Let's talk a bit about Exploding Rats, comment vote for good advice.

Yesterday I received a rare Exploding Rats Card as a chest reward. As I am a bit new to the game and have not mastered it very well yet, I wanted to ask other users of the Splintertalks community for advice. Of course I will vote for the good advice that will help me know how to place this Card in my deck.

A brief of the Card that we are talking about in its level 1:

Type: Fire Monster

Mana: 4
Strength: 3
Speed 7
Health: 1
Skill: Explosion
Current cost: $ 0.24

It is a Card of medium mana, medium strength, very high speed and low health.

Advice:

Where would you put it out of the deck to make it more effective?
How would you combine it to make it stronger?
Which summoner would you use it with?
Against which source do you think it will be more effective?
Any other advice would be appreciated.

If you still do not play this game and you want to be my referral, I will thank you with the delegation of several Cards so that you can start once you have bought the spell book.
Here is my referral link:
https://splinterlands.com?ref=yeckingo1



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8 comments
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Play it in games where all monsters have the same health as the monster with the highest health.

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I don't understand what you mean exactly.

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As you progress to silver and even gold each match has specific rules to it to make the game even more challenging. Just know that all cards have value in different game modes.

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For me, it's not a very effective card as is. But with match conditions that gives all monsters sneak or opportunity ability, this card may benefit along with exploding dwarf. Especially on higher leagues, match it with summoner Pyre as it is cheaper than malric.

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He's very comparable to exploding dwarf.

-Where would you put it out of the deck to make it more effective?
Would be very useful to use in a ruleset with Equaliser. I think hes a pretty niche card to use. Depending on the league you play he can be a really good utility card to remove divine shields (once he has the redemption ability).
In general it's a very fast card so it will most likely always go first. So even though it has only 1 health it can punch out some good early damage.

-How would you combine it to make it stronger?
I think if you play without the ruleset of equaliser, then possibly with fortify if they are not going to use magic. Since then he can absorb some extra damage that might be essential.
Also some speed up + slow down to the enemy, so he could possibly dodge attacks.

-Which summoner would you use it with?
Plado Emberstorm or Qid Yuff.

-Against which source do you think it will be more effective?
As I mentioned before if the enemy team has quite some divine shield and you have the redemption ability, you can basically get rid of them at once.
Other then that I would to try to use him a bit. But for now I was using exploding dwarf instead.
Since he seems better (because of the piercing).

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