What is the benefit of Pelacor Conjurer to the team?

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(Edited)

Although Pelacor Conjurer does not have attack power, it is a monster that can be effective in battles with its abilities. Additionally, when used with a good strategy, it can be very beneficial to the team. I can say that it is one of the cards I use most against magic attackers, especially since it has the Magic Reflect Ability. Also, the fact that it costs 2 mana is a great advantage because I have the chance to use this card in many battles, especially in low-mana battles.

Pelacor Conjurer is a Monster that has no attack power and has the Flying Ability at level 1, the Magic Reflect Ability at level 4, the Divine Shield Ability at level 7 and the Phase Ability at 10. Pelacor Conjurer is a Common Monster Card in the Life Unit and belonging to the Reward edition. It costs 2 mana.

  • Flying Ability : Has a 25% bonus chance of evading Melee or Ranged attacks from Units who do not have the Flying ability.
  • Magic Reflect Ability : When hit with Magic damage, does half the - Magic damage (rounded up) back to the attacker.
  • Divine Shield Ability : The first time this Unit takes damage it is ignored.
  • Phase Ability : Magic attacks can miss this Unit (using the same hit/miss calculation as Melee and Ranged attacks).

The Pelacor Conjurer NFT Card is currently starting at $0.01 on the market. The Gold Foil Pelacor Conjurer NFT Card is currently starting at $0.27 on the market. Pelacor Conjurer is one of the cheapest cards so it's an easy card to get, I think it's one of the cards that every deck should have. Let's examine the Pelacor Conjurer card in battle.

BATTLE


Battle Link

Battle Ruleset

  • Healed Out: All healing abilities are removed from Monsters and Summoners.
  • Briar Patch: All Monsters have the Thorns ability.
  • Explosive Weaponry: All Monsters have the Blast ability.

According to the rulesets of the battle, all Monsters in this battle would have Thorns Ability and Blast Ability. In such a battle, it was not advantageous to use Melee Attack Monsters, so I used Magic Attack and Ranged Attack Monsters.

Since I guessed that the opposing team would also have magic attack monsters in this battle, I added Pelacor Conjurer to my team without hesitation. Additionally, using the Magic Reflect Ability and the Amplify Ability together is much more effective, so I added Dax Paragon, who has the Amplify Ability, to my team.

Frankly, I am not surprised that the opposing team also has Pelacor Conjurer and Dax Paragon, because Magic Reflect Ability and the Amplify Ability are very effective in such battles. While the opponent player was using Pelacor Conjurer in the first position, I used it on the back line. Since I didn't want it to be destroyed early in such a battle, I used it in the backline because the longer it survived, the more useful it would be in this battle.

Although the opposing team and my team's strengths were almost equal, my strategy worked better in this battle. Frankly, using Pelacor Conjurer in the backline made it much more useful in this battle, so my team easily won this very difficult battle. I recommend you watch this great and very interesting battle from Battle Link and you can see how useful Pelacor Conjurer is in battles. I hope you like it.

Brief Descriptions of the Above Mentioned Abilities

  • Thorns Ability : When hit with a Melee attack, does 2 Melee damage back to the attacker.
  • Blast Ability : Does half damage (rounded up) to Units adjacent to the target Unit.
  • Magic Reflect Ability : When hit with Magic damage, does half the Magic damage (rounded up) back to the attacker.
  • Amplify Ability : Increases Magic Reflect, Return Fire, and Thorns damage to all enemy units by 1.

What are your thoughts on the battle? I would be glad if you write your thoughts in the comments.

Battle Link

Thank you for reading.
@rtonline

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6 comments
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Thanks for the nice description of how important and beneficial Pelacor Conjurer is to the team.

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