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Trending Posts
@bravetofu
0
8 days ago
Splinterlands
SPL Tactics Teaser
I'm happy to show off the first gameplay for the game I've been building with the help of Claude Code, currently codenamed "SPL Tactics".
@bravetofu
0
about 19 hours ago
Splinterlands
SplinterTactics Dev Log 5
Lots more progress on SplinterTactics in the last few days (that's the name I'm landing on for the game). I finally have a proper game loop in place. Lots of ba
@bravetofu
0
4 days ago
Splinterlands
SPL Tactics Dev Log 4
Over the last day I've implemented several new mechanics as I work through all the different abilities. Ultimately my plan is to support at least 90% of Splinter
@moon32walker
0
8 days ago
clockwork
Clockwork on Immutable
After careful consideration I decided on what blockchain my game is going to run. My main goal is to have very easy onboarding experience for new players which means no cryptoโฆ
@bravetofu
0
5 days ago
Splinterlands
SPL Tactics Dev Log 3
SPL Tactics Dev Log 3: Added Hive Authentication (using Hive Keychain) Card collection now syncs from a user's Splinterlands card collection (note that not a
@bravetofu
0
7 days ago
splinterlands
SPL Tactics Dev Log 2
Today, I created a backoffice tool that will let me manage several aspects of the game, specifically: Which cards are "active" (can be used within SPL Tactics)
@bravetofu
0
14 days ago
Splinterlands
Splintiers & Vibe Coding 101
I'm proud to present this weekend's side-project, :) On Splintiers, you'll fine Tier lists for every edition in @splinterlands, and
@splinterhub
0
18 days ago
Splinterlands
SplinterHub - Third market release
๐ SplinterHub โ Our Third-Party Market is Live (Alpha) Weโre excited to finally announce that our third-party market SplinterHub is live! ๐ **Websi
@moon32walker
0
27 days ago
clockwork
Name of the Game is Clockwork
In my previous post I mentioned the game I'm making with the help of AI. Clockwork is the name of the game, Its a card battler like Spli
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