Back to splinterlands grind: 2 Scavengers for Poison / Life deck is decent VS Mylor
I've been spending most of the time looking into other projects outside splinterlands and It was really satisfying that my contents are getting some attention lately (Thank you everyone for the upvotes :D)
So today I've been renting to Bronze I, and ohh boy, the new rewards are so bad compared to before, I'm getting half the rewards I was getting before the changes (5 DEC vs 2.5 DEC at 80% ECR)
I'm not here to rant about the rewards, but to show 2 interesting battles
2 Scavengers for Noxious Fumes
Maybe I'm one a the few peoples who enjoy the Noxious fumes ruleset, it feels like you're playing a sightly different game mode for once. As a matter of fact, changes needs to occur on your battle plan! So let's check out this battle:
My strategy:
- Lyanna Natura: +1 Health; This is a battle for Survival, the more health the better!
- Failed Summoner: at first Position, will tank 4 magic hits before dying while reflecting 1 damage to each monsters with Magic Reflect
- Gelatinous Cube: 8 Health + Scavenger; Cube is literally made for Poison battles. if 2 monsters die in a given round, it's mathematically as if it skipped a poison round or even out-heal the damage if more monsters are dead!
- Venari SeedSmith: 2 damage + 2 Health + Scavenger: Why not add another monster with the same ability, after each death they both heal and became harder to kill!
- On a side note, Lyanna is needed for the +1 Health, otherwise it won't survive the first round
- Goblin Sorcerer: Sneak will deal some damage to the backline for a faster kill with poison
- Ooze: Speed is OP in splinterlands!
The Battle
Here is the link: https://splinterlands.com/?p=battle&id=sl_34c23be8f6b0b612ec088f1d2fbd9339
Just as expected of a Water deck fanatic! but Water elemental heal might allow it to survive longer but this match shouldn't take more than 3 rounds.
Fun facts:
- Gelatinous Cube health is the same as at the beginning of the battle
- Venari Seedsmith doubled his health at the end of the battle:
Venari Seedsmith proved to be viable despite his low health at Noxious Poison battles if well placed and it might be the replacement of galatinous cube at the modern format, however it'll never be as strong as a level 6 Cube with scavenger and heal.
Life deck is decent VS Mylor
There is no doubt about Mylor Crowling being the kind of bronze thanks to Thorns (that's why I do abuse Djinn Chwala) so it's always satisfying finding ways to beat it, this time using the starter cards of the Life Deck with the exception of Crystalsmith
My strategy:
- Tyrus Paladium, +1 Armor, offsets some of the thorn damage for melee monsters and some protection for the backline
- ShieldBearer, will be the shield for the team with his taunt and hoping it survive a long as possible thanks to:
- Divine Healer: The Tank heal grandma and;
- Venari Crystalsmith: being the second to join the Tank heal squad, not a grandma so it can hit.
Tank Heal: Restores a portion of the Monster in the first position's health each round; Restores 1/3 of the max health, rounded up
Shieldbearer got 9 Health (+ 4 Shield) and can restore up to +3 heath from each healer, the goal in this strategy is to keep it alive as long as possible!
Lone Boatman: 2 damage + Snipe: will hit as hard as possible the backline, reducing the number of damage dealers while ShieldBearer provides protection
Herbalist: it would be perfect if I had a sneak or snipe instead, however not much can be done with 2 mana left.
The Battle
Here is the link: https://splinterlands.com/?p=battle&id=sl_89de3633345ce0e1017fa8451ca50b4a
As I said before, the goal here is making Shieldbearer survive as long as possible, while Lone Boatmen will deal damage to the backline, but it got to get over a 6 health tree before that! At the same time, Wood Nymph should keep healing unicorn.
This battle will be decided after who dies first: Shielbearer or wood nymph
After 3 rounds, Boatmen got rid of that tree! 1 more round to slay Wood nymph, will Shieldbearer survive until then ?
Wood Nymph is down! and the double healers are doing an awesome job keeping Shieldbearer alive!
That's it! Game over without any monster of my team dying!
I got lucky that Shield health reached 1 and got saved plenty of time by Grandma and Venari heals, otherwise, with only one healer, the battle would be long lost!
That's it for today's battle, I hope next time I'll provide other exciting battles and try renting up to silver!
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