Splinterlands Battle Mage Secrets : Fire & Regret

Welcome back to my Battle Challenge Blog šŸ˜Ž

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The Great Battle Duel Challenge

Rules to Follow

The no legendary card in the battle condition limits me to play smart in addition to the fact that I had actually rented several high-quality legendary cards to play with but because the rules were rather irritating for me it became futile and idling rent. Going the Distance and Fire and Regret are the next two guidelines. In accordance with my plan of action, Fire, and Regret is one of the most difficult confrontations since any area within your range will be harmed by the rules' reflective damage. What I'm trying to say is that I don't enjoy these kinds of warfare scenarios, and the worst part of the experience for me was realizing that the regulations allowed for the firing of only range weapons.

Elements availablity

Light and death are the only two aspects that are forbidden in this challenge. Since dragons are accessible and I saw that Quix the Devious level 3 is open and appropriate for this challenge, it is advantageous for me on the field to delay my opponent and lessen its power damage. However, I was attempting to figure out that I wanted Lily Shieldpaw for triage and hiding, but I neglected to verify that the mana was only valid for 13 Mana cost, which forced me to reconsider my first plan and choose Quix The Devious to take on the job at hand.

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Let me first present Quix the Devious, a legendary summon card that belongs to the chaos legion league, to the new players of this game. He is exceptionally deadly since his reduced speed and damage allow you to weaken your opponent and increase your chances of winning ranked matches. based on what I've read about its lore. Quix had been wandering the world of disorder for an extended period that he had all but forgotten the beginning of his story. Now, the majority of his thoughts only occurred to him in dreams, as fleeting visions that were difficult to link and interpret. He developed a strong need for mana as a result, and magic eventually consumed him. In addition, the visuals he saw in his dreams were more distinct, and he saw gigantic Dragons. He stayed beside the void where over the years his strength developed, the great emptiness filled him with powerful force. Their nature attracted him and demanded his attention.

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Quix is therefore not only strong but also enthusiastic about the element he has chosen: dragons. Use Quix the Devious as your summoner card if you are a beginner so that you might perhaps develop your own strategies and conquer the land of splinterlands combat.

Opening Round

Opponents Card

Actually, it surprised me to see that my opponent employs the fire element and a summoner Tarsa, which increases health and does physical damage. However, due to the law, physical damage is futile on the given job because only range monsters are permitted to use it. The fun part started when I hit the rumble button because I observed him only utilizing 1 cardā€”the Lava Launcherā€”on the field, which allowed him to maximize just his 13 mana maximum. In contrast, I was able to utilize 4 cards to dominate and try to destroy my opponent.

My 3 Potent Strikers

I choose this card as my triple combo because of Igor Darkspear's enormous health with only 2 mana and the healing power of Angelic Mandarin. Naga Assasin is my actual tanker for this mission. Every single attack of my ranged monster will reflect, strike, and do damage to them because of the triage I was able to take some of those damages. My Xenith Archer is the means to help break my opponents' armor.

Early Match up

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The Lava lancer's massive armor and the increased health from Tarsa made him resilient and sustainable for round 1, which made the first round incredibly challenging. In this turn, my three monsters can all attack simultaneously, but due to the rules, they will take damage from the Return fire ability. Fortunately, my Angelic Manderin responded to the occasion and saved my striker's life.

Mid-Game Encounter

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As my Angelic Mandarin is my tank I can feel it's safe for him there in his position, it makes my approach stronger because he cannot hurt himself as a result. As a consequence, my Angelic Mandarin is now my first-position monster card and it cannot attack it when the range is on the first position. In the middle of the battle, my Naga assassin was killed, but it still had a positive effect because I was able to break the armor of the lava launcher. Basically, then, thanks to the triage, I can heal my monster on the sidelines.

End Game

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The fight only lasts for round 3, so I wasn't prepared for it to go more quickly than I had anticipated. I will agree that the Lava Launcher was a tough opponent since he was so powerful and defensive, but the healing powers of the triage were phenomenal because it gave my backlines hope that we would be able to go beyond my opponent's immense tank armor and health. By continuing to assault. The return fire ability of my Angelic Mandarin, which is also part of his compromise in this battle, turns out to be highly powerful against him as he keeps hitting my Angelic Mandarin and receiving damage from return ability, therefore I'm certain that I'll succeed since my methods are prudent and efficient. In the end, I had further evidence that Quix the Devious is competent in long-range engagement.

That really was a wonderful duel.

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Splinterlands Battle Link āœļø

Fire and Regret

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The Combat Link leads to the battle on the website of the Splinterlands.

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Video Battle Challenge

SPS Ranked Battle

(Unsupported https://youtu.be/oQ7waIkK99Q )

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