
  • Each game you play will consist of you defending your rewards
    • Instead of just a win/lose battle, you will either earn more rewards or lose rewards depending on whether you get through the wave or not
  • Rewards for SPLTD will be decided by SPS Governance Vote
    • One set of rewards will be earning in-game NFTs (like you can in Splinterlands)
    • Another set of rewards will be SPS (new SPS Governance vote)
      • Big portion of the SPS reward pool may consist of SPS taken from the internal team's SPS pool
  • Rewards will be gauged off of how much SPS staked your account has
  • Towers will have an ECR embedded in each Tower, rather than on your account
    • Each time you use a Tower, that specific Tower will get its ECR reduced
    • Depending on how this goes on SPLTD, this could be implemented in Splinterlands later down the road
  • Staking cards in Towers will restrict those SPL cards from being used in SPL battles or being sold/rented
    • You will be able to unstake the cards out of SPLTD, but there will be a certain period of time you will need to wait before being fully unstaked
  • Splinterlands Asset Bonuses:
    • Some SPLTD items will require DEC only
    • VOUCHER tokens will give a discount for certain items as well
    • SPL cards can be staked on towers to boost the stats of the towers
    • DEC + VOUCHER may boost the unstaking time for SPL Cards staked in Towers
    • DEC + VOUCHER could be used to increase your ECR on Towers
  • Initial pack sale launch will include around 25 Towers
    • Every Tower will have certain upgrade paths

SPLTD Roadmap

  • Team's goal is to start TD pre-sale on Tuesday, September 20th
    • 2M TD packs
    • 250k packs allocated to the pre-sale
      • Exlcusive hero for those participating in the pre-sale
    • $8 per pack
      • Can only be bought in DEC or Credits
      • 1 VOUCHER = $3 discount
    • Packs will consist of 5 random Towers
      • Out of the 25 total Towers in the intial set
  • SPLTD will have a closed Beta for purchasers of 500 packs or more in the pre-sale
    • Extra benefit to those larger buyers to get first access to the game!

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💥 Company Updates 💥

SPS Rewards For Licenses:

  • SPS rewards for Licenses has yet to be released due to technical issues
  • The magnitude of developing a new blockchain on a running game is much higher than the team anticipated
  • Team is working on getting these SPS rewards as soon as possible

Splinterlands TV:

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⚡️ Q&A Summary ⚡️

RiftWatchers:

  • Bonus packs may or may not count towards Promo card and Title numbers
    • This is currently TBD and should be clarified in the next week
  • Generally vouchers are the gatekeeper for instant sellouts
    • Team will look into other possible limitations to give everyone a chance

SPL Tower Defense:

  • SPS staked in SPL account will count towards SPLTD, won't need to stake in a different account
    • Future vision will be to allow players to stake and determine which game that staked amount should go to
  • SPL card abilities may affect the effectiveness of the boost towards staking in Towers
  • A mobile app for SPLTD is slated for the future
  • Spell, towers, and heros will be tradeable
    • Ingredients will be account bound
  • If game is successful, the team has a lot of future plans
    • PvP
    • Co-op PvE
  • SPLTD presale will probably introduce a specific Title

Land:

  • SPLTD Towers won't be able to be used on Splinterlands Land
    • SPLTD is a game within a game, Towers don't technically exist in the Splinterverse
  • No plans on crafting items/spells that will be used for SPLTD

SPS Governance:

  • Proposal #34 has been passed as it reached the total number of votes needed to pass
  • Team is currently developing the changes and will release them when ready
  • Proposal #34 consists of splitting SPS Battle rewards by League

Leaderboard Rewards:

  • Leaderboard rewards will eventually be SPS rewards instead of DEC
  • Team wants to eventually make some changes to Leaderboards and how it works

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🔥 EYE CANDY 🔥


Riftwatchers Trailer


Oshuur - RW Promo Code (Leader of RW)


All RW Epic Summoners


Oshuur - RW Wallpaper


Runemancer Florre - RW Earth Legendary Monster


SPL Tower Defense - Teaser


SPL Tower Defense - Victory Screen


SPL Tower Defense - Progressing Tower Levels


SPL Tower Defense - Spells

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Past AMA Summaries



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Next AMA - Monday, September 12th, 4PM Eastern (8PM UTC)



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(Edited)

There is so much to be excited about! Definitely torn between putting resources towards Riftwatchers or SPLTD. Aquatus could be super interesting with the magic heavy water builds...

I might have missed this detail, but at what point would Riftwatchers be included in the Modern gameplay? Would it be on the 27th?

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RiftWatchers will be included as soon as the packs are able to be opened which is estimated to be on the 27th currently.

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The issue I feel like I will have is getting a chance to buy some of the packs. I have a feeling they will sell out almost instantly as stated above, leaving us "non whales" in the dust.

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Nowadays the whole Splinterlands game favours the rich. This is why I do not like playing it anymore. They turned it into pay-to-win, instead of play-to-earn. The rewards in the Bronze/Silver leagues are nearly worthless. Splinterlands used to be so much better in the past. I started playing it on 2018.12.30. It used to be one of my favorite games. But nowadays it is very far from it. I rather play free-to-play games without any monetary rewards than playing Splinterlands.

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