DRYING OUT THE BONES OF THE ENEMIES BY THE RAIDER FROM BACKLINE!
Monster Focus
In this week's Social Media Challenge, I would like to highlight a formidable Monster from the Neutral Splinter: the DRYBONE RAIDER
. Introduced alongside the Soulbound Reward Cards last year, this Monster has swiftly established itself as a valuable asset in battles. With its ability to unleash both Melee and Ranged attacks, the rare few hybrid Monsters within the Splinterlands ecosystem, the DRYBONE RAIDER
is particularly sought after especially in high mana encounters! 😤
Ability Focus
The Battle
While fulfilling my responsibilities in the Splinterlands scholarship account I have with Balthazar, bltzr-wizard-729, I was able engage in a battle that showcased the effectiveness of using the DRYBONE RAIDER
especially in a Up Close & Personal ruleset. To get right into the action, the battle link can be found here. Otherwise, do read on as I go into more detail regarding the lineup and fight.
Now, let us dive into the rulesets governing this battle. Firstly, under the Stampede ruleset which allows the Trample ability to activate multiple times per attack if the trampled Monster is eliminated. Secondly, the Up Close & Personal ruleset stipulates the exclusive use of Monsters with Melee attacks. Lastly, the Ferocity ruleset endows all Monsters with the Fury ability, dealing double damage to any units with the Taunt ability. The battle is restricted to a generous 60 mana, and only the Life and Dragon Splinters are prohibited from being used.
Summoner, Astral Entity
Given the limitations set forth by the Up Close & Personal ruleset, I consistently opt for the Death Splinter and prioritize selecting Astral Entity as my Summoner whenever possible. This Summoner provides a -2 Armor reduction and the ability to Resurrect a friendly Monster once per battle. Additionally, granting the Dodge ability to the entire lineup further fortifies my defenses, adding significant value to my strategy! 😏
First Position, Cursed Windeku
I positioned the Cursed Windeku as my primary tank, capitalizing on its Thorns ability. In this Up Close & Personal ruleset battle, where only Melee Monsters are permitted, Thorns became a crucial advantage. Whenever Cursed Windeku faced Melee attacks, its Thorns ability retaliated by dealing damage to the attacker. Furthermore, Cursed Windeku's Heal ability bolstered its resilience, enabling it to withstand enemy assaults and maintain its effectiveness in dealing damage when necessary! 😆
Second Position, Shadow Snitch
Next up, the Shadow Snitch emerges as a unique addition to my lineup, occupying the second slot. Its strategic placement here is thanks to its Reach ability, which enables effective attacks from this position. The key motivation for selecting the Shadow Snitch revolves around its possession of the Affliction ability, essential for thwarting the healing capabilities of the enemy's tank, like the Cursed Windeku, once Affliction takes hold! 😝
Third Position, Disintegrator
Fourth Position, Legionnaire Alvar
Both monsters were chosen for their Demoralize ability. To maximize its impact, I positioned them towards the back of my lineup, ensuring that the Demoralize debuff remained in play for an extended duration. This debuff proved to be a crucial element, complementing the Shield abilities of Harklaw that is in the last position! 😁
Fifth Position, Drybone Raider
Now, the central focus of today's post: The DRYBONE RAIDER
occupies a special position as one of my cherished Soulbound Reward cards. I was fortunate enough to obtain a Gold Foil version of it in one of my End Of Season Reward Chests! This adaptable Monster is capable of delivering both Melee and Ranged attacks, rendering it suitable for battles governed by the Up Close & Personal ruleset. Placing it in the second last position enables it to employ its Ranged attacks which is further complemented by its Double Strike ability! 💪
Last Position, Harlaw
Harklaw had a significant impact on my decision to opt for the Death Splinter. Its powerful blend of Shield and Demoralize abilities, showcased remarkable effectiveness and synergies, particularly within the Up Close & Personal ruleset. Coupled with the bonus of the Immunity ability, Harklaw firmly secured the last position in my lineup, providing sturdy defense to the backline against enemy assaults and shielding against debuff abilities like Demoralize from the opposing team! 😎
The Analysis
Just like my strategic approach, my opponent also opted for the Death Splinter and deployed the Astral Entity as their Summoner. This only meant that we both consider the Death Splinter to have the most potent setup for this battle's rulesets.
However, the aspect that significantly sets apart our setups is that my team prioritizes the Melee debuff using the Demoralize ability, contributed by the Disintegrator, Legionnaire Alvar, and Harklaw! This strategy grants me the advantage to endure the enemy's assault, buying ample time for the DRYBONE RAIDER
to systematically dismantle the opponent's team! 😉
DRYBONE RAIDER
manages to deal 4 damage per attack to the opponent's Coeurl Lurker thanks to the Ferocity ruleset!DRYBONE RAIDER
manages to dispatch 2 enemies within the same turn thanks to its Double Strike ability!DRYBONE RAIDER
manages strip the Armor of the Legionnare Alvar thanks to its Shatter ability!Do you guys have any go-to strategy as well? Do share them with me in the below comments 😎
If you made it this far, I sincerely appreciate your time and value your encouragement. Please feel free to leave any comments or suggestions so that we can discuss about other strategies. Thinking about giving Splinterlands a try but haven't signed up yet? Feel free to use my referral link: https://splinterlands.com?ref=ak08, and be sure to reach out to me if you have any questions!
Are you interested in reading some of my future writings? Don't forget to follow me! In the meantime, here are some of my most recent blogs if you'd like to view them:
All banners, dividers card and battle images used in this article are open source and obtained from the Splinterlands team or made by flauwy. Do check out his link for other amazing designs!
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Thank you so much for the support! 😊
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Dang, how I wish I have this card. Hoping to own it some day.
!PIZZA
Haha wishing you all the luck to get it! It is really useful to have especially as a Neutral Splinter unit! How do you like the change so far? Getting Glint seems to take away the daily excitement of opening Reward chests for me.
I am generally ok with the new system as it becomes more targetted so that people at different stage of the game can focus on what they needed most than to flood themselves with loads of potions or at a later stage too many cards.
Well yeah that is true as well, just go for what you want at the end of the day huh?
Just thought that without the daily opening of reward chest doesn't make me look forward to logging in everyday. I can now just expend all my energy and rest for a day before coming back to do the same! 😅
Can use Glint to buy energy if u using a max out deck.
Haha yeah but not sure if it's worth it, havent figure out the math behind it yet!
But definitely something to be explored! 😊
Definitely still positive because you already have the soul bound cards you need. Or unless Soul Bound cards can be sold in the future.
Yeah let's see what else the game entails! ✌️
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Thank you for taking time to curate my post, appreciate it! 😊
Thanks for sharing! - @alokkumar121
Thank you @alokkumar121 for curating my post!
Appreciate it 😁