BATTLE MAGE SECRETS Weekly Challenge! RULESET: Weak Magic
(Edited)
Hello, great warriors of Splinterlands, I hope you all are doing well and enjoying your day. Today I am again here sharing my new entry for the BATTLE MAGE SECRETS Weekly Challenge "RULESET: Weak Magic
" which is offered by @splinterlands. You can also participate in this weekly challenge, to know more about how to participate in this challenge visit this link.
ABOUT: Weak Magic:
Weak Magic
is a ruleset in Splinterlands battles in which magic hits armor first before hitting health.
Add another layer of Protection to extend the life of your units.
Shatter or Pierce any armor your opponent dares place.
Battle Lineup And Link:
You can watch my battle by clicking on the above 👆 screenshot
You can watch my battle by clicking on the above 👆 screenshot
Battle Ruleset:
There were three rulesets in this battle which are
Rise Of The Commons, Lost Magic, and Armored Up
. The allowed mana cap was 35
and only Earth, Life Splinter Summoners were active in this battle.Battle Summoner
I choose
QUIX THE DEVIOUS
as a summoner for this battle, which is a Chaos Legion edition Legendary Dragon Splinter Summoner. It costs 4
mana and has two abilities(-1 range and -1 speed). I used this summoner because I wanted to use Chaos Dragon in this battle and it belongs to the Dragon Splinter. Under this summoner, I choose the Life Splinter monsters in this battle. I have upgraded it to level 2 and under this summoner, I can use monsters of up to level 5 common cards.
1. URIEL THE PURIFIER:
In the first position, I used
URIEL THE PURIFIER
, a Chaos Legion edition legendary melee attack monster from the Life Splinter. I have upgraded it to level 2 for the Heal ability. It costs 11 mana, gives a -3 melee damage, and has three abilities at level 2. I used it in the first place in this battle because it has high health and armor and will absorb more attacks. I have bought it from the market and upgraded it to level 2 for the Heal ability and it works fine for me in all battles.
2. IZIAR:
In the second position, I used
IZIAR
which is a reward edition legendary magic attack monster from the Life Splinter. It costs 11 mana, gives -2 magic damage, and has Taunt, and Void abilities at level 1. I used it in the second position because it has a Taunt ability so all enemy team monsters will target this monster and my other monsters will be safe for a while. Also, it has a healing ability so it will recover it's health each round. Currently, I have this monster at level 1 and it works very well for me in battles.
3. CHAOS DRAGON:
In the third position, I used
CHAOS DRAGON
which is a Chaos Legion edition legendary magic attack monster from the Dragon Splinter. I had bought this monster at level 2 in the Gold foiled version from the market. It costs 14 mana, gives -3 magic damage, and has Flying, Scatter Shot, and Blast abilities at level 2. I used it in the third position because of its Scatter Shot and Blast abilities in this battle. I bought this monster at level 2 for the Blast ability. Currently, I have this monster at level 2 and it works very well for me in battles.
4. DJINN RENOVA:
In the fourth position, I used
DJINN RENOVA
which is a reward edition Epic magic attack monster from the Life Splinter. It costs 7 mana, does -2 magic damage, and has a Strengthen ability at level 1. I have upgraded it to level 4 in which it gains one more ability Triage. In this battle, it is used at level 3 because my summoner is level 2 legendary so I can use up to level 3 Epic cards in it. I used it in the fourth position because of its high magic damage and also to increase the +1 health of all monsters. It works very well for me at level 4.
5. DIVINE HEALER:
In the fifth position, I used
DIVINE HEALER
which is a beta edition common magic attack monster from the Life splinter. It is a no-attack monster at level 1 but I have upgraded it to level 3 for 1 magic attack. It costs 3 mana, does a -1 magic attack, and has a Tank Heal ability at level 3. I used it in this battle because of its Tank Heal ability which will recover the health of the monster in the first position. Currently, I have this monster at level 3 and it works fine for me.
6. VENARI CRYSTALSMITH:
In the last position, I used
VENARI CRYSTALSMITH
which is a Reward edition Range attack monster from the Life splinter. It costs 4 mana, does a -2 range attack, and has one ability Tank Heal
at level 4. I used it in this battle because of its -2 range attack and Tank Heal ability which will restore the health of the monster in the first place. I have upgraded it to level 4 and most of the time I am using it in my battles when I am playing with the Life splinter.
Battle Result:
I have won this battle as you can see in the below screenshot. I was rewarded with 0.48 SPS for winning this battle.
Did your strategy work?
Yes, all my strategies worked very well for me in this battle due to which I won it.
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Thanks for sharing! - @alokkumar121