Splinter Royale: Alpha

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(Edited)

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Introducing the Alpha release of Splinter Royale: Where the fast-paced world of auto-battlers meets the limitless possibilities of Splinterlands and true digital asset ownership, all powered by the unparalleled security and scalability of Hive.

Ready to Jump In?

Start your adventure now by logging in with your Hive account at splinterroyale.com.

Join the Community

Stay updated on the latest news and updates, participate in future contests and connect with fellow gamers and the team. Join us on Discord.

Discover What Awaits in Splinter Royale

Would you like to know more about the Splinter Royale experience? Click the image below to watch a gameplay video that provides a short introduction into the game.


Splinter Royale

Play | Website | Discord | X.com



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13 comments
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If you have any questions, gladly join the Discord mentioned above and we help you through the gameplay 👍

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This already looks great! I'm looking forward to the further development. as far as I know you have programmed it with Unity? What did you use to log in with Keychain? Did you program that yourself or is there already a library for it?

Thanks alot!

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i must say i have played a few rounds now and am thrilled. the game feel exactly like battlegrounds in Hearthstone. it is very fun although still in alpha.

My only comments.

  • @therealwolf please keep going!
  • i am curious how you will integrate the SPL assets. Maps, DEC, SPS etc. if you do it right you/we as community can get a lot out of it.
  • what i am curious about is, the same problem battlegrounds had, balancing the cards can get tricky and you always have to feed the game with new content. So that it retains excitement and updates.

if i can help somehow, i would be happy to.

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Thanks for the kind feedback, @mangowambo!

For balancing, I want the game to be as balanced as possible, where some cards have the advantage of being good for stats, others for effects or economy. However, there are no economy cards yet.

Regarding "new content" - I'm actually a fan of classic content and a steady progress. The current "anamolies" in HS Battlegrounds are a bit too crazy for my taste.

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Looks very promising! Thanks for the awesome work and looking forward to seeing this game grow!

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From the looks on the video, this must really be a great project, great job venturing into something unique

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Thank your building another use case for the assets I already own. I logged in to check what its about. I will have to find some time later to play some matches. Best of Luck!

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