RE: User Onboarding, Reward Changes and a Rental Market for Skins | Splinter Stats Season 44 Report

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What is most important is the number of Spellbooks purchased. These are players who have been converted to become investors in @splinterlands.

Anyone, who bought a card or a card pack can be seen as an investor. I bought the Beta starter set on 2018.12.30. I am a player too. Probably most of the investors are players too. With encouraging to play/keep playing, there would be more active players. The recent changes in the reward system with the Glint is a good step in this direction.

Good luck and have fun.



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There are even more changes made after the article was published. They have been for the better. I feel better about the overall direction @splinterlands is going. The game looks more modern and with a better experience for new players we could see more people become a part of the community.
!PIZZA
!LUV
!CTP

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I see that they updated the appearance of Splinterlands game. Most of these changes are good, but recently I found out that the Soulbound reward cards we receive from the various Draw purchases are currently locked, which means that we cannot send, sell, nor delegate these cards. This is very demotivating and discouraging.

As long as these cards are locked, we do not have no true ownership over these cards (which is the main advantage of Splinterlands against other similar games). Of course I continue playing Splinterlands for now. I hope that these cards will be unlocked in the future.

Good luck and have fun.

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Soulbound Cards will be transferable and used like the other Cards once they are out of print and users stake DEC to unlock the Cards. At the moment, they are a special perk to those players who actively play the game and earn the Cards. The goal is to reward the players without flooding the market with new Cards. I think the current Soulbound system was a good compromise since it will be possible to remove the Soulbound status later.

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