Immune feat RNG will be the Answer

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Heyyy yooooo
what's up Splinter Player around the world how are you doing? I want to share my battle using one of my scholar account that played in Diamond League Format.And this time, i want to share that in Noxious Fumes ruleset battle we need just focusing on 1 target only and let the ruleset lead the way to win. In this battle i am using the same strategy with my last content. But,it turns out that it did not work due the RNG and the ability that can conquer the Poison status that is Immunity ability. This ability is really important in this ruleset.

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Okay since you guys know that the ruleset is Lost Magic lets knowing this ruleset a little bit deeper.This ruleset description is

All units are Poisoned at the start of the game.
Units with Immunity are not poisoned.
This is a one-time application - units that are Cleansed, Resurrected or Rebirthed will not be re-applied with poison.
Enrage is triggered by Poison application.

So, the best strategy is bringing cleanse ability monster or we just can ignored the poison damage while bringing heal monster especially triage ability monster and just all out in attack to make the battle fast. Or you can bringing out the monster that having Immunity ability as well. This ability will make all the bad effect not working anymore in the battle. That will be super advantage if we can using it properly. But,sometimes monster with Immunity ability is very hard to be arranged in the line up.

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Strategy Phase

In this battle i am using weapons training to helping my frontline tanker to have a melee attack. Just in case if many opponent monster using scattershot ability or opportunity monster ability in their line up. As i said i am using almost same with my last content so it will not too different strategy

I am using Baakjira as frontline tanker because this monster is really strong against magic monster. This monster having void ability that can reduce opponent magic type monster. Also this monster having huge amount of maximum health. it will be very helpfull in Noxious Fumes ruleset. Especially with healing ability. That will make this monster really can holding on with the poison damage each turn. And 1 additional maximum health with strengthen ability will make all my team mates having chance to survive poison damage. And with slow it will make opponent slower than my team line up.


For the first attacker i am using Kulu Mastermind to make my Baakjira having melee attack as frontline because this monster having Weapons Training ability that can gives non attack monster to be having attack. Also this monster is hunting the lowest health monster on opponent line up with opportunity ability. And this monster having pretty good ability as tanker that is shield ability that can reduce the damage from range or melee type attack. And if this monster get damage and i am pretty sure in this ruleset this monster will get damage than the enrage ability will active and buff this monster speed and attack. And it will pretty good too.


In this battle i need one monster again to make the opportunity ability really effective. Thats why i am bringing Deeplurker as my Kulu Mastermind partner. Just in case if opponent will bringing any repair monster and playing armor. It will be very hard to kill the opponent monster if getting repaired each turn. Also this monster will gives poison again after got rebirth or cleansed. And the demoralized ability will make opponent melee type attack will get debuff and it will reduce the opponent line up power.


For the last i need support that can still healing my team mates. Thats why i am bringing Angelic Mandarin. I cannot bring another great monster like Anatsh Soothsayer because i am playing my scholar account and they did not delegate that monster. Thats why i am just using card that only available. And thats really hard. Especially when in Diamond League. There are many player that having complete card compete in there. So, hopefully with this strategy i can win this battle. Almost forgot, this monster also having silence ability that can reduce opponent magic type attack. Sometimes this ability is really helpfull.


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Battlephase

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This time i am encountered with player that from [KOG] Aegis of Glory one of the top guild in Splinterlands Universe and also the conqueror of the RNG in this verse too. Usually when i am encountered with this guild almost my team lost in RNG duel. Wonder why.

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And in this battle as you can see the picture above, having 3 ruleset.The first ruleset is Noxious Fumes that means all monster will get poisoned in this battle. The second ruleset is Manouvers that means all melee monster will get reach ability. And the last but not least is Armored Up that means all monster will get 2 additional bonus armor from the original armor. The manacap that can be used in this battle is 47 which is pretty average. The element that cannot be used in this battle is Death and Dragon element. So, in this battle i will using the same strategy with the last battle that i have Noxious Fumes ruleset in it.

My Line Up

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  • Possibilus The Wise as Summoner
  • Baakjira as Frontline Tanker
  • Kulu Mastermind as Attacker
  • Deeplurker as Attacker
  • Angelic Mandarin as Support
  • Swamp Spitter as Support Attacker
  • Wavebrood as Taunt Tanker

Opponent Line Up

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  • Tarsa as Summoner
  • Arkemis The Bear as Frontline Tanker
  • The Forgotten One as Second Tanker
  • Scavo Chemist as Support Attacker
  • Dalthin Ironhood as Support Attacker
  • Grimbandun Smith as Tanker Attackre
  • Mad Ogre Anarchist as Attacker

looking opponent line up, there is more complete than my card in my scholar account and yeah i cannot compete with this card i guess. Especially look,There are 3 monster that having immunity ability. That will be super advantage on opponent line up. Lets see how the battle going then

Summary of this battle is yeah the opponent dominate the battlefield because they have 3 immunity monster in their line up. But, it turns out that i am lost due the RNG. I think my stratgy still working if the RNG is really normal and not sided. My Deeplurker just hit once in 4 attack. And the speed different just 2-3 speed. Usually it will not missing if the RNG is normal. And many times opponent never miss even the speed different with mine almost reach 5-6. Thats very odd with that RNG and yeah this guild player is one of them. Almost having RNG GOD on their side. So, yeah basically i am lost the battle just because the RNG is not sided with me. Thats it. If my Deeplurker can hit all the damage then opponent Will be defeated first before my monster died due the poison.

If you want to look it in video you can watch in there and dont forget to subscribe like and share the video

or if this video cannot be played you can watch in game battle in link bellow

Immune feat RNG will be the Answer

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Conclution

So, after experiencing this battle. I can make a hypothesis that many top guild having pretty good RNG on their side. Or i can said that they using cheat.LOL. never imagined that in their guild like player or human that very lucky people in that. Odd and strange. And of course in Noxious Fumes ruleset, bringing immunity monster is really great idea. But, mostly immunity ability monster is really hard to be arranged. Thats why usually many people will ignored this ruleset.

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In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno

Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
Thumbnail created using canva
All images taken from Splinterlands website
@splinterlands



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