RE: SPS Governance Proposal - Do Not Put Rebellion Packs in Rewards Chests

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While I do see why this proposal would help retain value for the rebellion edition and give more income for DAO and the company, but I just don't like it because of breaking the tradition.

packs in rewards have been a thing for years and years now and if we decide to not put rebellion packs into the reward pool, then I would really love to see a compromise to maybe put something else into chests.

A couple ideas.

  1. Put rebellion packs into reward chests, but make them 10x rarer than chaos legion packs were (I believe they were 1% on avg, so maybe now make it 0.1%).
  2. Maybe introduce Gladius packs into rewards chests, I mean we are getting Merits anyways already from chests, so I don't see how that could damage that side of the system too badly (and I would suggest the 0.1% odds again for this).
  3. Have a 4000 DEC Drop (Like we had with Untamed edition I believe, where when packs ran out of chests, we just got the pack equivalent of DEC Drop)


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An alternative would require a second proposal. We have been trying for several days to come up with an alternative. This is time sensitive and people couldn't form a reasonable consensus for alternatives. the closest we got was gladius packs.

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Several people suggested several alternatives and the most common was offering other packs to dilute the amount of rebellion packs offered, the final numbers is where the consensus seems to have failed.
With regards to being time sensitive I don't understand why we can't take some time to come up with a clear proposal even if it means offering no packs for a while instead of a coming up with a half backed proposal such as this one.

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I would say this proposal is crystal clear, it's just not what you want to see. You're more than welcome to make a proposal or draft one for community review with an alternative. Keep in mind that even if this passes, it doesn't mean we can't make a proposal to add them in a few months.

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I did suggest make a soul bound mini pack where you get around 2-3 rebellion cards. At least this way, you are forced to open the packs but the cards are tradeable. Potions still apply like normal packs. Though I like gladius packs but I feel that should remain exclusive to Guilds.

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Extra dev work to create something that doesn't exist is going to be hard to pass in a timely manner. My suggestion would be that if you want to see something else, either make a compelling proposal or a compelling draft and share it in the Discord topic suggestion thread. There's also nothing saying we can't run a proposal to add Rebellion to rewards chests in a few months.

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No, just don't nerf the packs in rewards at all. 10x fewer? Thanks man! I spent like $7000 or something this past couple of years, and packs are like the only thing with any value in the chests at all, and you want to take 90% of them away, and are framing it like its a compromise when I probably only get about 1 pack a season anyway. So, 10x fewer would be like 2 or 3 packs a year for me so about $10 worth of rewards on my 7 grand investment, which was made before the team already nerfed my rewards about a dozen more times. Why is anyone giving this any time of day at all?

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