RE: IDLE RAIDERS: The Start of the Journey

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In my opinion, it is a mistake to not use Hive as the primary currency for Hive based game. And the Hives gained playing the game should not be easily returned to the player Hive account. This would prevent people that do not care about the game, but want only make money from the game. If the primary currency is not Hive and can be sold on the Hive Engine, its value will go down rapidly.
It is OK for the premium currencies to be Hive Engine based.



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That’s the problem I’m working on solving for the game. The first solution I have in mind is to restrict withdrawals until players meet specific requirements, such as owning certain heroes or reaching a certain level. If they don’t meet these criteria, they won’t be able to withdraw currency, make in-game transfers, or even receive currency from other players. This ensures that players are genuinely engaged in the game and encourages them to play actively.

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Preach!

Its so weird that all games uses different low-value tokens, which just gets sold x)

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