Exploring the Chaos: Neutral Rewards

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Neutral Rewards.png

Introduction


Hi! @saydie here playing Splinterlands everyday.

This is Exploring the Chaos where I take a look on Chaos Legion cards including thier subsets such as Riftwatchers and the Reward cards, as they brought new abilities and strategies that changes how the game was played.

Last time, I have talked about the old Dragon rewards and how they were a great asset to have since you can play them together with one element of your choosing specially on low mana matches for most of them asode from Djiin Chwalla which has a higher mana cost but was also a very excellent tank with Thorns. Now, I will be reviewing the last element which is the old Neutral rewards but before that, here are the new Neutral Soulbound reward cards that we could get on our daily and season chest.

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Old Neutral Rewards Card


Gargoya Lion

EditionReward
Mana Cost6
Element07-neutral.png Neutral
RarityCommon
Card Type00-melee.png Melee
Abilitiesflying.png Flying
void armor.png Void
enrage.png Enrage
RF Burn Value5 DEC
GF Burn Value125 DEC

Card Stats

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  • Flying ability has 50% chance of evading melee and range attacks.

  • Void will reduce magic damage taken by Gargoya Devil to half of it.

  • Enrage will increase the speed and melee damage of this card when there is a damage on its health.

Card Price

Market Price- $ 0.017 --- Rental Price- 0.009 DEC
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Market Price- $ 0.340--- Rental Price- 0.093 DEC
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Gargoya Devil

EditionReward
Mana Cost7
Element07-neutral.png Neutral
RarityRare
Card Type00-ranged.png Range
Abilitiesflying.png Flying
deathblow.png Deathblow
RF Burn Value20 DEC
GF Burn Value500 DEC

Card Stats

Gargoya Devil_stats.png

  • Flying ability has 50% chance of evading melee and range attacks.

  • backfire deals double damage on a opponent when there is only one monster left.

Card Price

Market Price- $ 0.053 --- Rental Price- 0.062 DEC
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Market Price- $ 1.390--- Rental Price- 0.667 DEC
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Uraeus

EditionReward
Mana Cost3
Element07-neutral.png Neutral
RarityEpic
Card Type00-melee.png Melee
Abilitiessneak.png Sneak
poison.png Poison
RF Burn Value100 DEC
GF Burn Value2500 DEC

Card Stats

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  • Sneak will allow Uraeus to attack backline monster.

  • Poison will deal -2 damage at the beginning of every round for the afflicted opponent.

Card Price

Market Price- $ 0.203--- Rental Price- 0.100 DEC
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Market Price- $ 5.990--- Rental Price- 3.333 DEC
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Venator Kinjo

EditionReward
Mana Cost2
Element07-neutral.png Neutral
RarityLegendary
Card Type00-melee.png Melee
Abilitiesreflection shield.png Reflection Shield
camouflage.png Camouflage
slow.pngSlow
amplify.png Amplify
RF Burn Value500 DEC
GF Burn Value12500 DEC

Card Stats

Venator kinjo_stats.png

  • Reflection Shield makes Venator Kinjo immune on reflected and Blast damage.

  • Camouflage will prevent the opponent from directly targeting this card.

  • Slow will reduce the speed of all opponents as long as Venator Kinjo was in play.

  • Amplify will increase the damage of reflected damage by +1.

Card Price

Market Price- $ 3.223 --- Rental Price- 0.465 DEC
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Market Price- $ 43.111 --- Rental Price- 15.350 DEC
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Note:
This are the market price for the following Neutral Rewards by the time that I checked on it and is subject to change depending on when you check for prices. Source: Peakmonsters, Splintercards

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07-neutral.png Neutral Rewards in Action 07-neutral.png


Battle 1: Gargoya Devil and Venator Kinjo

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ConditionsDescription
04- Diamond 1 Modern.png
Diamond League
Modern Format
26 Mana Cap
Available Elements: Fire, life, Death, Earth, Dragon
Link: https://splinterlands.com?p=battle&id=sl_9e88d6aebeb7e667a22f4bcbc4493e27&ref=bltzr-wizard-726
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Fog of War
Monsters lose the Sneak and Snipe abilities.
explosive-weaponry.png
Explosive Weaponry
All Monsters have the Blast ability.

