Monsters with no attacks but a Flying Ability
Hallo! I am back to feature my only owned card in the lineup! š¤£
I see most people, especially those who just rent cards to play in higher league like me, feel disappointed when the quest rewards they receive is not what they hope for. And some people will immediately sell the reward cards they get.
I belong to those people who keep all the cards they received from quests and packs.
Since I want to stay and play in silver-gold to rarely diamond. I try to collect and level up my cards. For example, I want that Pelacor Mercenary with healing ability. I am currently at 40% in having it.
Anyway, I am happy to share with you the battle with my Pelacor Conjurer at level 4. š
Explosive Weaponry: All monsters have the blast ability
Little League: Only Monsters & Summoners that cost 4 Mana or less may be used in battles
Mana Cap: 21
Elements Allowed: Fire, Life, Death
Tyrus Paladium | Reason/s | Summoner |
---|---|---|
Its ability to provide armor for ally monsters is good. And for the reason that one of the battle rules is explosive weaponry. It may not be effective from magic attacks, it is for sure save more health from the melee and range attacks. | 3-mana | |
Pelacor Conjurer | Reason/s | First Position |
For its flying ability and magic reflect at level 4 | 2-mana | |
Silvershield Warrior | Reason/s | Second Position |
For the second position to be productive, I put this one for its reach ability | 4-mana | |
Stitch Leech | Reason/s | Third Position |
Sneak ability | 3-mana | |
Feral Spirit | Reason/s | Fourth Position |
Sneak ability and its high speed | 3-mana | |
Doctor Blight | Reason/s | Fifth Position |
I put this before the last position instead of last to avoid having the blast for two of my monsters. Real legendary card, abilities: affliction, camouflage, poison, scavenger. And it's neutral! | 4-mana | |
Celestial Harpy | Reason/s | Last Position |
I believe so that this monster can also avoid some attacks because of its flying ability | 2-mana |
ROUND 1
Their summoner debuffs 1 health and 1 magic attack to my monsters. While my summoner buffs my monsters with 1 armor. Then their Riftwing debuffs 1 range attack to my team. Luckily, I have no range attacks.
Feral Spirit started the attack first and killed Corpse Fiend then Xenith Archer received 2 blast damage.
Their Uraeus removed armors of Celestial Harpy and Doctor Blight. But for their Shadow Snitch and Xenith Monk, they missed the attack to my Pelacor Conjurer.
Celestial Harpy had a succesful attack on their Xenith Monk with a blast damage to their Riftwing. Sadly, Silvershield Warrior just missed an attack on Xenith Monk. But then, Doctor Blight applied posion to Xenith Monk and a blast damage to Shadow Snith. After it, Stitch Leech killed Xenith Archer and a blast damage to Riftwing.
ROUND 2
This round started with the poisoned monster, Xenith Monk which received two damage.
Feral Spirit missed attack on Riftwing so he receives 2 damage due to backfire ability.
Uraeus killed Celestial Harpy while Doctor Blight received a blast damage. Xenith Monk healed itself but missed attack to my Pelacor Conjurer. Their Shadow Snith though have a better chance to attack my Pelacor Conjurer while Silvershield Warrior's 2 armor removed due to blast.
Silvershield Warrior attacked Xenith Monk while Shadow Snitch received 2 blast damage. Doctor Blight applied affliction to Xenith Monk so it won't be able to heal for the next coming attacks while Shadow Snitch received a blast damage. Stitch Leech then missed attack to Riftwing so its armor removed due to backfire ability.
ROUND 3
Same beginning from previous round, Xenith Monk received 2 damage from the poison.
Feral Spirit Spirit attacked Riftwing then Uraeus had its armor removed due to blast.
Since Celestial Harpy died, Feral Spirit was attacked by Uraeus so Stitch Leech and Doctor Blight received a blast damage. This is what I try to avoid everytime I have a monster with camouflage ability when the ruleset has Explosive Weaponry.
Xenith Monk killed my Pelacor Conjurer while Silvershield Warrior's armor was fully removed due to blast damage. Shadow Snitch attacked Silvershield Warrior while Stitch Leech was killed due to blast damage.
Silvershiled Warrior killed Xenith Monk then Shadow Snitch died from blast damage. Doctor Blight applied poison to Uraeus then a blast damage to Riftwing.
ROUND 4
This round started with Uraeus receving 2 damage from the poison.
Feral Spirit died because it missed attack on Riftwing so it received 2 damage from backfire ability.
Uraeus killed Silvershield Warrior then Doctor Blight received a blast damage.
Doctor Blight killed Uraeus while Riftwing received a blast damage.
Round 4 | Round 10 | Round 11 |
---|---|---|
These two monsters have Scavenger ability that gains 1 health when a monster die.
But the opponent lost because the monster have no attacks. Its backfire ability is only effective against melee and range attacks.
Hence, it's best to put monsters with no attacks in the first position.
If you want to watch it in full-motion. Click here!
They are common monsters with no attacks and on respective splinters. life for Pelacor Conjurer and death for Riftwing.
Pelacor Conjurer is free as a reward card. Riftwing can also be technically free, if we get a Chaos Legion pack from loot chests at a very low percentage rate. So it's harder to get Riftwing for free.
At level 1, Riftwing will be a better pick than Pelacor Conjurer. They both have a flying ability. It's very obvious on the battle earlier. And Riftwing have an additional ability, scavenger.
I can only see Pelacor Conjurer would be better pick if the ruleset have no melee and it's a very low mana battle. Since it only cost 2 mana while Riftwing costs 4 mana.
At a high level, which opponent's Riftwing demonstrated earlier, it's really much doable in the battle.
As of May 6, 2022, RF Pelacor Conjurer is at $.02 and its Gold Foil at $0.58 while RF Riftwing is at $.11 and its Gold Foil at $1.58. It's a factor that the former is easier to get and I can actually see more value from Riftwing.
The images in this section can be found in splintercards
Thank you for reading! š¤
Thumbnail edited in Canva
Credits to Splinterlands for the arts related to them
Nice content. Pelacor conjurer is one of my most used card specially if i step on to Silver to Gold. Only the problem when it goes to gold is it's divine shield ability specially when you used Lorna shine
Thank you!
So you rent its level 7 and up?
Lorna Shine can be very expensive to rent in max gold cap, that is level 6. While this Tyrus Paladium is cheaper, whether it's regular or gold, there's small additional % dec for winning.
Yeah you're right on both. Most of the time i used Tyrus Paladium also specially from bronze to gold to take advantage of its Alpha/beta/gold as like you said for additional % of winning bonus when climbing from bronze to gold.
I used lorna shine only when i want to improve my gold rating to 3000 and above where i need a winning streak.
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good work