RE: 691 Frogs Looking Fer Frog Battle Cards

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Cool, I like cheaper cards. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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I just made roughly 15,000 VOLTs worth of frog card sales on the PEPE frog battle game from the time I said 5 days ago that the market is flooding with cheaper frog cards !INDEED. πŸ€”πŸΈ I would soon use them again to buy more frog card packs (while the price of such packs is still at 200 VOLTs each). 😎😏

!LOLZ

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Wow, congrats, I've never made any sales on the market yet. Sounds good, you'll probably surpass my team's capacity. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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!LOLZ

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If you want to make your "first sale" on the PEPE frog battle game, just offer any frog card (preferably a Common Regular Foil one) for 18 VOLT tokens on the frog card market of the game, though I know that you would say that you !INDEED have better things to do than that. πŸ€”πŸ€―πŸ˜†πŸΈ

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Yeah, I need more sales to be slightly more effective than that. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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If you tell me that you have posted any frog card at 18 VOLT tokens (or lower) on the PEPE frog battle game market, just tell me (or @savvyplayer) and I would buy it within a day (if other frog players still haven't bought it) !INDEED. πŸ€”πŸΈπŸ˜

!WEIRD
!HOPE
!PIZZA

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I appreciate that, but what I mean is that if I'm going to take the time to list cards on the market, my returns need to make that expended time worth it. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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Me too. πŸ€”πŸ€― While playing frog card battles on the PEPE frog battle game is generally !FUN, selling hundreds of frog cards at the frog card market (at the right price for each card) is inconvenient and time-consuming !INDEED. 🀯🐸 Maybe @kenny-crane would "soon" implement a feature where we can burn πŸ”₯ frogs 🐸 (I mean just the cards themselves) for instant VOLT tokens (preferably multiple cards at the same time)! 🐸😎😏

!WEIRD
!HOPE
!PIZZA

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That would be a useful feature, as would being able to trade and/or transfer cards. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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I would also like to see the burning πŸ”₯ feature be available for frog card packs and GEMs !INDEED on the PEPE frog battle game, for those frog players who need some few instant VOLT tokens. πŸ€”πŸ€“πŸΈ

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I'd definitely use it to burn GEMs for VOLT, since I haven't used them at all since they became expendable on use. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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Maybe a Common Gem being burnt at even just 1 VOLT token each would already be good for some frog players of the PEPE frog battle game !INDEED. πŸ€”πŸ’ŽπŸ”₯πŸ€―πŸ˜†πŸΈ

!WEIRD
!HOPE
!PIZZA

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Hey, it's better than nothing, since they have no real use for me now. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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The best use for those GEMs for me at present on the PEPE frog battle game is by simply winning once the next higher level on the highest campaign available for me, and that requires up to 12 Rare GEMs and still does not provide a 100% chance of winning !INDEED. πŸ€”πŸ’ŽπŸ’ΈπŸ€―πŸ˜†

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I have no interest in opening those levels until I can easily beat the strongest one on the level where I am now. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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Opening the next campaign by finishing the 6th level of the current higher campaign locks the previous lower campaign, so frog players of the PEPE frog battle game should avoid completing the 6th level of the higher campaign unless they are certain that they can easily beat the levels of the campaign to be unlocked !INDEED, or they might accumulate VOLTs and XP more slowly. πŸ€”πŸ€―πŸΈ

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!PIZZA

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Yes, I know, which is why I don't use GEMS, because they artificially extend our cards' capabilities. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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GEMs are still useful for frog players of the PEPE frog battle game that either don't have powerful frog cards to begin with, or accidentally locking the previous campaign without being ready yet for the next higher campaign !INDEED. πŸ€”πŸ€―

By the way, there also are almost no buyers at the GEM Market of the game. πŸ’ΈπŸ€―πŸΈ

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I can see their use, but it is as very fragile one, because they can take us past where we can easily be otherwise, and given that they are burned on each use, it is not at all sustainable over time.

That doesn't surprise me at all. Making GEMs expendable on every use basically gimped their actual usefulness. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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That said, I won't recommend using GEMs on the sixth level of the highest available campaign for any frog player of the PEPE frog battle game in general. πŸ€”πŸ€―πŸΈ

If only @kenny-crane would lower the minimum possible price of each GEM (especially the Common ones) down from 10 VOLT tokens, then there would be likely more GEM sales. πŸ€”πŸ€―πŸ€“

!HOPE
!LOLZ

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Indeed, that would be the absolute worst place to use them.

I'd rather have usable for at least a few times each, as I might actually use them again. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!HOPE
!LOLZ

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It might be called a "phyrric victory" which is technically a win but with a large cost/disadvantage !INDEED. πŸ€”πŸ€―πŸ˜†πŸΈ

!WEIRD
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!WINEX

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I'd really prefer that such a dynamic were not part of the game, as it can create very challenging situations for people. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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Maybe we can just suggest to @kenny-crane not to lock the previous campaigns of his PEPE frog battle game for a frog player whenever that player unlocks campaigns (starting from the third campaign) !INDEED. πŸ€”πŸ€―

I think that a frog player would choose to prioritize battles that reward them the most XP and VOLTs with the lowest VOLT fees, making the previous campaigns no longer worth their time (especially with the mandatory minute delay where battles performed way less than a minute will not give any reward even if won). πŸ’ΈπŸ€―πŸ€“

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Paragraph 2 seems to be a reason not to do the suggestion in paragraph 1.

