SPS DAO Proposal - Remove Option to Purchase Potions with Glint

This proposal was submitted by @bulldog1205 for review and approved to be ran as a DAO sponsored proposal by all members of the SPS DAO Foundation.

Proposal Summary

If approved, this proposal will remove Glint as an accepted currency for purchasing potions in the Splinterlands shop. After implementation, the only accepted currencies for potion purchases will be:

  • Credits
  • DEC

This change is intended to strengthen the economy by increasing the amount of DEC burned and improving long-term value for gold foil and legendary cards.

Rationale & Expected Benefits

Increased DEC Burn

Potions purchased with DEC are currently burned as part of the in-game economy. Removing Glint from potion purchases will force more potion sales to occur via DEC (and Credits), thereby driving increased daily DEC burns, which can help tighten the peg and stabilize the economy.

By current average figures, players purchase ~10,000 potions per day under normal conditions. These are greatly increased during new card releases (airdrops, sets, etc). Over 80% of these are purchased via glint.

If all glint potion sales were converted to DEC sales we would consistently burn an extra 10 million DEC per month, with added large spikes around special events.

Increased Value for Gold Foil & Legendary Cards & Potions

In reality not all of those glint sales will get converted to DEC sales. These lost sales will instead result in an increased value of legendary and gold foil cards.

It will also decrease the negative feeling associated with pulling potions from chests. This is currently one of the worst feelings in the game, pulling an item that could have instead been directly purchased with a fraction of the glint used to buy the chest. If this proposal passes, pulling potions from a chest will reward an in demand item that could otherwise only be purchased with DEC.

Implementation Details

Implementation should be relatively simple as the DEC and credit purchase options already exist in separate tabs. The glint option and all references to it will need to be disabled.



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13 comments
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I would say if you use reward chests payed for by glint can use potions they should be buyable with glint. It's not like you can buy all the new potions with glint, so I guess that is fine. Maybe put a batch limit on potions if you are too worried that high end glint earners can drown in potions, but I don't think it is necessary. :)

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This goes against what I personally need in the short term but I am voting yes anyways because I think it is best for the economy and for all of us in the long term.

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With the large numbers of needed Alch Pots to apply them to Epic/Leg Draws... they should absolutely stay purchasable with Glint.

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I bought a lot of alch potions and get no gold foil. If this pass I would be glad because I won't buy any potions anymore. It saves a lot for me.

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The argument of it making legendary and gold foil cards more expensive doesn't factor in that it would take away from epic's, rares and commons.

The value of Glint itself is what gives cards value too.

I'm voting "no" on this because I'd rather keep the value of glint higher to keep the value of all cards higher instead of bottlenecking it towards Legendaries and Gold foils specifically.

That's just my rationale for why I would not like this change in the game.

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We need to encourage and incentivize more engagement and more participation, not introduce more restrictions.

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Yes, remove glint for potions and soulbind the golds too. Keep things how they were.

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Leaning towards "no" tbh. To me this increases de-facto pack costs by the cost of potions. While midnight pots are used to chase ultra-rare cards, alchemy and legendary pots just feel... baseline and necessary. Maybe that's a problem, but to me I would just look at this as a tax on packs, and not being able to buy those with Glint would just leave a bitter taste in my mouth. Not to mention it would give additional buyer's remorse when people do use potions and don't get anything.

I wanted to share my opinion here, but I won't vote in the pre-prop as I don't want to skew the vote and would like to see what others will do.

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Agree, everything pissing off our current player base we have left, with out delivering a huge beneift is not a good idea in my opinion.

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Packs are already too expensive, lets not make them more expensive by forcing potions purchases to be done with real money on top of the packs as well.

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