RE: Land Resource Prices and Other Musing

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It might not be the best use of developer resources right now, but I think there could be a market for cosmetic items made from land. Player avatars, card skins, card borders, custom backgrounds for battles, etc. This could create demand and hopefully some level of excitement.



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We can do many other things to integrate land to the game. Similar to wagon repairs and such. Just more of it and more resource intensive

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agree with this. Land game should not cannibalize Splinterlands card gaming. Features/benefits of land should cater to superficial things like what you mentioned (skins, custom backgrounds, etc) and not features that would be a disadvantage to non-land owners.

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