Why Thorns Is Important with Amplify Rule-set - Splinterlands

3RTd4iuWD6NUeJEn5AVrJUoyatFqBqfcCJi1N7UixR4g2KPKN7w8NpZL7qrJ4ETeGdj5C8fSCmkKo5Dn6k32dgFTVeo41jC9tFUugbeG4M6bbAuYoMQ3Cbr4vLs3SgdznaVATX9KxyYKUnka5vGiV9PWBCwHfAwr5UHJikxQHNpAKg.png


Hello Everyone


Hope you all are well and having a good day today. Today I am sharing my battle with amplify ruleset "Up To Eleven". It amplifies the abilities of Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1. I have chosen the thorn's ability to take maximum benefits from the amplified ruleset. The thorns' ability is now increased by 1 which can be a good opportunity for me in this battle by giving extra damage to the melee attack monsters. This post is here to participate in Splinterlands' Social Media Challenge


Up To Eleven (Amplify)


rule.PNG

I got this Up To Eleven ruleset for this battle which means it Increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1. The mana I can use was 31 which was a good mana cap.


Lineup Of The Monsters


Summoner


DRAKE OF ARNAK


arnak.PNG

DRAKE OF ARNAK was the summoner I choose for this battle because of the ability that it provides +1 armor to all the friendly monsters and also allows the player to choose the dragon monsters in their team. I was going to choose the thrones monsters to maximize the benefits from the amplified ruleset so it was the best option for my battle. It will charge 4x mana from the mana power.


Stats Of The Summoner


arnak stats.PNG


Monster's LineUp


DJINN CHWALA


djinn.PNG

DJINN CHWALA was my first-position monster because of its thorns ability that gives damage back to the melee attack monsters. It will charge 8x mana from the mana power and in return, it has 2x melee attack with 2x speed To attack faster than the normal monsters. It has 9x health to stay longer against enemy monsters with 5x armor to save its health.


Stats Of The Monster


djinn stats.PNG


UNDEAD BADGER


undead.PNG

UNDEAD BADGER was my second-position monster because of its sneak ability which allows it to attack from any position to the last-position monster. It will charge 2x mana from the mana power and in return it has 1x melee attack with 3x speed to attack faster than the normal monsters. It has 1x health which is its weakness but Arnak has provided it 1x armor to save its health.


Stats Of The Monster


undead stats.PNG


SILENT SHA-VI


shiv.PNG

SILENT SHA-VI was my third-position monster because of its sneak ability that allows it to attack from any position to the last position enemy monster. It will charge 5x mana from the mana power and in return it has a 2x melee attack with 3x speed to attack faster than the normal monsters. It has 5x health to stay longer against the enemy and Arnak has provided it 1x armor to save its health.


Stats Of The Monster


shavi stats.PNG


SOUL STRANGLER


soul.PNG

SOUL STRANGLER was my fourth-position monster because of its higher-range attack in less mana power. It will charge 3x mana from the mana power and in return it has 2x range attack power with 2x speed to attack faster than the normal speed monsters. It has 2x health to bear some attack but the Arnak has also rewarded it 1x armor to save its health.


Stats Of The Monster


soul stats.PNG


DEATH ELEMENTAL


death.PNG

DEATH ELEMENTAL was my fifth-position monster because of its snipe ability which allow it to attack the monsters with magic, range, or attack attack monsters. It will charge 3x mana from the mana power and in return, it has 1x magic attack power with 3x speed to attack faster than the normal monsters. It has 2x health which is its only weakness but Arnak has also rewarded it 1x armor to save its health from the enemy monsters.


Stats Of The Monster


death ststs.PNG


CURSED WINDEKU


wind.PNG

CURSED WINDEKU was my sixth-position monster because of its thorns ability which allows it to damage back to the melee attack monsters. it will charge 6x mana from the mana power and in return it has 2x melee attack power with 3x speed to attack faster than the normal monsters. It has 9x health to stay longer against the enemy monsters and Arnok has also provided it 1x armor to save its health.


Stats Of the Monster


wind stats.PNG


The Battle Beguns


Reference of the Battle


bat.PNG


The Battle began and the enemy has chosen the Water monsters against my Dragon Death monsters. The ruleset has benefited me to send extra damage through the thorns ability and Drake of Arnak has given the armor to all the friendly monsters.


bat 1.PNG

bat 2.PNG

bat 3.PNG

bat 4.PNG

bat 5.PNG

bat 6.PNG

bat 7.PNG


If you have noticed in the battle how thorns and the amplifying ability have helped me in this battle. The Drake of Arnak has provided +1 armor to all the friendly monsters and the also has allowed me to use dragon monsters in the battle.


Thanks For Given Your Precious Time to My Post




0
0
0.000
3 comments
avatar

Congratulations @steemincome! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)

You distributed more than 25000 upvotes.
Your next target is to reach 26000 upvotes.

You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word STOP

0
0
0.000