Splinterlands SHARE YOUR BATTLE Weekly Challenge w/ FERAL SPIRIT!!

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Hey everyone! I'm back with another weekly battle. This week, we'll be taking a look at Feral Spirit from the Life splinter.

If you're not familiar with the challenege, you can check out all the details HERE.

Let's go check out some lore!


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LORE

Forever caught between dimensions, the Feral Spirits (and all Luminous Beasts) are the result of the Obliteration of Light, a horrible destructive event in which all the living vanished from the surface of Khymeria. These spirits do not hunger or thirst, but their fangs still bite and their claws still slash.

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Make sure to check out the Splinterlands Lore Trivia Giveaways, hosted by @sketchygamerguy every Sunday at 7pm EST on the Unofficial Lore Discord Server for your chance to win SPS, DEC, and cards!

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STATS & ABILITIES

Splinter
Edition
Rarity
Life
Alpha/Beta
Common

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SNEAKTargets the last Monster on the enemy Team instead of the first Monster

Feral Spirit is a speedy monster, even at level 1. You'll find yourself a little more comfortable with 3 HP starting from level 3. For those of you heading up to max silver, you're not going to see anymore HP, but with 6 speed, you'll be too fast for most monsters to hit.

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RULESETS TO WATCH OUT FOR


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REVERSE SPEEDMonsters with the lowest Speed attack first and have the highest chance of evading attacks

Avoid using Feral Spirit in this ruleset at all costs. Due to its Speed, there's a pretty high chance that it will be eliminated before it even attacks.


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FOG OF WARMonsters lose the Sneak and Snipe abilities

You could still use Feral Spirit here, but without Sneak, there's better options available.


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EQUAL OPPORTUNITYAll Monsters have the Opportunity ability

You'll want to be careful using Feral Spirit in the Equal Opportunity ruleset due to its lower health. If you absolutely have to use it, try placing some lower health monsters in front of it to soak up some damage and keep it going a little longer.

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RULESET

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STAMPEDEThe Trample ability can trigger multiple times per attack if the trampled Monster is killed.
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LITTLE LEAGUEOnly Monsters & Summoners that cost 4 Mana or less may be used in battles.

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OPPONENT

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This week, I'll be facing @luckyjace in ranked Silver. Their previous 5 battles tell me they've been playing magic, ranged, and thorns with decent attackers in the rear tank position. I'll also need to watch out for strong first position tanks.

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STRATEGY

I want to use something with no attack in my first position to avoid any thorns and use my backline to pick their lineup apart. Feral Spirit will take up Sneak duty and hopefully take out whatever crucial part of their lineup is in the rear while the rest of my team works on them from the other direction.

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LINEUP

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I'm planning on using some ranged attackers so adding +! to their Ranged attacks with General Sloan will work well.

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I'll throw Pelacor Conjurer in the first position to soak up some damage and reflect and magic attacks I might run into.

I placed Feral Spirit next because its 5 Speed will most likely keep it in the battle longer than Venari Spellsmith's 4 HP once Pelacor Conjurer is elimintated.

Back again on Amplify duty is Venari Spellsmith. This card has been getting a TON of play lately. This time I placed him right behind Feral Spirit.

One of my favorite cards, Halfling Alchemist, takes up the next spot. This card shuts down opponents and wins battles with a quickness!

Costing only 4 mana for +3 Ranged, Peacebringer is going to be my main source of damage. Hopefully I don't get hit with any sneak monsters!

On Affliction duty, and bringing up the rear, is Doctor Blight. This is a good addition to any lineup when you're expecting your opponent will be using any type of heal.

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BATTLE

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👉👉👉 Watch the Battle HERE 👈👈👈

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ROUND 1

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Turn
Genral Sloan
Alric Stormbringer
1
Feral Spirit hits Coral Wraith for -2
Coral Wraith is eliminated
2
-
Ice Pixie hits Pelacor Conjurer for -1
Pelacor Conjurer returns -2
Ice Pixie is eliminated
3
Peacebringer hits Spineback Turtle for -4
-
4
Venari Spellsmith hits Spineback Turtle for -1
-
5
-
Medusa stuns Pelacor Conjurer for -2
6
Pelacor Conjurer returns -2
-
7
-
Pirate Archer hits Pelacor Conjurer for -1
-
Blast hits Feral Spirit for -1
8
Dr. Blight hits Spineback Turtle for -1
Spineback Turtle receives Affliction
9Halfling Alchemist hits Spineback Turtle for -2
Spineback Turtle receives Halving
10
-
Crustacean King hits Pelacor Conjurer for -1
Pelacor Conjurer is eliminated
-
11
-
Spineback Turtle misses Feral Spirit

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ROUND 2

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Turn
Genral Sloan
Alric Stormbringer
1
Feral Spirit hits Spineback Turtle for -2
-
Feral Spirit receives -2 from thorns
-
Feral Spirit is eliminated
-
2
Peacebringer hits Spineback Turtle for -1
Spineback Turtle is eliminated
3
Venaris Spellsmith hits Medusa for -1
-
4
-
Medusa stuns Venari Spellsmith for -2
5
-
Pirate Archer hits Venari Spellsmith for -1
-
Blast hits Halfling Alchemist for -1
6
Dr. Blight hits Medusa for -1
Medusa is eliminated
7
Halfling Alchemist hits Pirate Archer for -1
Pirate Archer receives Halving
8
-
Crustacean King heals Pirate Archer for +2
-
Crustacen King hits Venari Spellsmith for -1
Venari Spellsmith is eliminated
-

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ROUND 3

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Turn
Genral Sloan
Alric Stormbringer
1
Peacebringer hits Pirate Archer for -4
Pirate Archer is eliminated
2
Dr. Blight hits Crustacean King for -1
-
3
-
Crustacean King heals for +1

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ROUND 4

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Turn
Genral Sloan
Alric Stormbringer
1
Peacebringer hits Crustacean King for -4
-
2
Dr. Blight hits Crustacean King for -1
Crustacean King receives Affliction

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ROUND 5

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Turn
Genral Sloan
Alric Stormbringer
1
Peacebringer hits Crustacean King for -4
Crustacean King is eliminated
WINNER
-

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RESULTS

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REWARD BREAKDOWN

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THOUGHTS

What a fun battle! Feral Spirit was such an important part of this win. If Coral Wraith weren't eliminated right away, this battle could have had a very different outcome.

Pelacor Conjurer paired with Amplify also worked out well. That was my third Weekly Challenge in a row using Venari Spellsmith, but who's counting?

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HOW TO GET YOURS

Feral Spirits can be found for sale or rent in the market. At the time of writing, a BCX 1 Alpha card can be purchased for around $8.40 while a bcx 1 Beta card can be had for around $3.40. There are some cheaper deals out there if you're looking for a higher BCX, but they're starting to become more limited.

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Make sure to use MonsterMarket for your purchases and receive 3% back in DEC!

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Thinking about renting? Peak Monsters has you covered!


Owning VS Renting (Betas)
Level
BCX
Lowest Cost to Own
Lowest Cost to Rent
1
1
$3.40
0.1 DEC
3
5
$10
2 DEC
5
25
$77
7 DEC

Beta Market Prices (90 Day Chart)


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THANKS FOR READING!!

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SIGN UP TO PLAY

Wanna try your luck with a Feral Spirit?

If you use my referral link below, I'll send you some cards to help get you started!

👉 👉 👉 SIGN UP NOW!! 👈 👈 👈


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