UNDERSTANDING THE STATS AND DIFFERENT CARDS ON RISING STAR
Hello there RISING STAR fam, I want to explain to you today the importance of each card and stats that we use in order to play and earn better on this wonderful game.
First, let us look at the following cards available in RISING STAR.
TYPES OF CARDS:
COMMON - these are the most number of cards printed in circulation.
RARE - these cards are much better than the common cards and give better stats.
EPIC - these cards are limited number printed and an important card to have if you don't have a legendary card yet.
LEGENDARY - the name says it all, a "LEGENDARY", a very hard to find card in a pack and definitely a costly one to purchase. Simply because the stats are definitely impressive and a valuable NFT collection.
KINDS/CATEGORY OF CARDS:
PEOPLE - you can find on this card all the available stats such as fans, luck, skill, and IM.
INSTRUMENTS - you can find on this card one stat a "LUCK"
VEHICLES - you can find on this card all the four stats, however, these cards boost up mostly your "FANS"
BOOSTERS - gives us different card boosts such as energy boosters, power-ups (fans,skill,xp) etc. No stats are available on this one.
OTHERS - these are one of the unique cards available such as Starbits Millionaire card and Backstage Pass to name a few.
CRAFTED - once you accumulate some parts in custom shop missions, you can craft your cards and be categorized on this. It also gives one stat and that is "LUCK".
RECORDS - these are the available records that you can purchase in-game and play the music. No stats are available for this collection.
FESTIVAL - once you participate in the festival world tour event, you will be rewarded with a festival card that gives a "FANS" stat.
STATS OF CARDS
Each of the cards I mentioned above gives you different stats and these are the following stats below:
FANS
The fans stat tells you how many total fans you have, both drunk and permanent fans. More fans mean higher level missions become available to play.
LUCK
Luck comes from temporary four-leaf clovers that you can earn randomly after a mission as well as cards like instruments that permanently increase your luck. Music lessons award skills based on the amount of luck you have on the correct instruments for the lesson type.
Your total luck also affects the maximum number of drunk fans you may get - more luck = more drunk fans.
SKILL
Skill is used to combat your ego. Skill is also used for future Battle of the Bands modes.
IM
The "Income Modifier" is used as part of the formula that decides your ranking. See the Player Rankings page for more information.
Note that earning Starbits depends on the cards you have collected in-game and provides you with a great number of stats. With that, you can definitely play this game easier and earn some good tokens from it.
So there you have it all folks, thanks again for dropping by and spending time reading my post!
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To support your work, I also upvoted your post!
awesome post zask! Keep up the good work fam!
wow thanks for the upvote bro! appreciate it fam!
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The NFT based music career game built on HIVE
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