đź’€Splinterlands Community Engagement Challenge : Combo Chronicles - Death Combo It Isđź’€


Battle Overview⚔️

Ruleset: Aim True, all attacks except magic automatically hit when it comes to this Ruleset. So, abilities and speed advantages that rely on dodging like Dodge, Flying, or Blind becomes irrelevant.

Mana Cap: 48, more than enough to bring in durable frontliners and strong support monsters.

Summoner: Thalgrimore: A balanced Archon that often provides a mix of Armor and Magic resistance, making it excellent for sustained fights. A cost Mana Cost of 6 to bring this Summoner to the battle grounds. And has the ability to take away a Health Point (-1) from all enemy units.

My Lineup for the Battle
Nim Guard Captain: A tanky monster with strong melee defense (deals -1 HP to opponent) and armor absorption. With the Void Ability (50% less damage (rounded up) from magic attacks or 0 damage from magic attacks of 1 power). Cost a mana of 7, has an Armor of 3 and a sizable HP of 5.
Great Bear Druid (Human): A solid secondary tank with magic support. A mana cost of 9 to have onboard. Also, with 6 HP.
Spellmonger: Midline magic dealer with a -2 thorns damage to any monster that gets into physical contact with it. Very useful for piercing through armor.
Sorrow Harvester: Sustain damage dealer that thrives in long battles. Possess the Weaken Ability (-1 max health to all enemy units). A cost Mana of 7, a sizable
Vengeful Monk: A melee attacker with the Opportunity Ability (Targets the enemy unit with the least health) that strengthens late game endurance. Cost a Mana of 7 and a sizable HP of 4.
Black Widow: A deadly backline assassin, capable of taking down weak supports or magic users from any position aside the first position. Will cost a mana of 8 to have in the team. Has a sizable amount of HP of 5 with an Armor.
Opponent’s Lineup led by Summoner Thalgrimore
Monsters
- Nim Guard Captain
- Great Bear Druid
- Spellmonger
- Black Widow
- Sorrow Harvester
- Vengeful Monk
Almost identical but with a slight positional variation. The main difference here is that my Black Widow is in the last(6th) position, protected by Monk, while my opponent’s is placed in the middle just in-front of Sorrow Harvester. I was wondering why such a strategy because Black Widow is a range attacker. Which means she will perform at maximum when positioned at the last position. Unless there is otherwise a total dominance by the team. That way, we know for sure that the frontliners are going to last for a longer period or lasts throughout the entire battle. And that is the only way a range attacker in the middle can maintain relevancy throughout the entire battle. Nevertheless, that was my opponent’s strategy and I believe he knew why he used that.
| Position | My Choice | Opponent Monsters | Tactical Impact |
|---|---|---|---|
| 4th | Sorrow Harvester | Black Widow | My Sorrow Harvester lasts longer, as it’s not exposed early. |
| 5th | Vengeful Monk | Sorrow Harvester | My Monk is safer at the backline and can clean up late. |
| 6th | Black Widow | Vengeful Monk | My Black Widow is more vulnerable to sneak attacks, but survives longer under Aim True since she won't miss. |
Due to this arrangement, while the opponent’s Black Widow was exposed earlier after the fall of the frontliners and for that matter couldn’t sustain its offense. My team gained a mid-game durability advantage there.
The Vengeful Monk also performed more efficiently on my side, thriving in the late stage where accuracy mattered most.
Battle Dynamics

Both Nim Guard Captains clashed ferociously at the front, with armor breaking down on both sides almost simultaneously. However, my backline combination of Sorrow Harvester and Vengeful Monk provided steady damage that slowly tilted the balance.

Once the Spellmongers fell, the Harvester’s damage regeneration ensured a gradual but inevitable push toward victory. The final exchanges saw my Vengeful Monk and Black Widow cleaning up the weakened remnants of the opponent’s formation.

Given the durability and damage sequencing advantage, my lineup held the upper hand in this mirrored confrontation. Both teams were evenly matched in composition, but the placement choices created subtle timing differences that ultimately determined the flow of the battle. Victory for me it was in the end by a swing of an axe from the Widow.
Winning Factors
- Better sequencing for damage retention
- Efficient late-game advantage over the opponent due to early irrelevance of one team member (Black Widow)
- Protected sustain units (Sorrow Harvester + Monk synergy) covering up for Black Widow
- Overall better team co-ordination
Concluding Thoughts
Mirror matches like this reveal the hidden layers of Splinterlands strategy. When both sides deploy the same Archin and Monsters, strategic positional logic becomes the deciding factor in the end.
Under Aim True, it’s not about who hits harder or who has the best ability but who lasts longer when every hit connects.
This battle was a perfect demonstration of how slightly re-arranging/positioning can transform a stalemate into a win. Spinterlands grand braking secret that makes the difference. It is very beneficial to deploy monsters that synchronizes with their abilities very well.
One thing I like about this combo is how Archon Thalgrimore synchronizes perfectly with Sorrow Harvester. Rest assured of -2 Health Points to every unit in the opponent’s team even before the start of the battle. This combo always put me one step ahead of the other team.
Havent joined Splinterlands yet? Feel free to us through the link below. Splinterlands awaits you!!! That’s all for now. And i hope you like my combat combo.?
See you in the Arena!!!
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Thanks for sharing! - @yonilkar