For this 26 mana battle, we have Fog of War rule set that makes Opportunity, Sneak and Snipe abilities were unusable while the Explosive Weaponry will give Blast ability to all monsters and because of that, I chooses Conqueror Jacek since it has the Scattershot ability which makes attacks random and for my tank, I choose Gargoya Lion which has Flying which has an increased chance to dodge melee and range attacks while it can reduce magic attacks with Void and when it gets damage, its melee and range got increased because of Enrage and got 5 melee damage and 6 speed.

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As for Venator Kinjo, it reduces the speed of the all the opponents and is unaffected by the Blast damage as long as it was not directly hit by the opponent's attack.

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Bttle 2: Gargoya Devil

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ConditionsDescription
04- Diamond 1 Modern.png
Diamond League
Modern Format
48 Mana Cap
Available Elements: Fire, Water, Earth, Death
Link: https://splinterlands.com?p=battle&id=sl_2151d1b79c6dd177c86f705cf69723c0&ref=agonyaccepted
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Reverse Speed
Monsters with the lowest Speed attack first and have the highest chance of evading attacks.
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Holly Protection
All Monsters have the Divine Shield ability.
counterspell.png
Countershield
All monsters have the Magic Reflect ability.

For the 2nd battle, we have a 48 mana cap match with Reverse Speed which the attack priority comes with the monster with the lowest speed and Counterspell rule set which makes magic monsters to received damage when they attack. it also have the Divine Protection which makes the first attack on a target 0 damage. During the last round, Gargoya Devil was on the first position but since it has Close Range, it was able to attack and with Deathblow, deal a total of 8 damage to Lava Launcher.

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Battle 3: Uraeus

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ConditionsDescription
04- Diamond 1 Modern.png
Diamond League
Modern Format
32 Mana Cap
Available Elements: Fire, Earth, Death, Life, Dragon
Link: https://splinterlands.com?p=battle&id=sl_bdcf663cf1f5631275e6289622badb3e&ref=bltzr-wizard-726
target-practice.png
Target Practice
All Ranged and Magic attack Monsters have the Snipe ability.
fire-regret.png
Fire and Regret
All Monsters have the Return FIre ability.

For this battle, we have Target Practice which gives range and magic monsters the Snipe ability to attack the closest non melee monster to the first position but Fire and Regret will cause range monster to received damage so most likely, the opponent will resort to either melee or range damage so with that in mind, I place Pelacor Conjurer to be the target of magic attacks while I have Uraeus to attack with Sneak with 50% chance of dealing Poison affliction which will cause the opponent to lose -2 health every round just like what it did to Goblin Psychic.

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Final Thoughts


The old Neutral rewards card were very convenient to have. They can be used together with other elements which can reduce the amount of cards one need to buy or rent but they also have cards that are particularly very notable for how game changing they are. The first one was Uraeus which was an outstanding Sneak monster together with Pelacor Bandit and Venator Kinjo which increases the chance of winning against Blast with its Reflection Shield which one can have as early as Bronze.

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Previous Post

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Neutral.pngWater Rewards.pngEarth Rewards.pngLife Rewards.png
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peakmonsters.pngDeath Rewards.pngPeakd thumbnail.pngDragon Rewards.png

To read previous articles, just click on the image of the article that you want to read.

The battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.

All the image that I edited here belongs to Splinterlands.

Divider image made by splintercell-01

Card abilities from Splintercards

Thank you for reading my post. If you're interested to play Splinterlands, you can join by clicking the images below and follow me on Twitter and 3Speak for timely Splinterlands updates.

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11 comments
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Great post Saydie.

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Thanks for the support and thanks for coming by my post!

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