Diving into Holozing Gameplay and Pack purchasing plan

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(Edited)

To all of my wonderful colleagues in the Hive Universe, greetings. I hope everyone is doing great. As you know, the new role-playing game Holozing has gained tremendous attention from the community, and there are still many people who are unaware of the game in the hive community. In my previous posts, I have discussed the earning options that the game provides in most cases. Today I want to share the introduction of the game with my thoughts and planning for the Holozing game. I hope you will like that and join the ship as soon as possible.

Before going deeper, let's tell me about my stats in the game so far in terms of ZING earning which is the core currency of the Holozing game. I have been earning a stable income of 0.325 ZING for stacking rewards, 7.88 ZING for HP delegation, and 0.051 ZING for holding POSH tokens in my hive account every hour. Besides I am getting around 60 ZING per day for my liquidity pool position.

Currently, I am getting 200+ ZING from the websites without liquidity rewards every day which is almost $1.80 in the current market value of ZING.

I am also placing 205th position in the top contributions on the Holozing game site which is an honor for me and I hope to enter into the top 200 contributors of the Holozing community. And further, my goal is to be in the top 100 eventually if I can in the long run.

Role Playing Game
The role-playing game can be a very adventurous game such as the very popular game Pokemon which gained an intense level of attraction when it was first introduced. To begin, you have to buy an NFT of a healer to symbolize your character. Next, you must purchase a beginning pack, which will include your first monster and all the materials you need to begin playing. And there will be numerous characters will be in the game and there will be a scarcity of legendary monsters that will have better stats than others.

To deter the use of bots and multiple accounts, you must first make a purchase. The entire amount of the cash is allocated to the environment of the game and will be utilized for development. Nothing of it is maintained by one organization for profit.

As your goal to catch the monsters, it is important to keep in mind that every Holozing creature will also have a different rate, which will vary according to how uncommon it is for it to spawn or show up in encounters as well as any other mythology or plot factors that would make it more difficult or simpler to catch. Monsters also have a rate based on the rarity of their stats; the closer a monster is to reaching maximum numbers, the more difficult it is to catch them and the greater the likelihood that you won't be able to. The players won't be aware of this hidden stat unless they manage to capture it.

It is necessary to catch and effectively train wild monsters if you want to advance in the game and compete in PvP. HoloZing has a variety of PvE methods by design, all of which take different forms depending on the player's preferred method of playing the game.

  • The casual players will progress even when offline with the diversity of creatures, the consistency and cadence of leveling, and the ability to employ in-game automation. Winning in PvE battles isn't all that difficult, but that's only the beginning.

  • Competitive players will come to the realization that they must be extremely selective about the PvE encounters they choose to invest their time and effort. Slaying uncommon and formidable creatures in PvE will demand talent and in-depth game understanding. It's also necessary to match captured creatures appropriately in PvE fights so they may maximize their level-ups.

  • Proficient players will have to utilize a variety of intricate and supplementary tactics, such as extremely effective PvE encounters, specific PvP battles, and a comprehensive knowledge of the gaming asset secondary markets.

The capture logic is a bit which I am not going to include but if you are interested, you can read the post Capture Logic here for a deeper understanding. When you encounter a monster, there will be a fight with ou and often with other players in a PvP mood. A concept of a healer is introduced in the whitepaper where you can find the role in detail. With their unique abilities and characteristics, healers have the power to significantly alter the course of combat. The majority of this is accomplished by curing your own monsters, as the name suggests. Your monster's HP is partially restored with a straightforward heal action. More powerful talents and abilities have the power to alter combat regulations, give the monster bonuses or nerfs, and more.

Capturing and Training your monsters
A monster's HP must be low, but not zero, in order to be captured. As there is no set "sweet spot" for capturing monsters, trial and error, instinct, and practice are essential. Because uncommon and strong monsters aren't always obvious on the surface, taking them down adds another layer of meta-strategy. During battles, players must be alert to cues in order to recognize wild beasts with unique abilities or stats. The process of capturing necessitates the use of an empty card and laser ammunition, the power of which varies according to rarity. After weakening creatures with a laser beam, a futuristic Polaroid camera prints out a card that contains the monsters and shows their stats.

In HoloZing, monsters level up and acquire stats by battling and earning experience points. This process continues until they reach a certain threshold. An interesting fact is a monster's stat increase when leveling up will be small if it fights only against inferior kinds to obtain the majority of its experience points. On the other hand, a monster will gain more experience points and a higher roll for its stat boost if it participates in difficult battles.

My gameplan
As you know there are no packs still in the market but soon there will be a sale and I am preparing for that now. I am summarizing my plan in the following points for better understanding-

  • First, the initial pack sale is vital and comes with some amazing cards for any game in the future there will be some extra benefits from the alpha cards like in Splinterlands, so I am going to buy as much as possible for trading purposes also.

  • For budget, I am going to remove a part of my liquidity pools as the APR is decreasing drastically, so it is the first option for me. later I can add more if possible and the reward distribution goes for much longer with the stable price point.

  • The other investment part is the author rewards that I get from posting in the Holozing community which is a good source of funds for them to buy as many packs as possible.

Whatever the plan is I am going with the focused and concrete calculation of everything that is very important for investing in some projects. I will never going to invest more than I can afford to lose.

So, what is your plan regarding Holozing? Why make it late? jump into it before so late and be ready for the future explosion of the game. If you have any questions or info about my thoughts. please let us know in the comments, it will help us in mutual growth. Thank you for your time and attention.
Have a nice day.

For further information-

Official Website - https://holozing.com/

Hive account - https://peakd.com/@holozing

Delegation account - https://peakd.com/@zingtoken

Twitter/X account - https://twitter.com/holozing

Whitepaper - https://whitepaper.holozing.com/

All the images have been taken or reproduced from the Holozing resources.



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8 comments
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Wow 70 xing per day? That's massive. I will try to increase my stake then. I have been motivated

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Yeah, you have 4 ways to earn ZING tokens, and except for the liquidity provided, you can earn so many ZING through a completely risk-free way; I have accumulated more than 3k ZING only by staking ZING, delegating HP and holding some POSH token. Best of luck for your Holozing journey.
!PIZZA

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