Etherguard Legends
Etherguard Legends looks like a interesting spin off of Splinterlands using similar card designs from the SPL design as well as similar but different gameplay as well as the ability to operate on the base chain which I think may be its biggest advantage is being availible on a EVM chain whihc opens doors to a ton of chains. They will be able to build on a chain with expanding users as well as I am assuming being on base will increase the chances of there native token eventually getting listed if the game takes off. It could almost once it is in full working order and out of alpha with the various tokenomics working properly and some marketing is done to bring in players. The cost to play the game is much lower than SPL right now but im sure that will change with time. I will be buying a few packs in the game to play a bit and try to spend no more than 100 dollars on NFTs for a deck then the only other money spent until I pull out my investment will be for LPs once there DAO units are traded as well as any other tokens in the ecosystem. For gaming now I will be focusing mostly on games that I can make markets for, run validators, stake to earn passive DAO units which ideally will become more valuable as its treasury grows but incase it does not the same tactic will be applied with the LPs with a amount put in then earnings from the game will be used to also offset the cost of the LP along with the LP fees. Once everything is paid for the DAO units will be staked and the stake will be used to earn more as well as produce additional staking income which will be 50% cashed out and 50% used to fund additional purchases as well as deck expansion to popular cards to rent once renting comes out. Also will be looking for bots to play the game with so I can set it up completely passive if there are no bot controls in place and once its live I can get bots set up early and exponentially earn each time I pay one 50-100 inv off make a second inv in a new account and pay that off and so on until I have about 10 accounts or so and use those accounts which will be fully paid for and cost taken out before any income is used to expand into eventual rentals of NFTs and the goal would be to keep renting until the additional cards cost nothing and the rents return the basis so any sale is a profit and then keep renting them out and also selling when prices spike in a certain asset or card. This method will be much slower but will allow me to minimize any possible real risk and leave a large upside by getting cost out ASAP then building income with items in the game solely based on increasing the value of the assets in my deck and the income from the various sources and once the assets are built up to a cash flow level I want in the game start taking profits over cost at like 90% distributions and 10% back into the game to keep growing the decks.
If you want to play a game similar to SPL on BASE and its a new game give this a try its free to try the game but you cant earn anything until you purchase packs to start.
https://ethgardlegends.com?ref=hbcdao1