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I would still suggest that frog players be still given the option to play the lower-level campaigns giving fewer VOLT and XP just in case they find them worth their time on your PEPE frog battle game !INDEED. πŸ€”πŸ€―πŸΈ !HOPE !WEIRD !PIZZA

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I should look into changing the minimum prices for GEMs and also cards and packs. There is a sweet spot that should maximize market transactions.

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kenny-crane, you mined 0.9 🟧 HBIT and the user you replied to (savvytester) received 0.1 HBIT on your behalf as a tip. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ

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I'm looking forward to see GEMs on your PEPE frog battle game priced at 1 VOLT each on the GEM market on your game !INDEED. πŸ˜πŸΈπŸ˜† !WEIRD !HOPE !PIZZA

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Minimum of 10 is maybe too high a price. It takes 6 to combine to next higher GEM; maybe I'll make that 4. That might be a fix to justify GEM prices.

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I might be willing to buy Rare or even rarer GEMs at 10 VOLTs though !INDEED. πŸ€”πŸΈπŸ’ŽπŸ˜… !LOLZ

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There would probably come the time that without some sort of automation or one-click operations on the PEPE frog battle game, putting sell offers for cheap Common Regular frog cards (as well as buying them) would not be worth the time and effort of doing so. πŸ€”πŸ€― Let's !HOPE that @kenny-crane implements one-click selling of frog cards of the same type sooner! πŸ€—πŸΈ

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That time is now, and that's the main reason that I don't sell cards on the market, it's not really worth my time. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!HOPE

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We can !HOPE further for a "bidding" feature, such that frog players of the PEPE frog battle game make their highest sell offer for a frog card with a given attack type, foil, and level (and maybe also stats). πŸ€”πŸΈ It would !INDEED take kenny-crane more time to develop, but this is something we can put on the "to-hope" list for the game! πŸ§˜β€β™‚οΈπŸ€―πŸ˜…

!WEIRD
!WINEX

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Sounds great, add it to the list. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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I forgot to add on my previous comment that whenever some frog player of the PEPE frog battle game accepts a bid for a frog card of a given attack type, level, and foil (and stats), the transaction should occur immediately (if if is not already obvious) !INDEED. πŸ€”πŸ€―πŸΈ

!WEIRD
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Of course, that seems logical. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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!INDEED
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The frog player who originally made the bid on the frog card market of the PEPE frog battle game might still be asked to confirm the transaction, which would cause delays to both the bidder and the seller !INDEED. πŸ€”πŸ€― It should be up to the bidder to regularly check if all their bids are what they think are the right prices. πŸ€“πŸΈ

!WEIRD
!HOPE
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That method does seem to create a bottleneck in the process, so perhaps there is another way. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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Automation where possible (in the PEPE frog battle game in this case) is generally a good idea !INDEED. πŸ€”πŸΈπŸ€“

!LOLZ

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With few exceptions, I quite like automation. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!INDEED
!LOLZ

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We might (just might) see automated battles on the PEPE frog battle game (not just the frogs attacking on their own, but frogs setting up battles on their own) courtesy of no other than @kenny-crane himself !INDEED! πŸ€”πŸ˜Ž I wonder though how it can be made compatible with free battles (every 1 to 3 hours) (if that is to be implemented). πŸ˜†πŸ€―πŸΈ

!WEIRD
!HOPE
!WINEX

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Looks like a @pepegamedao meeting going on here, nice! πŸ˜ƒπŸ‘

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kenny-crane, you mined 0.9 🟧 HBIT and the user you replied to (savvytester) received 0.1 HBIT on your behalf as a tip. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ

Sorry, but you didn't find a bonus treasure token today. Try again tomorrow...they're out there! Your random number was 0.7586571925899517, also viewable in the Discord server, #hbit-wusang-log channel. | tools | wallet | discord | community | daily <><

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The PEPE game DAO of your PEPE frog battle game will then have to select a dev (likely you) and pay them (with in-game tokens such as VOLTs) to implement a task that is agreed upon by the voters whose votes are weighted by their respective GOV tokens !INDEED. πŸ€“πŸΈπŸ˜ !LOLZ

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Hrmmm...that would be a very interesting development indeed. I'm definitely curious about how it would be implemented. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!HOPE
!INDEED
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Maybe ("Peperhaps" as how @pepetoken and @savvyplayer sometimes say it) it will be available with a premium in-game purchase on the PEPE frog battle game just like how GEM Crafting Licenses are sold. πŸ€”πŸ€“ That way, it can be compatible with free battles in the campaigns in the game (ranging from 1 to 3 hours) !INDEED. πŸ€”πŸ˜ŽπŸ€“

!WEIRD
!HOPE

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