Mimosa Nightshade RPG revelation | Splinterlands Art Contest Week 188

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Here I am, presenting my version of Mimosa, whom I've regenerated in the Dragon Age/ Skyrim/ ESO/... corner of my mind! Would she be a hero or a villain? A protagonist or antagonist? An NPC or companion? Let me know your thoughts in the comments!

Inspiration Source

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This engaging card by Splinterlands was of course my inspiration drive. I've been relatively loyal, adapting their colour palette, lightning settings, shapes and style concepts.

Software & Settings

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This is my contest entry post - as the title reveals. So I'll be sharing more steps with you that are not practically useful for education purposes. Thus and so, I'll skip the setting and software talks this time as the picture above talks for itself! :)

Composition and Sketch

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The eternal first and foremost step of all!

Face, Skin & Lightneing

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Blue and red are the main lightning component of the original source - be it environmental or as a part of styling. I've altered them a bit to tone them with the RPG genre.

  • Tip: Whether you're an environment artist, a character artist or have any hands in the creative visual world, it never hurts to use some resources for lightning or objects. Even the best artists admit that using no source will make things look a bit off.
    Finding the sources is quite easy. Just google the keywords about what you're looking for. in this case, I've just googled "red-blue lighting portrait"!
The Hands

BeFunky-project (5).jpg

Be it organs or other objects, layering usually works as the following for me:

  • base layer
  • volumetric lighting
  • environmental lightning

here I added the tattoo layer on top of volumetric lightning, as it is a source of light itself.

The Armour

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Finalization

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TADA!

Of Untold Strugles

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The first attempt went very wrong! 🤢🤮

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Just some typical hairstyle and lightning/colour confusion! 🤦‍♀️

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This eyebrows, that eyebrows,
good eyebrows, bad eyebrows,
good eyebrows, dead eye brows!

There were more glitches but I shared the most fun ones!
Thanks for taking the time to check on my post everyone! Hope you've enjoyed it!

-Akane



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14 comments
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I love the design! It looks like a force to reckon, but a mysterious character that could either be an enemy or an ally with her own agenda. I want to pet her hair, as dangerous as it looks!

Thank you for showing the process, it was fascinating to read!

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Thank you for sharing your thoughts. I also feel the ambiguity you feel. Her facial features could psychologically represent a kind character. But her eye shape, choice of colour, eyebrows, ... could seem alerting!
(Though I personally love cats too much to find the eyes threatening at all! XD)

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You've made Mimosa even more sinister. I really congratulate you.

!PGM

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Thank you for the comment and for appreciating my work!❤
I'm truly flattered and honoured that you've found it worthy of reposting.😊

I'm known for having a hand in darkening, demonizing, and adding gothic tones to the ideas I'm given!

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The used of reference is so cool man keep it up!
!1UP !PGM !PIZZA

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  • 10 PGMs in STAKE = 0,1 PGM/LVL/ 1 STARBITS / MOTA 0,01 / 0,05 DEC / 2.5 BUDS sent and 1 command available every day
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Wow, your environmental lighting is amazing! As is your portrait skills in general! I absolutely suck trying to do realistic people, they always turn out disastrous.

I really love the details you have added to her skin with the arcane markings, and her outfit is absolutely gorgeous! Best of luck for the contest!

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Thank you so much! ☺️
Realistic styles and light/colour aesthetics can all be mastered by following specific methods and studying particular references. If you're interested in improving these skills, I could recommend some books, or dedicate some posts to the subject.
I'm eager to see the context results though.🤔 There are many outstanding pieces this week!

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I would really appreciate any recommendations you have, or if you are up for creating posts, I would definitely be an avid reader! Somehow I have to get my art to a point where I actually like it 😅

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